monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2025-01-01 12:01 am
Entry tags:

JANUARY TDM




((OOC: Hello, and welcome to our first TDM! This month, Reserves will open on the 10th and Applications will open on the 25th! We hope you enjoy the game launch!))


After tumbling through shadow you find yourself in a shrouded, ruined garage. It’s full of shattered windows and broken mechanical equipment; watch out for shards on the floor, in between the strange symbols scrawled into the ground. Outside the daylight is fading; night is rolling in, and there’s just a few dying lights flickering on and off. It’s going to be hard to see in here and avoid bumping into things and people, if you don’t get outside soon.

Beyond the rundown garage is an overgrown gas station surrounded by thick, wetland forest. Starlight is streaming through the trees, along with light from a broken moon. The one thing that isn’t overgrown with plants is a large Convoy of vehicles, parked right underneath the station canopy.



















01: START UP


The Convoy looks like a cross between a semi truck and a train; there’s no one at the front, but there’s still power humming through the entire Convoy. It’s also the most hospitable thing in sight. Why not make yourself at home a little? You just have to chase that eerie, empty feeling since there’s no one else present.

Alternately, there are the cars scattered around the Convoy; all of them in better shape than the gas station. And some of them looking and feeling almost like they might belong to you. That feeling is only increased, when you see there’s a key to the car nearby. Perhaps the key is already in the ignition, on the dashboard… It may have even been on your person, ever since you woke up in that garage. Either way, you have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.

02: RUIN EXPLORATION
The ruined gas station and garage are the only man-made structures around, and have seen better days. The store still holds packaged food, and tepid drinks of all sorts. The garage has old mechanical equipment for working on cars, along with that strange summoning circle.

There's also a giant tree bursting through the gas station roof. And clinging to its branches, half melted into the surface, are metallic bodies. Graffiti is spray painted onto the tree, reading ‘avoid the Husks.’

Those who ignore the warning and get closer hear a faint hum coming off those bodies. It’s almost like whispers, though it’s impossible to make out any clear words. Some Husks are clutching supplies in metal fists. For a few unlucky new arrivals, those Husks might even be holding the keys to their vehicles.

Making direct contact with the Husks intensifies the hum, and the whispers begin to form into pained cries, and give the impression of something rummaging through their thoughts; trying to pry out things that hurt Drifters, and reflecting those hurtful things on the bodies of the Husks for anyone to see.

03: MONSTER ATTACK
The night grows darker, and the shadows grow deeper. And from those shadows comes the glint of something moving across the Husks, rippling over the metal… And breaking it apart in a flurry of too sharp claws and teeth. That’s when the radio chooses to come on in another mess of static.

Be careful- Keep your fear and rage in check- Calls the monsters- We need the shield up-

The warning comes too late as monsters arrive. Some human-like but with razor teeth mouths that stretch from face to groin; others resembling alligators with bloated proportions and jaws that spit lightning; and still others where the vegetation has come to life, sporting thorn covered appendages.

The Pisaca monsters act as shock troopers, wearing the Convoy down with venomous bites and debilitating howls, before the heavy and brutish alligators bull in, using their bulk and electric attacks to obliterate what’s left. The capparwires scurry in the periphery, taking cheap shots with thorny vines and sparking electricity where they can. It’s a task to keep the monsters at bay until the generator fires up. Especially when one last enemy makes an appearance…
03-A: MIRRORMIC

There's as a metallic shiver along one of the remaining Husks, and a strange ringing whisper in the ears. The next moment, the Husk breaks open in a gleaming pool of quicksilver. That quicksilver catches reflections, and molds itself into a darker copy of a Drifter.

The mirror monster whispers faults and secrets at the reflected Drifter, and anyone close by. It tries to goad Drifters into an attack. And when struck, the mirror monster plays its second trick; whatever damage it takes is reflected back onto the Drifter as a transformation. An injury to the arm transforms the Drifter's arm, and so on.

It's possible to banish this monster through direct lights shone on it from a car, flashlight, or magic… But such action needs to be swift, before the Mirrormic completely changes its Drifter.
03-B: BOMBADGY BOMBARDMENT

Before, during and even a little after the monster attack, there’s an extra presence scurrying around the vehicles, snuffling and barking when startled. A band of chunky, raccoon-esque monsters known as the bombadgy are raiding anything that looks like it could be food storage… And this includes vehicles!

The bombadgy’s claws are deft and sharp with tearing through windows and door seams. These creatures are a touch skittish and won’t attack unless provoked. They also can expel a flammable gas… And this means they can explode if sufficiently spooked or stressed. This also means that they can be treated as living bombs, and be lobbed at other threats if needed.

