monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2025-01-01 12:01 am
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JANUARY TDM




((OOC: Hello, and welcome to our first TDM! This month, Reserves will open on the 10th and Applications will open on the 25th! We hope you enjoy the game launch!))


After tumbling through shadow you find yourself in a shrouded, ruined garage. It’s full of shattered windows and broken mechanical equipment; watch out for shards on the floor, in between the strange symbols scrawled into the ground. Outside the daylight is fading; night is rolling in, and there’s just a few dying lights flickering on and off. It’s going to be hard to see in here and avoid bumping into things and people, if you don’t get outside soon.

Beyond the rundown garage is an overgrown gas station surrounded by thick, wetland forest. Starlight is streaming through the trees, along with light from a broken moon. The one thing that isn’t overgrown with plants is a large Convoy of vehicles, parked right underneath the station canopy.



















01: START UP


The Convoy looks like a cross between a semi truck and a train; there’s no one at the front, but there’s still power humming through the entire Convoy. It’s also the most hospitable thing in sight. Why not make yourself at home a little? You just have to chase that eerie, empty feeling since there’s no one else present.

Alternately, there are the cars scattered around the Convoy; all of them in better shape than the gas station. And some of them looking and feeling almost like they might belong to you. That feeling is only increased, when you see there’s a key to the car nearby. Perhaps the key is already in the ignition, on the dashboard… It may have even been on your person, ever since you woke up in that garage. Either way, you have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.

02: RUIN EXPLORATION
The ruined gas station and garage are the only man-made structures around, and have seen better days. The store still holds packaged food, and tepid drinks of all sorts. The garage has old mechanical equipment for working on cars, along with that strange summoning circle.

There's also a giant tree bursting through the gas station roof. And clinging to its branches, half melted into the surface, are metallic bodies. Graffiti is spray painted onto the tree, reading ‘avoid the Husks.’

Those who ignore the warning and get closer hear a faint hum coming off those bodies. It’s almost like whispers, though it’s impossible to make out any clear words. Some Husks are clutching supplies in metal fists. For a few unlucky new arrivals, those Husks might even be holding the keys to their vehicles.

Making direct contact with the Husks intensifies the hum, and the whispers begin to form into pained cries, and give the impression of something rummaging through their thoughts; trying to pry out things that hurt Drifters, and reflecting those hurtful things on the bodies of the Husks for anyone to see.

03: MONSTER ATTACK
The night grows darker, and the shadows grow deeper. And from those shadows comes the glint of something moving across the Husks, rippling over the metal… And breaking it apart in a flurry of too sharp claws and teeth. That’s when the radio chooses to come on in another mess of static.

Be careful- Keep your fear and rage in check- Calls the monsters- We need the shield up-

The warning comes too late as monsters arrive. Some human-like but with razor teeth mouths that stretch from face to groin; others resembling alligators with bloated proportions and jaws that spit lightning; and still others where the vegetation has come to life, sporting thorn covered appendages.

The Pisaca monsters act as shock troopers, wearing the Convoy down with venomous bites and debilitating howls, before the heavy and brutish alligators bull in, using their bulk and electric attacks to obliterate what’s left. The capparwires scurry in the periphery, taking cheap shots with thorny vines and sparking electricity where they can. It’s a task to keep the monsters at bay until the generator fires up. Especially when one last enemy makes an appearance…
03-A: MIRRORMIC

There's as a metallic shiver along one of the remaining Husks, and a strange ringing whisper in the ears. The next moment, the Husk breaks open in a gleaming pool of quicksilver. That quicksilver catches reflections, and molds itself into a darker copy of a Drifter.

The mirror monster whispers faults and secrets at the reflected Drifter, and anyone close by. It tries to goad Drifters into an attack. And when struck, the mirror monster plays its second trick; whatever damage it takes is reflected back onto the Drifter as a transformation. An injury to the arm transforms the Drifter's arm, and so on.

It's possible to banish this monster through direct lights shone on it from a car, flashlight, or magic… But such action needs to be swift, before the Mirrormic completely changes its Drifter.
03-B: BOMBADGY BOMBARDMENT

Before, during and even a little after the monster attack, there’s an extra presence scurrying around the vehicles, snuffling and barking when startled. A band of chunky, raccoon-esque monsters known as the bombadgy are raiding anything that looks like it could be food storage… And this includes vehicles!

The bombadgy’s claws are deft and sharp with tearing through windows and door seams. These creatures are a touch skittish and won’t attack unless provoked. They also can expel a flammable gas… And this means they can explode if sufficiently spooked or stressed. This also means that they can be treated as living bombs, and be lobbed at other threats if needed.

