monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2025-01-01 12:01 am
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JANUARY TDM




((OOC: Hello, and welcome to our first TDM! This month, Reserves will open on the 10th and Applications will open on the 25th! We hope you enjoy the game launch!))


After tumbling through shadow you find yourself in a shrouded, ruined garage. It’s full of shattered windows and broken mechanical equipment; watch out for shards on the floor, in between the strange symbols scrawled into the ground. Outside the daylight is fading; night is rolling in, and there’s just a few dying lights flickering on and off. It’s going to be hard to see in here and avoid bumping into things and people, if you don’t get outside soon.

Beyond the rundown garage is an overgrown gas station surrounded by thick, wetland forest. Starlight is streaming through the trees, along with light from a broken moon. The one thing that isn’t overgrown with plants is a large Convoy of vehicles, parked right underneath the station canopy.



















01: START UP


The Convoy looks like a cross between a semi truck and a train; there’s no one at the front, but there’s still power humming through the entire Convoy. It’s also the most hospitable thing in sight. Why not make yourself at home a little? You just have to chase that eerie, empty feeling since there’s no one else present.

Alternately, there are the cars scattered around the Convoy; all of them in better shape than the gas station. And some of them looking and feeling almost like they might belong to you. That feeling is only increased, when you see there’s a key to the car nearby. Perhaps the key is already in the ignition, on the dashboard… It may have even been on your person, ever since you woke up in that garage. Either way, you have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.

02: RUIN EXPLORATION
The ruined gas station and garage are the only man-made structures around, and have seen better days. The store still holds packaged food, and tepid drinks of all sorts. The garage has old mechanical equipment for working on cars, along with that strange summoning circle.

There's also a giant tree bursting through the gas station roof. And clinging to its branches, half melted into the surface, are metallic bodies. Graffiti is spray painted onto the tree, reading ‘avoid the Husks.’

Those who ignore the warning and get closer hear a faint hum coming off those bodies. It’s almost like whispers, though it’s impossible to make out any clear words. Some Husks are clutching supplies in metal fists. For a few unlucky new arrivals, those Husks might even be holding the keys to their vehicles.

Making direct contact with the Husks intensifies the hum, and the whispers begin to form into pained cries, and give the impression of something rummaging through their thoughts; trying to pry out things that hurt Drifters, and reflecting those hurtful things on the bodies of the Husks for anyone to see.

03: MONSTER ATTACK
The night grows darker, and the shadows grow deeper. And from those shadows comes the glint of something moving across the Husks, rippling over the metal… And breaking it apart in a flurry of too sharp claws and teeth. That’s when the radio chooses to come on in another mess of static.

Be careful- Keep your fear and rage in check- Calls the monsters- We need the shield up-

The warning comes too late as monsters arrive. Some human-like but with razor teeth mouths that stretch from face to groin; others resembling alligators with bloated proportions and jaws that spit lightning; and still others where the vegetation has come to life, sporting thorn covered appendages.

The Pisaca monsters act as shock troopers, wearing the Convoy down with venomous bites and debilitating howls, before the heavy and brutish alligators bull in, using their bulk and electric attacks to obliterate what’s left. The capparwires scurry in the periphery, taking cheap shots with thorny vines and sparking electricity where they can. It’s a task to keep the monsters at bay until the generator fires up. Especially when one last enemy makes an appearance…
03-A: MIRRORMIC

There's as a metallic shiver along one of the remaining Husks, and a strange ringing whisper in the ears. The next moment, the Husk breaks open in a gleaming pool of quicksilver. That quicksilver catches reflections, and molds itself into a darker copy of a Drifter.

The mirror monster whispers faults and secrets at the reflected Drifter, and anyone close by. It tries to goad Drifters into an attack. And when struck, the mirror monster plays its second trick; whatever damage it takes is reflected back onto the Drifter as a transformation. An injury to the arm transforms the Drifter's arm, and so on.

It's possible to banish this monster through direct lights shone on it from a car, flashlight, or magic… But such action needs to be swift, before the Mirrormic completely changes its Drifter.
03-B: BOMBADGY BOMBARDMENT

Before, during and even a little after the monster attack, there’s an extra presence scurrying around the vehicles, snuffling and barking when startled. A band of chunky, raccoon-esque monsters known as the bombadgy are raiding anything that looks like it could be food storage… And this includes vehicles!

The bombadgy’s claws are deft and sharp with tearing through windows and door seams. These creatures are a touch skittish and won’t attack unless provoked. They also can expel a flammable gas… And this means they can explode if sufficiently spooked or stressed. This also means that they can be treated as living bombs, and be lobbed at other threats if needed.

