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memestertrucks2025-03-15 03:07 pm
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Entry tags:
MARCH TDM
After tumbling through shadow you find yourself in a shrouded, ruined garage. It’s full of shattered windows and broken mechanical equipment, with all sorts of sharp edges to watch out for. Between that are strange symbols scrawled into the ground. Outside is cloudy weather and the beginnings of a storm flickering and rumbling.
Beyond the rundown garage is a rundown gas station surrounded by rolling, grassy hills. Close by is a Convoy of vehicles, either parked or driving up to station.
01: SUMMONING CIRCLE
This time the summoning circle and car garage is attached to retro diner, and an old wind turbine, barely still spinning and providing fading power. There’s also a broken radio playing a message about Nirvana and imploring people to head north. In fact, there’s a large amount of broken electric equipment in here and spitting sparks.
A fan circles overhead, stirring those sparks and creating a breeze. Trails of paper are attached to the fan, spinning lazily about. If Drifters choose, they can easily retrieve those paper talismans with little more than a slight static shock. While the paper is tattered and smeared with ink and blood, the following can be made out: “Broken in two […] Nothing to lose-“ “Moon mourns, call her down, ease her pain-“ “Need […] Better vessels from afar. Stronger souls-“ “Imbue with moon sigils, Give blessings of moon, share her pain. Put the ritual right.”
Hard to say what that all means, but it seems to have something to do with the summoning circle here. And there’s lingering power crackling through the building. The sort that makes the lights flash and flicker… And line up eerily with flashes of thunder on the horizon.
A fan circles overhead, stirring those sparks and creating a breeze. Trails of paper are attached to the fan, spinning lazily about. If Drifters choose, they can easily retrieve those paper talismans with little more than a slight static shock. While the paper is tattered and smeared with ink and blood, the following can be made out: “Broken in two […] Nothing to lose-“ “Moon mourns, call her down, ease her pain-“ “Need […] Better vessels from afar. Stronger souls-“ “Imbue with moon sigils, Give blessings of moon, share her pain. Put the ritual right.”
Hard to say what that all means, but it seems to have something to do with the summoning circle here. And there’s lingering power crackling through the building. The sort that makes the lights flash and flicker… And line up eerily with flashes of thunder on the horizon.
02: START UP
New arrivals will have a similar experience to before; a Convoy waiting outside for them, and a collection of vehicles, one of which feels like it belongs to them. The key to the vehicle may already be in the ignition, on the dashboard… It may have even been on their person, ever since they woke up in that garage. Either way, Drifters have the keys to the vehicle now.
…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.
…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.
03: STORM WARNING
There’s something odd in the sky; it shifts between a dark cloud, and a collection of birds. As the thing draws closer, it clearly becomes a mix of both. Car-sized, dark feathered birds and skeletal avians fly in a thundering flock, and turn the sky stormy in their wake. That alone is bad… But what’s worse is how the shiny chrome of the Convoy and vehicles draws the birds. As they dive towards the ground to snatch at the shiny metal, they pull the storm and bring a tornado with them. The Convoy does its best to anchor to the ground, but lighter vehicles and Drifters might not be so lucky.
The garage and diner takes it worst of all: the electric devices start spitting sparks and can even act as homing beacons for lightning strikes if a Drifter with electric abilities gets too close to them. Any remaining, intact windows shatter as the storm winds pick up, pelting Drifters with razor shards. And water starts pouring in, further shorting electric equipment and soaking anyone to the bone. There’s even a strange droning, siren like noise to warn about the storm and cut into one’s hearing. It’s difficult conditions for anyone caught up in the blow-out.
The garage and diner takes it worst of all: the electric devices start spitting sparks and can even act as homing beacons for lightning strikes if a Drifter with electric abilities gets too close to them. Any remaining, intact windows shatter as the storm winds pick up, pelting Drifters with razor shards. And water starts pouring in, further shorting electric equipment and soaking anyone to the bone. There’s even a strange droning, siren like noise to warn about the storm and cut into one’s hearing. It’s difficult conditions for anyone caught up in the blow-out.