04: WIND DOWN
During the monster attack, there’s changes gripping the Convoy, and especially the people in it. It might feel like your control is getting worn away by the second… At least until something in the trucks starts to whirr to life. It’s a soft enough noise, little more than a hum as something blooms out of the engines. It fast turns into a shield that envelops the Convoy in a shimmering, glowing dome.

And while it might not be enough to reverse those changes, it can at least stop them from growing any worse. Give you a moment of breathing space to adjust to everything that’s happened, and give you some measure of clarity and control. There’s time to breathe and mend now. Take stock of one’s injuries and changes.

But there’s a few strange surprises still waiting, it seems. Because the corpses of the monsters begin to disintegrate, like they are bleeding out motes of sickly light. Light that you quickly absorb; it has the side effect of lessening pain, even mending wounds… Though it might make you feel a bit off. Maybe a little more excitable, maybe a little more irritable, or maybe expressing a certain odd psychological quirk. Still, that sudden surge should pass in about an hour or so; just need to keep it together until then. Perhaps with a little company.

05: CAMP
A screen in the Convoy flickers to life. The image isn't visible through a snowfield of static. Same with the audio:
“Still… Alive? Good. Connection- Can’t hear you. Can't talk. Convoy will- take you closer to Nirvana.”

After that, the connection is dropped, leaving a collection of text:
I’m sorry. I have no answers for you. But you’re still alive. You’re not as broken as the rest of the world. When the sun rises, this Convoy and all the cars around it will start moving North towards Nirvana. If you want answers, and to stay as close to human as you can… I suggest you stay with the Convoy. Good luck.

A last alert flashes across the screen: “TESTING LOCAL NETWORK CONNECTION.” And then… Music starts to play on the speakers. Mellow guitar and brass music that’s at odds with all the weird that’s happened recently, but perhaps just the thing to relax to.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Race Track: There’s a race track that winds around the gas station! It’s a bit threadbare in places and little more than a mossy and muddy trail. But it’s still a race track that weaves under and over trees, and seems like a good place to test new wheels.

Gone Fishing: The gas station area eventually turns into the start of a swamp; that explains where the alligators came from. It may be possible to do a little bit of fishing, though the fish are just as weird as everything else. Still edible though. Swimming in the swamp is not advised. The alligator monsters and fish tend to bite back.

Spray Paint Messages: The paint on the trees and gas station is starting to fade and wash out, but can still be legible; most of it contains messages warning about the end of the world, prayers to the heavens for mercy, and dire warnings about husks and something called “moon warps.”


NAVIGATION || RESERVES || APPLICATIONS










andnevermore: (012)

[personal profile] andnevermore 2025-01-08 01:57 am (UTC)(link)
[ Blake stifles a sigh, looking off to the side. The question is a reminder of... well, better days, she supposes, but it all feels so long ago, and those better memories feel so tainted now. ]

I hid my ears for a while. The first method I tried was binding them flat to my head and then wearing a hat, but-- like I said, it got too painful after a while. The better method I came up with was a bow.

[ She takes one of the bandages and recreates said bow, tying it so that the triangles of the bow sit neatly over her ears, covering but not restricting. It doesn't exactly look fashionable with the terrible tourist t-shirt turned rough bandages, but it definitely does cover them!

Blake rubs a hand over her chin, thoughtfully studying Akihiko's bandages.
]

I guess that wouldn't work for you-- well, it could, but something tells me you wouldn't go for a big bow sticking out of the side of your head.
electrifyking: (76.)

[personal profile] electrifyking 2025-01-09 03:02 am (UTC)(link)
"I'll pass. Don't think I could pull off the bow and ribbons look."

[Hard to say just how forced that laugh is; at the moment he's desperate to find SOMETHING to laugh over, and get some of the leftover tension out of his system. And not wince over how much he accidentally just pried.]

"...So you had to deal with hiding this for a while, huh?

Sorry. For digging into that, I mean. Doubt you need a stranger pulling up painful memories right after a fight.

But for what it's worth, thanks. For the advice. And warning me ahead of time."
andnevermore: (Default)

[personal profile] andnevermore 2025-01-10 01:08 am (UTC)(link)
No-- it's fine, you didn't bring up bad memories. Just... ones with more mixed emotion, I guess.

[ Remembering back a year ago is both sad and wistful; she feels like she'd been so young back then, so ignorant of the bigger picture. Hiding her Faunus nature had been one of her biggest concerns. She'd had no idea just how big her concerns would have to get.

And now-- well, now her problem isn't even the immortal witch that's trying to destroy her world. Right now, her problem is that she's in another world.