04: WIND DOWN
During the monster attack, there’s changes gripping the Convoy, and especially the people in it. It might feel like your control is getting worn away by the second… At least until something in the trucks starts to whirr to life. It’s a soft enough noise, little more than a hum as something blooms out of the engines. It fast turns into a shield that envelops the Convoy in a shimmering, glowing dome.

And while it might not be enough to reverse those changes, it can at least stop them from growing any worse. Give you a moment of breathing space to adjust to everything that’s happened, and give you some measure of clarity and control. There’s time to breathe and mend now. Take stock of one’s injuries and changes.

But there’s a few strange surprises still waiting, it seems. Because the corpses of the monsters begin to disintegrate, like they are bleeding out motes of sickly light. Light that you quickly absorb; it has the side effect of lessening pain, even mending wounds… Though it might make you feel a bit off. Maybe a little more excitable, maybe a little more irritable, or maybe expressing a certain odd psychological quirk. Still, that sudden surge should pass in about an hour or so; just need to keep it together until then. Perhaps with a little company.

05: CAMP
A screen in the Convoy flickers to life. The image isn't visible through a snowfield of static. Same with the audio:
“Still… Alive? Good. Connection- Can’t hear you. Can't talk. Convoy will- take you closer to Nirvana.”

After that, the connection is dropped, leaving a collection of text:
I’m sorry. I have no answers for you. But you’re still alive. You’re not as broken as the rest of the world. When the sun rises, this Convoy and all the cars around it will start moving North towards Nirvana. If you want answers, and to stay as close to human as you can… I suggest you stay with the Convoy. Good luck.

A last alert flashes across the screen: “TESTING LOCAL NETWORK CONNECTION.” And then… Music starts to play on the speakers. Mellow guitar and brass music that’s at odds with all the weird that’s happened recently, but perhaps just the thing to relax to.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Race Track: There’s a race track that winds around the gas station! It’s a bit threadbare in places and little more than a mossy and muddy trail. But it’s still a race track that weaves under and over trees, and seems like a good place to test new wheels.

Gone Fishing: The gas station area eventually turns into the start of a swamp; that explains where the alligators came from. It may be possible to do a little bit of fishing, though the fish are just as weird as everything else. Still edible though. Swimming in the swamp is not advised. The alligator monsters and fish tend to bite back.

Spray Paint Messages: The paint on the trees and gas station is starting to fade and wash out, but can still be legible; most of it contains messages warning about the end of the world, prayers to the heavens for mercy, and dire warnings about husks and something called “moon warps.”


NAVIGATION || RESERVES || APPLICATIONS










solitarysoul: (uh?)

I

[personal profile] solitarysoul 2025-01-01 09:14 pm (UTC)(link)
The husks are baffling so Levi hasn't paid much attention to the graffiti until Jack reads it. "Moon warps?"

Was the moon involved with this? Did Rher somehow scoop him up and throw him here?
wereperrito: (confused)

[personal profile] wereperrito 2025-01-01 11:06 pm (UTC)(link)
"That is what the paint says," Jack agrees. "I don't know what it means. If it means anything at all. Maybe it is the name of a gang out here?" He does not sound hopeful about that. He has too many hang-ups about the moon, himself, to really believe it.
solitarysoul: commisioned art (hmm)

[personal profile] solitarysoul 2025-01-02 12:37 am (UTC)(link)
"Hn." Levi takes a look. "Beware the...yeah, I guess it could be a gang. If it is they haven't been through here in awhile, though."
wereperrito: (peer)

[personal profile] wereperrito 2025-01-02 02:12 am (UTC)(link)
"Or no one has been here to warn against them in a long time," Jack agrees heavily. "Are you from the shadow portal thing too? Or have you been here longer?" The place has the scent about it of not being inhabited in a long time, with only the myriad of scents from all these sudden arrivals laying on top of the dust and emptiness, but he could certainly be wrong.
solitarysoul: (sitting)

[personal profile] solitarysoul 2025-01-02 11:19 pm (UTC)(link)
"Yeah...the portal or summoning or whatever brought me here too. I don't think it was even an hour ago now. You just showed up here today too, right?" Other people being here made things more complicated...maybe. He's not really sure what his theory of him being here is.
wereperrito: (Default)

[personal profile] wereperrito 2025-01-04 05:26 am (UTC)(link)
"Less than an hour ago," Jack says. "I do not think anyone has really been here in a long time, except for all of us, just arrived suddenly and almost all at once. There must be a reason for it, yes? I just don't know what it is." If it has something to do with the moon, they might all be screwed. Or maybe just him.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2025-01-04 06:07 am (UTC)(link)
"Yeah...I wonder what happened here. And how long ago."
wereperrito: (lookup)

[personal profile] wereperrito 2025-01-06 06:26 am (UTC)(link)
"I don't know." And that's worrisome. With all this talk of the moon, he really would like to see it, so he backs up a few steps, trying to get a better view.