04: WEATHERING
Once the main force of the storm hits, the following happens:
Diversion: Those with Fast cars can drive away from the station and divert the birds. They’ll want a second Drifter to come along; either to snipe at the pursuing birds, or keep eyes on the terrain! Eventually the birds will tire or get culled enough that the storm disperses.
Updraft: There is the risk of getting swept up in the tornado winds. Damage, injuries… And a particular quirk this storm has. Drifters who spend more than a minute in the storm winds will find that they begin to take on traits from the Harpy monster. These traits increase in potency if the Drifter experiences hunger or violence. As the weather clears and days become calmer, the traits fade.
Downburst: If Drifters get slammed into the ground by the storm, or the dark birds flying about. They may also find themselves drenched with rain. Any injury they take mends quickly, but is replaced with scales, as the Drifters begin to resemble a Naga monster. These changes grow worse if they tell lies, but disperse with the storm.
BIRDS: The birds themselves are vicious: those afflicted with Naga traits are seen as prey, while Harpies are seen as rivals. The birds are deadly, but also clumsy if forced to the ground. The screens on the Convoy recommend crippling the wings before finishing the bird off on the ground.
Diversion: Those with Fast cars can drive away from the station and divert the birds. They’ll want a second Drifter to come along; either to snipe at the pursuing birds, or keep eyes on the terrain! Eventually the birds will tire or get culled enough that the storm disperses.
Updraft: There is the risk of getting swept up in the tornado winds. Damage, injuries… And a particular quirk this storm has. Drifters who spend more than a minute in the storm winds will find that they begin to take on traits from the Harpy monster. These traits increase in potency if the Drifter experiences hunger or violence. As the weather clears and days become calmer, the traits fade.
Downburst: If Drifters get slammed into the ground by the storm, or the dark birds flying about. They may also find themselves drenched with rain. Any injury they take mends quickly, but is replaced with scales, as the Drifters begin to resemble a Naga monster. These changes grow worse if they tell lies, but disperse with the storm.
BIRDS: The birds themselves are vicious: those afflicted with Naga traits are seen as prey, while Harpies are seen as rivals. The birds are deadly, but also clumsy if forced to the ground. The screens on the Convoy recommend crippling the wings before finishing the bird off on the ground.
04: MONSTER SHIFT, NAGA
This month, Drifters will have access to the serpentine Naga. On top of all Naga species traits being available, the following occurs:
+Cold Blooded: the rain and storms can potentially make Naga slow and sluggish, or inclined to sleep or seek out other heat sources to gain energy; this includes basking in body heat from others!
+Water Divert: With their water shaping, Naga can divert falling rain and even ground saturation to make the area or other Drifters more dry. They can also concentrate water into different areas, and can also change water into mist or ice.
+Blue shift: the scales of Naga become more vibrantly blue, or a strange mottled combination of blue and stormy gray, the more intense the rains become. These scale colors can also reflect their moods.
+Extra arms that are painful and disorienting to grow, and can result in coordination issues.
+Scale Pains: Pain and discomfort when scales grow in, as well as fangs or talons!
+Water glide: during floods from the rains, Naga find they can easily traverse deep water as though they were simply walking (or slithering) across it.
+Thermal vision, making it easy to track others in the middle of storms. Vision may also become disorienting, and eyes become slitted.
+Cold Blooded: the rain and storms can potentially make Naga slow and sluggish, or inclined to sleep or seek out other heat sources to gain energy; this includes basking in body heat from others!
+Water Divert: With their water shaping, Naga can divert falling rain and even ground saturation to make the area or other Drifters more dry. They can also concentrate water into different areas, and can also change water into mist or ice.
+Blue shift: the scales of Naga become more vibrantly blue, or a strange mottled combination of blue and stormy gray, the more intense the rains become. These scale colors can also reflect their moods.
