monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2025-01-01 12:01 am
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JANUARY TDM




((OOC: Hello, and welcome to our first TDM! This month, Reserves will open on the 10th and Applications will open on the 25th! We hope you enjoy the game launch!))


After tumbling through shadow you find yourself in a shrouded, ruined garage. It’s full of shattered windows and broken mechanical equipment; watch out for shards on the floor, in between the strange symbols scrawled into the ground. Outside the daylight is fading; night is rolling in, and there’s just a few dying lights flickering on and off. It’s going to be hard to see in here and avoid bumping into things and people, if you don’t get outside soon.

Beyond the rundown garage is an overgrown gas station surrounded by thick, wetland forest. Starlight is streaming through the trees, along with light from a broken moon. The one thing that isn’t overgrown with plants is a large Convoy of vehicles, parked right underneath the station canopy.



















01: START UP


The Convoy looks like a cross between a semi truck and a train; there’s no one at the front, but there’s still power humming through the entire Convoy. It’s also the most hospitable thing in sight. Why not make yourself at home a little? You just have to chase that eerie, empty feeling since there’s no one else present.

Alternately, there are the cars scattered around the Convoy; all of them in better shape than the gas station. And some of them looking and feeling almost like they might belong to you. That feeling is only increased, when you see there’s a key to the car nearby. Perhaps the key is already in the ignition, on the dashboard… It may have even been on your person, ever since you woke up in that garage. Either way, you have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.

02: RUIN EXPLORATION
The ruined gas station and garage are the only man-made structures around, and have seen better days. The store still holds packaged food, and tepid drinks of all sorts. The garage has old mechanical equipment for working on cars, along with that strange summoning circle.

There's also a giant tree bursting through the gas station roof. And clinging to its branches, half melted into the surface, are metallic bodies. Graffiti is spray painted onto the tree, reading ‘avoid the Husks.’

Those who ignore the warning and get closer hear a faint hum coming off those bodies. It’s almost like whispers, though it’s impossible to make out any clear words. Some Husks are clutching supplies in metal fists. For a few unlucky new arrivals, those Husks might even be holding the keys to their vehicles.

Making direct contact with the Husks intensifies the hum, and the whispers begin to form into pained cries, and give the impression of something rummaging through their thoughts; trying to pry out things that hurt Drifters, and reflecting those hurtful things on the bodies of the Husks for anyone to see.

03: MONSTER ATTACK
The night grows darker, and the shadows grow deeper. And from those shadows comes the glint of something moving across the Husks, rippling over the metal… And breaking it apart in a flurry of too sharp claws and teeth. That’s when the radio chooses to come on in another mess of static.

Be careful- Keep your fear and rage in check- Calls the monsters- We need the shield up-

The warning comes too late as monsters arrive. Some human-like but with razor teeth mouths that stretch from face to groin; others resembling alligators with bloated proportions and jaws that spit lightning; and still others where the vegetation has come to life, sporting thorn covered appendages.

The Pisaca monsters act as shock troopers, wearing the Convoy down with venomous bites and debilitating howls, before the heavy and brutish alligators bull in, using their bulk and electric attacks to obliterate what’s left. The capparwires scurry in the periphery, taking cheap shots with thorny vines and sparking electricity where they can. It’s a task to keep the monsters at bay until the generator fires up. Especially when one last enemy makes an appearance…
03-A: MIRRORMIC

There's as a metallic shiver along one of the remaining Husks, and a strange ringing whisper in the ears. The next moment, the Husk breaks open in a gleaming pool of quicksilver. That quicksilver catches reflections, and molds itself into a darker copy of a Drifter.

The mirror monster whispers faults and secrets at the reflected Drifter, and anyone close by. It tries to goad Drifters into an attack. And when struck, the mirror monster plays its second trick; whatever damage it takes is reflected back onto the Drifter as a transformation. An injury to the arm transforms the Drifter's arm, and so on.

It's possible to banish this monster through direct lights shone on it from a car, flashlight, or magic… But such action needs to be swift, before the Mirrormic completely changes its Drifter.
03-B: BOMBADGY BOMBARDMENT

Before, during and even a little after the monster attack, there’s an extra presence scurrying around the vehicles, snuffling and barking when startled. A band of chunky, raccoon-esque monsters known as the bombadgy are raiding anything that looks like it could be food storage… And this includes vehicles!

The bombadgy’s claws are deft and sharp with tearing through windows and door seams. These creatures are a touch skittish and won’t attack unless provoked. They also can expel a flammable gas… And this means they can explode if sufficiently spooked or stressed. This also means that they can be treated as living bombs, and be lobbed at other threats if needed.

04: WIND DOWN
During the monster attack, there’s changes gripping the Convoy, and especially the people in it. It might feel like your control is getting worn away by the second… At least until something in the trucks starts to whirr to life. It’s a soft enough noise, little more than a hum as something blooms out of the engines. It fast turns into a shield that envelops the Convoy in a shimmering, glowing dome.

And while it might not be enough to reverse those changes, it can at least stop them from growing any worse. Give you a moment of breathing space to adjust to everything that’s happened, and give you some measure of clarity and control. There’s time to breathe and mend now. Take stock of one’s injuries and changes.

