monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2025-01-01 12:01 am
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JANUARY TDM




((OOC: Hello, and welcome to our first TDM! This month, Reserves will open on the 10th and Applications will open on the 25th! We hope you enjoy the game launch!))


After tumbling through shadow you find yourself in a shrouded, ruined garage. It’s full of shattered windows and broken mechanical equipment; watch out for shards on the floor, in between the strange symbols scrawled into the ground. Outside the daylight is fading; night is rolling in, and there’s just a few dying lights flickering on and off. It’s going to be hard to see in here and avoid bumping into things and people, if you don’t get outside soon.

Beyond the rundown garage is an overgrown gas station surrounded by thick, wetland forest. Starlight is streaming through the trees, along with light from a broken moon. The one thing that isn’t overgrown with plants is a large Convoy of vehicles, parked right underneath the station canopy.



















01: START UP


The Convoy looks like a cross between a semi truck and a train; there’s no one at the front, but there’s still power humming through the entire Convoy. It’s also the most hospitable thing in sight. Why not make yourself at home a little? You just have to chase that eerie, empty feeling since there’s no one else present.

Alternately, there are the cars scattered around the Convoy; all of them in better shape than the gas station. And some of them looking and feeling almost like they might belong to you. That feeling is only increased, when you see there’s a key to the car nearby. Perhaps the key is already in the ignition, on the dashboard… It may have even been on your person, ever since you woke up in that garage. Either way, you have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.

02: RUIN EXPLORATION
The ruined gas station and garage are the only man-made structures around, and have seen better days. The store still holds packaged food, and tepid drinks of all sorts. The garage has old mechanical equipment for working on cars, along with that strange summoning circle.

There's also a giant tree bursting through the gas station roof. And clinging to its branches, half melted into the surface, are metallic bodies. Graffiti is spray painted onto the tree, reading ‘avoid the Husks.’

Those who ignore the warning and get closer hear a faint hum coming off those bodies. It’s almost like whispers, though it’s impossible to make out any clear words. Some Husks are clutching supplies in metal fists. For a few unlucky new arrivals, those Husks might even be holding the keys to their vehicles.

Making direct contact with the Husks intensifies the hum, and the whispers begin to form into pained cries, and give the impression of something rummaging through their thoughts; trying to pry out things that hurt Drifters, and reflecting those hurtful things on the bodies of the Husks for anyone to see.

03: MONSTER ATTACK
The night grows darker, and the shadows grow deeper. And from those shadows comes the glint of something moving across the Husks, rippling over the metal… And breaking it apart in a flurry of too sharp claws and teeth. That’s when the radio chooses to come on in another mess of static.

Be careful- Keep your fear and rage in check- Calls the monsters- We need the shield up-

The warning comes too late as monsters arrive. Some human-like but with razor teeth mouths that stretch from face to groin; others resembling alligators with bloated proportions and jaws that spit lightning; and still others where the vegetation has come to life, sporting thorn covered appendages.

The Pisaca monsters act as shock troopers, wearing the Convoy down with venomous bites and debilitating howls, before the heavy and brutish alligators bull in, using their bulk and electric attacks to obliterate what’s left. The capparwires scurry in the periphery, taking cheap shots with thorny vines and sparking electricity where they can. It’s a task to keep the monsters at bay until the generator fires up. Especially when one last enemy makes an appearance…
03-A: MIRRORMIC

There's as a metallic shiver along one of the remaining Husks, and a strange ringing whisper in the ears. The next moment, the Husk breaks open in a gleaming pool of quicksilver. That quicksilver catches reflections, and molds itself into a darker copy of a Drifter.

The mirror monster whispers faults and secrets at the reflected Drifter, and anyone close by. It tries to goad Drifters into an attack. And when struck, the mirror monster plays its second trick; whatever damage it takes is reflected back onto the Drifter as a transformation. An injury to the arm transforms the Drifter's arm, and so on.

It's possible to banish this monster through direct lights shone on it from a car, flashlight, or magic… But such action needs to be swift, before the Mirrormic completely changes its Drifter.
03-B: BOMBADGY BOMBARDMENT

Before, during and even a little after the monster attack, there’s an extra presence scurrying around the vehicles, snuffling and barking when startled. A band of chunky, raccoon-esque monsters known as the bombadgy are raiding anything that looks like it could be food storage… And this includes vehicles!

The bombadgy’s claws are deft and sharp with tearing through windows and door seams. These creatures are a touch skittish and won’t attack unless provoked. They also can expel a flammable gas… And this means they can explode if sufficiently spooked or stressed. This also means that they can be treated as living bombs, and be lobbed at other threats if needed.

04: WIND DOWN
During the monster attack, there’s changes gripping the Convoy, and especially the people in it. It might feel like your control is getting worn away by the second… At least until something in the trucks starts to whirr to life. It’s a soft enough noise, little more than a hum as something blooms out of the engines. It fast turns into a shield that envelops the Convoy in a shimmering, glowing dome.

And while it might not be enough to reverse those changes, it can at least stop them from growing any worse. Give you a moment of breathing space to adjust to everything that’s happened, and give you some measure of clarity and control. There’s time to breathe and mend now. Take stock of one’s injuries and changes.