Blake rustles around in the plastic bag she'd scavenged from the garage, finds a chocolate bar, and holds it out to him, half-smiling.
]

You're welcome for the advice, but something tells me concealing that ear is going to be the least of our worries. Have you had a chance to explore the convoy yet?
electrifyking: (17.)

[personal profile] electrifyking 2025-01-11 04:11 am (UTC)(link)
"Poked around it a little, right before we got jumped by those things-"

[He was going to jerk his head to those monster remains. But now he's a lot more busy staring at that chocolate bar in confusion. In theory he knows what it is, it's just... It's still hard for him to wrap his head around people eating stuff that sweet.

Still, his brain finally clues him into the fact that he should probably take the chocolate. Be rude not to. And, he can at least return the favor, holding out one of the jerky sticks he'd picked up.]

"Ah. Here. Not the best protein, but it's something."
andnevermore: (011)

[personal profile] andnevermore 2025-01-11 08:09 pm (UTC)(link)
[ Blake's ears perk up, and her expression softens at the trade. She hadn't intended to require something in return, but she's not going to say no, either. All she'd found were bottles of water and chocolate; jerky is a welcome change. ]

I had a bit of a look around as well. I just keep thinking... well, someone must have driven it here, right? Someone or something must have known that we'd be getting pulled here, into this garage, and parked this convoy right outside it for us.

[ She pulls a face. ]

Also, we'll definitely need to find food outside of what they've got in there. I think I saw bags of flour and that's about it.
electrifyking: (126.)

[personal profile] electrifyking 2025-01-13 01:56 am (UTC)(link)
"Good call. So we've got some sort of next step, and something to anticipate. I thought I heard something about these vehicles moving to a place called Nirva-?

...Wait. Did you say there's flour?"

[It's a bit ridiculous, just how much he perks up over that. But there's no mistaking he looks excited at the prospect.]

"If we can find eggs or even some butter... I could do something with that. Like pancakes!"

[Someone is way too happy about this prospect.]
andnevermore: (006)

[personal profile] andnevermore 2025-01-16 08:34 pm (UTC)(link)
[ Blake tips her head thoughtfully. ]

Pancakes are one option. If they do have eggs and butter, that means we can make a lot of things, actually. Bread, maybe.

[ If they've got yeast. Or maybe, if they want to get really creative, they can find beer in the garage and make their own yeast. Blake spotted a lake not too far away, too, so they might be able to fish.

Then again, assuming this convoy is built to move, tomorrow they might be in a completely different place.

His enthusiasm about pancakes has her rubbing her mouth to not quite hide a small, amused smile.
]

But sure, pancakes are definitely possible. They'd be a little plain without toppings, though.
electrifyking: (51.)

[personal profile] electrifyking 2025-01-18 04:57 am (UTC)(link)
"It's settled, then. I'll be happy to show what all you can do, just with limited pancake ingredients-"

[He's already moving towards the Convoy as he says that... And then his body reminds him that no. It will not stand for that. Especially after everything he was just put through. He's going to stay in one place, recover until his legs stop shaking, and he's going to like it.]

"...Starting tomorrow morning. Assuming we're all still in one piece.

For what it's worth, I think we're through the worst of it. Sure feels like it, at least."

[And he won't admit it right away but... Talking about everything helped. The world is feeling a little more logical now that he's actually talked about his changes. And now that he has a collection of goals.]
andnevermore: (Default)

[personal profile] andnevermore 2025-01-24 12:59 am (UTC)(link)
[ No stranger to combat, Blake knows exactly what it looks like when someone is pushing their body too hard. Akihiko had looked fine when he'd just been standing in one place, but as he makes toward the convoy, his exhaustion is easy to see.

She's not sure how to feel about his optimism, though. She settles on a dubious:
]

I hope you're right.

[ In her experience, things can always get worse. No matter how much you think you've hit rock bottom. ]

Maybe we should make it the rest of the way to the convoy, though. There's beds in there, and-- [ Blake doesn't want to directly call him out. ] --safety in numbers, right? I have a shoulder you can lean on, if you need one.
electrifyking: (05.)

[personal profile] electrifyking 2025-01-25 04:55 am (UTC)(link)
"Thanks, but I'm pretty sure I can manage the couple of steps it takes to get there..."

[So he says before almost stumbling and face planting into the asphalt-dirt mix on the ground. He has to dig his heels into the ground, scowling at it.

It's stupid, but his pride is insisting he has to do this himself. He's managed most of the night, he isn't about to be defeated by a walk towards a truck-train.]

"...I. Can manage."

[He repeats again, trying not to sound too defensive. Or angry.]

"But I... wouldn't mind some help in finding a bed, once we get there. Could probably use a quick nap."