But there’s a few strange surprises still waiting, it seems. Because the corpses of the monsters begin to disintegrate, like they are bleeding out motes of sickly light. Light that you quickly absorb; it has the side effect of lessening pain, even mending wounds… Though it might make you feel a bit off. Maybe a little more excitable, maybe a little more irritable, or maybe expressing a certain odd psychological quirk. Still, that sudden surge should pass in about an hour or so; just need to keep it together until then. Perhaps with a little company.

05: CAMP
A screen in the Convoy flickers to life. The image isn't visible through a snowfield of static. Same with the audio:
“Still… Alive? Good. Connection- Can’t hear you. Can't talk. Convoy will- take you closer to Nirvana.”

After that, the connection is dropped, leaving a collection of text:
I’m sorry. I have no answers for you. But you’re still alive. You’re not as broken as the rest of the world. When the sun rises, this Convoy and all the cars around it will start moving North towards Nirvana. If you want answers, and to stay as close to human as you can… I suggest you stay with the Convoy. Good luck.

A last alert flashes across the screen: “TESTING LOCAL NETWORK CONNECTION.” And then… Music starts to play on the speakers. Mellow guitar and brass music that’s at odds with all the weird that’s happened recently, but perhaps just the thing to relax to.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Race Track: There’s a race track that winds around the gas station! It’s a bit threadbare in places and little more than a mossy and muddy trail. But it’s still a race track that weaves under and over trees, and seems like a good place to test new wheels.

Gone Fishing: The gas station area eventually turns into the start of a swamp; that explains where the alligators came from. It may be possible to do a little bit of fishing, though the fish are just as weird as everything else. Still edible though. Swimming in the swamp is not advised. The alligator monsters and fish tend to bite back.

Spray Paint Messages: The paint on the trees and gas station is starting to fade and wash out, but can still be legible; most of it contains messages warning about the end of the world, prayers to the heavens for mercy, and dire warnings about husks and something called “moon warps.”


NAVIGATION || RESERVES || APPLICATIONS










bufudine: (we aren't who we eat :|)

[personal profile] bufudine 2025-01-27 12:08 am (UTC)(link)
Sorry M-Bot. You tried.

Serph considers that new information with some odd curiosity. A location that has an awareness... does that mean it possess life? Places are also data so the possibility is there, isn't it?

Serph nods silently in agreement. Of course. Besides, he wants to know what V looks like when they aren't a cat. He doesn't say anything further, but he'll make sure no harm comes to V while they're reverting.
constantvrunning: (Anguished)

[personal profile] constantvrunning 2025-01-27 10:28 pm (UTC)(link)
V steps back, as much in apprehension as out of more mundane caution - if their expectations of how this should work are incorrect, even at best they're going to be very off-balance.

They take a moment to reflect on the method of change, centering their focus on the sigil, on what their normal form feels like-

M-Bot shoots up in the air when they start screaming, the drone darting around in worry as light courses through their body. They're still not really used to this kind of pain, and doubtless the noise will draw attention.

Just like the last time, when they managed to make theirself small, the next step left them very, very large: a hulking felinoid with much in the way of fur and muscle, and no traits that would scream 'Synth'.

The screaming stops belatedly, V shaking their head, and they attempt to breathe through the pain, to sink into it again. Complaining won't help, and they're not sure this form can exactly speak.
bufudine: (roger that :|)

[personal profile] bufudine 2025-01-28 12:25 pm (UTC)(link)
"M-Bot," Serph says sharply when the bot startles upwards at V's scream. He doesn't know what the bot can do, but flitting about in a panic won't help. Better that M-Bot is with him, where he can protect it if need be. The pleasant and even tone he had while speaking earlier dissipates as he commands with authority, "Stay by me. Watch for intruders."

As for Serph himself he stays the respectable distance away, neither approaching nor disengaging. He's not afraid. Large, strange monsters have never been something to fear; the most terrifying things have always come from within.

But anyone who has had the experience of gaining an Atma and is still alive knows better than to approach someone freshly transformed whose control is not confirmed; he'd killed so many the first time and didn't even remember it.

He watches V scream without outward emotion, waits, observes the V's inhale exhale of breath, waits for it to steady. And then...

"V. Status report."

V isn't his tribe but he can't help but fall back on old habits from a role he can no longer carry out (for what is a leader without followers?). He needs to know how lucid V is and how in control he is over this form. And whether he needs to defend himself now that he has potentially identified himself as a target.
constantvrunning: (Side-Eye Time)

[personal profile] constantvrunning 2025-02-02 12:12 am (UTC)(link)
M-Bot chirps an affirmative, though the sound has a wavering quality to it.

V, meanwhile, is visibly struggling with their current form. Words are difficult, to say the least, but movement is still possible.

They bring their clawed, furry hands together, in a sort of negating gesture. They lower first to a kneeling position, then back onto their haunches, trying to tamp down on the sensory data they're getting-

But they can't. Not in the way a Synth can. M-Bot makes that warbling chirp again, and V lowers their head in response.
bufudine: (come with me :|)

[personal profile] bufudine 2025-02-03 07:00 am (UTC)(link)
Coherent enough to listen and understand, not able to verbally respond. Not about to rampage, but not in control enough to be functionally mobile despite being capable of movement.