But there’s a few strange surprises still waiting, it seems. Because the corpses of the monsters begin to disintegrate, like they are bleeding out motes of sickly light. Light that you quickly absorb; it has the side effect of lessening pain, even mending wounds… Though it might make you feel a bit off. Maybe a little more excitable, maybe a little more irritable, or maybe expressing a certain odd psychological quirk. Still, that sudden surge should pass in about an hour or so; just need to keep it together until then. Perhaps with a little company.

05: CAMP
A screen in the Convoy flickers to life. The image isn't visible through a snowfield of static. Same with the audio:
“Still… Alive? Good. Connection- Can’t hear you. Can't talk. Convoy will- take you closer to Nirvana.”

After that, the connection is dropped, leaving a collection of text:
I’m sorry. I have no answers for you. But you’re still alive. You’re not as broken as the rest of the world. When the sun rises, this Convoy and all the cars around it will start moving North towards Nirvana. If you want answers, and to stay as close to human as you can… I suggest you stay with the Convoy. Good luck.

A last alert flashes across the screen: “TESTING LOCAL NETWORK CONNECTION.” And then… Music starts to play on the speakers. Mellow guitar and brass music that’s at odds with all the weird that’s happened recently, but perhaps just the thing to relax to.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Race Track: There’s a race track that winds around the gas station! It’s a bit threadbare in places and little more than a mossy and muddy trail. But it’s still a race track that weaves under and over trees, and seems like a good place to test new wheels.

Gone Fishing: The gas station area eventually turns into the start of a swamp; that explains where the alligators came from. It may be possible to do a little bit of fishing, though the fish are just as weird as everything else. Still edible though. Swimming in the swamp is not advised. The alligator monsters and fish tend to bite back.

Spray Paint Messages: The paint on the trees and gas station is starting to fade and wash out, but can still be legible; most of it contains messages warning about the end of the world, prayers to the heavens for mercy, and dire warnings about husks and something called “moon warps.”


NAVIGATION || RESERVES || APPLICATIONS










wereperrito: (lookup)

[personal profile] wereperrito 2025-02-11 10:49 pm (UTC)(link)
Jack glances over at him, a little surprised, but then thoughtful. "I think you probably could. That other form of yours looked very strong." He scratches behind his ear nervously. "Though mine is, too. Fighting it would be... not the best. We would both be hurt. Necessary if there is no other choice, but you might be able to let it chase you away from people, or even convince it that you are-- not a threat? Not running away and not fighting usually means it leaves you alone."

He makes a face. "Most people run or fight."
bufudine: (shorty :|)

[personal profile] bufudine 2025-02-12 02:35 am (UTC)(link)
Stand his ground then?

Hm. It's clear to him that Jack has lost control more than once and is here to tell the tale. Is it not permanent?

He nods, accepting the information. "How does control return to you?"
wereperrito: (Default)

[personal profile] wereperrito 2025-02-13 03:50 am (UTC)(link)
"It lasts as long as the full moon does. So, normally a single night," Jack explains. "I don't know if it will happen here, with the moon... like that." He glances up at the broken thing hanging in the sky, larger than it should be but also less. "But it might. And sometimes people will have magic artifacts that can force me to change. I always come back to myself by dawn, though, even then."
bufudine: (come with me :|)

[personal profile] bufudine 2025-02-13 04:23 pm (UTC)(link)
Serph follows Jack's gaze. That thing in the sky is called the moon? What does Jack mean by 'full' moon? Then again that knowledge doesn't seem particularly relevant; what's important is that the catalyst and the reversion is not something within their control.

With a nod, Serph says, "So we wait for your transformation to end."

A simple enough solution in theory. In practice, on the other hand... Well. They'll simply have to deal with it if it happens. It's good information to know.

"What's your other form like?" The more he understands what Jack's transformation is like, then the easier it will be to corral him.

[ooc: We could probably start wrapping up this thread and focus on the Feb one? Serph would easily ditch once the shields are back up.]
wereperrito: (confused)

[personal profile] wereperrito 2025-02-14 02:08 am (UTC)(link)
"Not a lot bigger than me, sharp teeth and claws, stronger and faster, covered in fur." Jack gestures a little, making claws with his fingers, outlining a form broader than his own but not really by much. "I am called a werewolf, though I do not think the shape is very much like actual wolves. It is more like a very hairy and not very bright human that is very prone to attacking people."

The wolf has cunning, but not actual smarts. There is only instinct behind its eyes, Jack knows.

((ooc: we can do that if you want! I'm game for both if it's not coming to a natural end quite yet too))
bufudine: (hey. a naked girl :|)

[personal profile] bufudine 2025-02-15 05:36 pm (UTC)(link)
...Are wolves supposed to be animals? He'd never thought about the Wolves' chosen tribal name before.

The barest of smiles curls at the corner of Serph's mouth at the rest of the description, though.

"So not much different from demons."
wereperrito: (peer)

[personal profile] wereperrito 2025-02-17 03:41 am (UTC)(link)
"Oh, maybe not in some ways, though you were not very hairy at all," Jack counters, only about half serious with the comment. He's distracted, in fact, by another knot of the alligator monsters eeling their way. "Er, would you be interested in dealing with those before they get over here?"
bufudine: (Default)

[personal profile] bufudine 2025-02-17 08:36 am (UTC)(link)
It had been a nice reprieve to chat instead of fight, but alas. Until those shields were up...

Serph nods, the blue glow spreading from his brand as he lopes towards the alligators, stride growing long when he transforms into Varuna once more.

[ooc: and that seems like a good place to tie it off :3 ]