+Extra arms that are painful and disorienting to grow, and can result in coordination issues.
+Scale Pains: Pain and discomfort when scales grow in, as well as fangs or talons!
+Water glide: during floods from the rains, Naga find they can easily traverse deep water as though they were simply walking (or slithering) across it.
+Thermal vision, making it easy to track others in the middle of storms. Vision may also become disorienting, and eyes become slitted.
04: MONSTER SHIFT, HARPY
The storm will bring a second monster this month, in the form of Harpy. On top of all Harpy species traits being active, the following occurs:
+Storm Rider: high agility and capable of flying through the storm winds without hindrance. Even tornadoes can be mastered!
+Feather pains: itching, or full pain when growing feathers or wings. Talons may also be painful when growing from fingers or from feet.
+Wind Affinity: able to shape wind, including diverting the worst of the storm winds, or summon and focus wind into razors.
+Warbling Voice: words may waver and slip into something more songlike, or even a damaging sonic scream if emotions are heightened.
+Height Call: a need to get higher into the air, whether through perching on buildings or the convoy, or through flight. A sense of euphoria as they go higher.
+Nest Building: a compulsion to create a nest out of spare and soft objects, and feeling more safe inside that space.
+Heightened vision like a bird of prey, able to pick out details even at great distance. This may be disorienting at first, as vision becomes telescopic.
+Storm Rider: high agility and capable of flying through the storm winds without hindrance. Even tornadoes can be mastered!
+Feather pains: itching, or full pain when growing feathers or wings. Talons may also be painful when growing from fingers or from feet.
+Wind Affinity: able to shape wind, including diverting the worst of the storm winds, or summon and focus wind into razors.
+Warbling Voice: words may waver and slip into something more songlike, or even a damaging sonic scream if emotions are heightened.
+Height Call: a need to get higher into the air, whether through perching on buildings or the convoy, or through flight. A sense of euphoria as they go higher.
+Nest Building: a compulsion to create a nest out of spare and soft objects, and feeling more safe inside that space.
+Heightened vision like a bird of prey, able to pick out details even at great distance. This may be disorienting at first, as vision becomes telescopic.
05: RAIN, SHINE, OR SALVAGE
Upon culling enough birds, the storm disperses. The monster avians dissolve as they drop into streams of energy, feeding into Drifter Sigils and providing limited healing. And handful remain intact when they hit the ground and can be harvested for meat, feathers, and possibly even talons.
There is one extra problem, in the form of falling debris. After being pulled up into the sky, wreckage (and possibly stray Drifters) are going to drop back down. It’s advised to look out for falling objects and people. It might be possible to salvage something in the form of scrap metal for any vehicle repairs, but such a task requires two.
There is one extra problem, in the form of falling debris. After being pulled up into the sky, wreckage (and possibly stray Drifters) are going to drop back down. It’s advised to look out for falling objects and people. It might be possible to salvage something in the form of scrap metal for any vehicle repairs, but such a task requires two.
06: STORM SHOT
The storm can be dispersed in one of two ways. One is waiting the storm out. The second is a battered collection of machines melted into the roof of the garage and gas station. When touched they burn the hands of Drifters, but also fire a jolt of lightning into the storm. One shot lessens the effects of the storm, repeated shots completely disperses the weather.
In the aftermath of the storm, something different rains from the sky in the form of glowing, quicksilver feathers. These feathers can suppress one avian or serpentine trait for a month, and can also drain away any Naga or Harpy changes from the event completely.
Alternately, the feathers will allow Drifters to temporarily access flight for one day. Doing so completely robs the feather of its magic: only one effect can be chosen from a feather.
In the aftermath of the storm, something different rains from the sky in the form of glowing, quicksilver feathers. These feathers can suppress one avian or serpentine trait for a month, and can also drain away any Naga or Harpy changes from the event completely.
Alternately, the feathers will allow Drifters to temporarily access flight for one day. Doing so completely robs the feather of its magic: only one effect can be chosen from a feather.