Since V is more responsive to M-Bot than himself (and really, Serph just isn't comfortable with chattering away...) he says to the bot, "V's attention must be drawn away. They need something to focus on." It might sound a little odd, but... "Can you sing?"

Or play a recording of some kind of song?
constantvrunning: (Confused)

[personal profile] constantvrunning 2025-02-03 10:56 pm (UTC)(link)
Both V and M-Bot are looking at Serph, now; M-Bot tilts, and V's distorted muzzle is easier to interpret as confused in comparison.

Instead, since they can both understand what Serph said, M-Bot tries to hum a note - a distinct pitch...

One that, with some effort, V matches. Their voice is deeper, in this form - but if this will somehow help them change again, they feel they can't not try.
bufudine: (a battle endured :|)

[personal profile] bufudine 2025-02-04 12:18 am (UTC)(link)
...Well, that's... good? Honestly, he's not sure, though he doesn't let it show on his face. Transforming for them hadn't been so drawn out a process.

He's no Sera, but... when both V and M-Bot look to him, he can't help but try anyway. And so he hums for them the only song he knows, the prayer that had always calmed their demons and soothed their hunger.
Edited (WHOOPS WRONG VERSION) 2025-02-04 11:41 (UTC)
constantvrunning: (Confused)

[personal profile] constantvrunning 2025-02-05 12:13 am (UTC)(link)
Neither of them are expecting Serph to sing - M-Bot drops half an octave for its next note, and V's humming definitely fails to match, much less harmonize - but after a moment to recover, the effort is appreciated, the two of them trying again.

Especially since Serph is much better at carrying a tune than either of them, right now.

V is, not relaxed, but certainly calmer, able to perceive more of what's around them past their pain and the stress of the situation overall.
bufudine: (they're used like that?? :|)

[personal profile] bufudine 2025-02-05 02:59 am (UTC)(link)
It's with mild surprise that Serph observes the song seems to work for V even though he's not Sera and V isn't a demon, so there is no inherently calming property to Serph's voice. Maybe... in addition to the strange powers that Sera had, this is the other reason she was always singing for them? That the soothing and calming nature of singing wasn't because it was from Sera, but partially from the act itself?

Mentally, he notes down this new revelation.

So... even if he isn't totally comfortable with even just humming, Serph continues to do it for V until it seems like they no longer need the song.
constantvrunning: (Carefully Blank)

[personal profile] constantvrunning 2025-02-05 10:33 pm (UTC)(link)
It's not too much longer; V practices their meditative exercises until they can feel themselves shrinking again.

Thankfully, it's not back to the cat form, though V quickly drops to their knees anyway to steady themselves.

"That body... is not comfortable," they conclude aloud, taking a few precious moments to remember they don't strictly need to breathe.

"Though the feline isn't terrible." By comparison or otherwise.

M-Bot is quick to snuggle up to its partner once more, prompting a distinct smile from V.
bufudine: (hey. a naked girl :|)

[personal profile] bufudine 2025-02-07 06:31 am (UTC)(link)
It's a relief to see the transformation (reversion?) to its completion, though very little of that feeling shows on Serph's face, instead being demonstrated in the tension leaching from his stance before he steps forward to approach.

"It gets easier." At least it did for him.

Once he's close enough, he offers a hand up for V if they wanted help standing.
constantvrunning: (Side-Eye Time)

[personal profile] constantvrunning 2025-02-07 11:44 pm (UTC)(link)
It's the little things that paint the bigger picture, as far as V's concerned; big gestures aren't their favored skill set either.

"I'll have to see that for myself, but... thank you."

They don't need help to stand, ultimately, but neither does V push them away. M-Bot chirps, pointing a light out into the forest.

"Did you see something?" M-Bot's next noise was more of a blaat.

"Well, fine, then. Did you want to go back to camp?"

That question isn't just for their drone, as they look back to Serph while speaking.

"Or will you be out a while longer? This does not appear to be the best environment to travel solo."

Even for the well-equipped.
bufudine: (Default)

[personal profile] bufudine 2025-02-08 02:28 pm (UTC)(link)
While it's true that traveling solo is dangerous -- he doesn't have anyone to watch his back anymore -- V and M-Bot don't seem like combatants. And it sounds like M-Bot doesn't want to stay out here.

"I'll be fine." It sort of answers the question, in an oblique way.

Serph doesn't have any visible weapons on him in human form and he didn't seem to have much even as a demon; though his feet were clawed, his fingers had no such things. Varuna's teeth were sharp but they could hardly be considered practical weapons given his small, human-like mouth. But the reality is that Varuna is always with a weapon.
constantvrunning: (Carefully Blank)

[personal profile] constantvrunning 2025-02-08 02:45 pm (UTC)(link)
There's a contemplative silence, M-Bot drifting up to rest on V's shoulder.

"Good hunting to the both of you, then."

They'd cross paths again soon, V assumed.