04: WIND DOWN
During the monster attack, there’s changes gripping the Convoy, and especially the people in it. It might feel like your control is getting worn away by the second… At least until something in the trucks starts to whirr to life. It’s a soft enough noise, little more than a hum as something blooms out of the engines. It fast turns into a shield that envelops the Convoy in a shimmering, glowing dome.

And while it might not be enough to reverse those changes, it can at least stop them from growing any worse. Give you a moment of breathing space to adjust to everything that’s happened, and give you some measure of clarity and control. There’s time to breathe and mend now. Take stock of one’s injuries and changes.

But there’s a few strange surprises still waiting, it seems. Because the corpses of the monsters begin to disintegrate, like they are bleeding out motes of sickly light. Light that you quickly absorb; it has the side effect of lessening pain, even mending wounds… Though it might make you feel a bit off. Maybe a little more excitable, maybe a little more irritable, or maybe expressing a certain odd psychological quirk. Still, that sudden surge should pass in about an hour or so; just need to keep it together until then. Perhaps with a little company.

05: CAMP
A screen in the Convoy flickers to life. The image isn't visible through a snowfield of static. Same with the audio:
“Still… Alive? Good. Connection- Can’t hear you. Can't talk. Convoy will- take you closer to Nirvana.”

After that, the connection is dropped, leaving a collection of text:
I’m sorry. I have no answers for you. But you’re still alive. You’re not as broken as the rest of the world. When the sun rises, this Convoy and all the cars around it will start moving North towards Nirvana. If you want answers, and to stay as close to human as you can… I suggest you stay with the Convoy. Good luck.

A last alert flashes across the screen: “TESTING LOCAL NETWORK CONNECTION.” And then… Music starts to play on the speakers. Mellow guitar and brass music that’s at odds with all the weird that’s happened recently, but perhaps just the thing to relax to.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Race Track: There’s a race track that winds around the gas station! It’s a bit threadbare in places and little more than a mossy and muddy trail. But it’s still a race track that weaves under and over trees, and seems like a good place to test new wheels.

Gone Fishing: The gas station area eventually turns into the start of a swamp; that explains where the alligators came from. It may be possible to do a little bit of fishing, though the fish are just as weird as everything else. Still edible though. Swimming in the swamp is not advised. The alligator monsters and fish tend to bite back.

Spray Paint Messages: The paint on the trees and gas station is starting to fade and wash out, but can still be legible; most of it contains messages warning about the end of the world, prayers to the heavens for mercy, and dire warnings about husks and something called “moon warps.”


NAVIGATION || RESERVES || APPLICATIONS










guidemyway: (It's showing all over my face)

[personal profile] guidemyway 2025-01-07 07:05 pm (UTC)(link)
[Nothing seems to be coming at them immediately so Ruby pulls back Crescent Rose for the moment and makes the approach toward Blake and the monster. It was so gross but so cool. Part of her was wondering if there was a way to get it to keep spitting lightning.]

I mean, I guess. I'm definitely can't say to relax because I know what's going on because I have absolutely no clue what's going on.

[But she was doing her best to keep a level head about it, but she was freaking out on the inside.

But what Blake says next confuses her. She literally had just seen her with shorter hair hours ago. Before she wound up here.]


It's been like this for weeks now- You know? Ever since we got to Atlas.

[A beat. Because wow. This is weird.]

We did... Get to Atlas, right?
andnevermore: (002)

[personal profile] andnevermore 2025-01-08 01:51 am (UTC)(link)
[ Blake looks baffled for about two seconds before her expression drops, sheer exasperation laying her ears flat. ]

I was warned this might happen. Someone I met-- he said he knew someone that turned up here, but they were from a few years in the past. Or he was from a few years in their future.

[ And she hadn't thought that it might happen to her, but here they are. Ruby must be a month or so ahead or her, which isn't too bad of a separation, she guesses. ]

The last thing we did-- from my perspective, I mean-- is escape that town with all the Apathy. We were on the trailer riding out of there, and I guess I fell asleep. We must have been nearly to Argus, but I woke up here instead.

[ Examining the alligator thing can wait. Blake stands, and finds a little smile. ]

I like your hair, though. It's cute. And I'm glad we did get to Atlas eventually.
guidemyway: (F3EDaBSWkAANxFv)

[personal profile] guidemyway 2025-01-12 11:24 pm (UTC)(link)
[Ruby might be a little slow on the up take sometimes, but she had the faintest grasp on how time could be manipulated like this. She had used Jinn's lamp to buy herself a few extra seconds after all.

So while she takes in what Blake has to say her jaw just hang open for a second. They weren't too far in the grand scheme of things.]