He gets it. He pauses. "Oh. Um. Look." He points up at the broken moon. That's... different.
solitarysoul: commisioned art (What?)

[personal profile] solitarysoul 2025-01-06 11:38 pm (UTC)(link)
"Huh?" Levi looks up, then moves closer to Jack so he can see it better. "It's...what happened?"

Did one of the others they left behind when going to the bunker find a way to fight and defeat the moon god?!
wereperrito: (confused)

[personal profile] wereperrito 2025-01-08 02:16 am (UTC)(link)
"I don't know. But I do not think this is Earth. Not any Earth I know," Jack says, still sounding a bit shocked. What will a broken moon do to him? Should he be worried about off-time transformations or... or weird transformations? Partial ones? Oh god that sounds horrifying. "It could be a... an alternate. Apparently worlds only having one moon is kind of odd, for the rest of space, so maybe it is an alternate Earth...?"
solitarysoul: (uh?)

[personal profile] solitarysoul 2025-01-08 02:25 am (UTC)(link)
Levi knows almost nothing about space and planets and moons, so while another world isn't too hard to wrap his head around, the rest of that's confusing.

"There are other moons?"
wereperrito: (Default)

[personal profile] wereperrito 2025-01-08 02:33 am (UTC)(link)
"Oh, not on Earth, and not, er, here, clearly. But Jupiter has ninety-three confirmed moons, and Uranus has twenty-three, and even Mars has two and it's the most like Earth in our solar system," Jack explains. He's enjoyed reading up on astronomy as the field got better and better.
solitarysoul: commisioned art (What?)

[personal profile] solitarysoul 2025-01-08 02:39 am (UTC)(link)
"I, uh," the only word familiar there was 'earth.' He is very confused, but is it worth asking for an explanation? It probably didn't really matter much. "...okay.

"Do you think whatever broke the moon caused the state this place is in?"
wereperrito: (peer)

[personal profile] wereperrito 2025-01-08 04:01 am (UTC)(link)
Jack takes pity on him and moves on from the subject. Not everyone thinks planetary moons are cool, it's fine. "You know, I would not be surprised," he says, looking back up at the broken moon. "Something that damaged a whole moon would have to be pretty big. That would affect... a lot of things." Hell, the whole world is balanced nicely with tidal forces and ozone and all that. Damage the moon and it could well damage the Earth's equilibrium on its own, even if the thing that did it didn't actually cause damage to the planet. Which it might have.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2025-01-08 06:02 pm (UTC)(link)
So if he ever gets back to his own world, as himself, he shouldn't kill the moon. Too bad.

"Do you think that'd what a moon wrap is? Those chunks have to hit the earth sometimes."
wereperrito: (confused)

[personal profile] wereperrito 2025-01-11 05:50 am (UTC)(link)
"Maybe." Jack finally pulls his gaze away from the broken moon and back to the graffiti. "It would probably explain the end of the world line, though. Whatever happened here would probably seem like that. The world seems to be continuing on in some fashion, though." Just... without a lot of people. In this part of it.
solitarysoul: commisioned art (hmm)

[personal profile] solitarysoul 2025-01-11 02:48 pm (UTC)(link)
"I guess I could see how people seeing the moon explode was the end of the world." After the last three days he's pretty sure he'd be more elated, but it probably was bad for the world itself. "I can get people going somewhere to hide, but I don't see how those husk things would be related, though."
wereperrito: (Default)

[personal profile] wereperrito 2025-01-16 02:43 am (UTC)(link)
"What are the husk things? Do you know? I have seen that in the writing, too, over there--" He gestures to the other side of the garage. "--but I wasn't sure what it meant."

Yes, he's seen the person-shaped things inside. He is not 100% going to say they're what the warning was talking about, yet.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2025-01-17 07:37 pm (UTC)(link)
"I thought it was, y-you know, those things." The weird not-quite-people looking things that whisper. "I'm not sure what we'd have to worry about with them...unless they start moving maybe."
wereperrito: (scared)

[personal profile] wereperrito 2025-01-19 05:55 am (UTC)(link)
"Oh." Jack looks over his shoulder in their direction. He can't see them from here, which may be one reason he's out here instead of in here. "It could be. I would, um, not go near those if we can avoid it. They are very creepy and if the people who came before are warning us about them... well. They would know more than us."
solitarysoul: commisioned art (hmm)

[personal profile] solitarysoul 2025-01-19 02:05 pm (UTC)(link)
"They seem harmless but creepy. But I guess if people put up warnings about them that might change." Levi wonders if they ever open up...he probably doesn't want to be around if that happened.