Okay. Okay. I remember all that- And I do have to say I'm super glad we're not years apart or something. Could you imagine me trying to hold in like a bajillion spoilers about your life and all the sick adventures we go on?

[That would be practically impossible. Kind of how she feels about hiding things from Ironwood at the moment, but she can deal with that.]

Well- Yeah. We do make it to Atlas. And we're all there safe and together. Trying to figure out what to do next.

[That is the most abridged version she can give to that.]

And thanks. We all kind of switch things up a little once we get there. You know- There ere showers and stuff in Atlas, unlike being out on the open road.

...Which I guess we're getting back to out here
andnevermore: (002)

[personal profile] andnevermore 2025-01-16 08:44 pm (UTC)(link)
[ Blake can't help but laugh. ]

You'd be terrible at trying to keep future secrets from me. Especially if we did a whole bunch of really cool stuff.

[ It's... weird, Blake will admit, knowing that Ruby is from the future. But it's not too far, and from the sounds of it, nothing huge happened between her point of view and Ruby's, other than getting to Atlas safe and sound. So, other than a wardrobe change and a haircut for Ruby, nothing much changed. That's a relief.

Ruby's final notation has Blake groaning in exasperation.
]

Gods. I'd kill for a proper shower.

[ She glances over at the convoy, thoughtful. ]

There might be some in there? I took a look at the first few cars, actually, and there's some bedrooms and bunks. If whoever did that thought about providing a clean and safe place to sleep, hygiene wouldn't be too far behind.
guidemyway: (Were you at least called a friend?)

[personal profile] guidemyway 2025-01-20 03:08 am (UTC)(link)
[Hearing Blake laugh after thinking that she wound up here alone is enough to get a bubbly laugh out of Ruby. She's just happy to have someone she recognizes here. It means the world to her.]

I mean- We always do cool stuff. So there's no hiding that.

[But they could save any stories for a later day.

Instead she looks over to convoy as Blake does.]


Hey- That sounds like a pretty solid start as far as I'm concerned.

Getting cleaned up and having a place to chill might be nice before we figure out what our next move is.
andnevermore: (Default)

[personal profile] andnevermore 2025-01-24 01:04 am (UTC)(link)
Let's check it out, then.

[ Blake keeps one hand up and back on the hilt of Gambol, but it doesn't look like any monsters are eager to attack again so soon. She can still hear them in the distance, rustling noises in the nearby trees -- her hearing is muffled, though, down to what she'd judge is a normal human level, so she can't pinpoint their location.

The convoy is like a beacon of potential safety in the darkness, though Blake doesn't treat it like it's any less a danger. The first car contains the bedrooms that she's already seen -- the single bunks set into the walls are still there, as are the bigger bedrooms for couples (or singles who just want a bigger bed, she guesses).
]

I might have steal one of those mattresses for the back of my campervan.

[ In the next car-- oh, thank the brothers, bathrooms. Actually really nice looking bathrooms, too, with big cubicle showers. Blake gives a sigh of pure relief. ]

Well, at least we won't have to deal with being stuck in another world and gross.
guidemyway: (Frozen)

[personal profile] guidemyway 2025-01-25 12:34 am (UTC)(link)
[Ruby folds Crescent Rose up and lets it rest on her belt again, but she keeps a hand on it until they get into the convoy itself. For now they appeared to be safe and she was happy for that.

As they step into the next room she has to stop and raise a hand.]


Wait! You got a camper van!? That's so cool. We can have sleep over and everything in it- I mean. Assuming you want to and everything.

[Ruby didn't want to presume, but they had spent a lot of nights on the road together. She assumed hanging out wasn't an immediate no go either.

As they get into the bathrooms Ruby bounce with excitement as she looks around.]


Okay. So they're about as nice as what we've got in Atlas. But they're a huge step up from we had on the road to Argus.
andnevermore: (011)

[personal profile] andnevermore 2025-01-25 08:04 pm (UTC)(link)
[ Blake makes a bleh face at the mention of the campervan, but looks a tiny bit pleased about Ruby's enthusiasm. She hasn't been all that happy about being stuck with a stupid slow rectangle that looks like it goes about 20 miles an hour, but... maybe it's not too bad. ]

We can have sleepovers. I'll steal a mattress and some blankets. Maybe I can even find some fairy lights somewhere and make it aesthetic.

[ The bathrooms look pretty good, at least. Decent towels, big showers. Not that Blake is feeling especially picky right now -- she'd be happy with a tiny shower and thin towels, as long as there was running water.

Another car over is what she can only describe as a common area, big couches everywhere. Some people are already there, maybe resting after fighting the monsters. It all looks a little too social for Blake's tastes, but it's definitely nice.
]

Huh. This is way nicer than I expected the inside of a truck convoy to look like, honestly.