MICRO ENCOUNTERS:
PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.
Windy Days: Preceding the storm are gales of strong winds, enough to stagger Drifters or send them staggering into other people or other vehicles.
Diner Is Served: While the retro diner attached to the garage has only limited food stores, curiously there is a respectable amount of cooking equipment that can be plundered. Portable stoves, pots and pans, spoons, and the like are all available for the taking.
Fading Storm: In the aftermath of the storm, the garage and diner look like they’re on their last legs, barely held up by their shelving. Anyone who wants to try salvaging had better move fast and carefully, before the entire thing comes crashing down.
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This is stupid, but perhaps a little levity is warranted. It's sure to make the tedium of their busywork more bearable, at any rate. The quips and banter are a comfortable push and pull, especially now that they don't have the threat of Maruki's reality looming over them.
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“I won the Big Bang Burger Challenge. I could definitely take you on.”
How long is Akechi willing to play along? There’s only one way to find out. Ren stands up straighter than his customary slouch and adopts an exaggerated expression of someone deep in serious contemplation, fingers folded to prop under his chin as he pretends to give Akechi a sharp visual inspection.
“Though now I must wonder … if you are a cake, which flavor are you? Strawberry, perhaps?”
That’s right, he’s even mimicking Akechi’s “detective prince” tone when speaking. This is meant to be a playful impression, not mean-spirited mocking. Ren hopes that’s the way Akechi will see it, and that he’ll verbally volley back.
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Oh, now, it's on.
A wry smirk takes hold, just a bit toothy. Look how sharp they are, Ren. Are you scared yet?
"I'm surprised your first guess wasn't devil's food cake." It suits him, doesn't it? Dark, like his soul, devilish, like his past atrocities...
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Fixing the van can wait, if Akechi’s willing to indulge Ren in this ridiculous little game he has decided to play. As far as Ren can tell, there’s no immediate urgency for this group to mobilize, so the van doesn’t need to be in working order at this exact moment. They have time to spare for a little silliness.
He shakes his head again. “Too obvious.” Devil’s food would be playing to type, and - at least in Ren’s eyes - Akechi is anything but typical. “Something unexpected would suit you better.”
Unexpected like that flash of teeth. Ren’s heartbeat skips when he sees them, mentally calculating just how much more lethal Akechi must be now, talons and teeth and all. He should be scared, but he is instead utterly enthralled. It’s been too long since he has found the opportunity to do anything this reckless, and it’s fun. He can’t stop now.
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It's a facade, of course. It's less real, but surely that would invalidate it as an Akechi flavor, too.
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And that will not do. Ren’s expression holds the lopsided grin but behind his glasses, the playful sparkle in his eyes dims, just for a moment.
Enough. It’s stupid to keep thinking about this. Get over it.
“Devil’s food cake … with strawberry frosting,” Ren finally offers as a counter. “No one would expect that.”
Finally, the perfect Akechi cake - bright, sweet outer layer concealing the darkness within. He was good at pulling off that trick, when it suited his purpose.
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But while the banter is amusing, he noticed that subtle shift in Ren's expression. Reading people is beneficial, after all. It's a practiced habit of his.
It'd be easy to keep the game going, but right now...
"You seem... troubled."
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“Do I?” He shrugs. “I didn’t notice.”
He’s not an ace detective, though. And he’s out of practice when it comes to deceiving Akechi. Or maybe Ren was never that good to begin with. Maybe he’d only been able to pull it off before because he had a team working with him.
“You haven’t seen Morgana around, have you?”
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Still, it is a fair question, and he heaves a small sigh.
"Regardless, I regret to inform you that none of the other Phantom Thieves are here, to my knowledge. There is another Persona user, but he originates from the year 2009, long before either of us obtained access to the Metaverse."
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You need to stop. If Ren said that to anyone else, they’d listen. Why couldn’t he make himself listen to the same advice?
Maybe it was because Ren didn’t know anyone like himself in the same way other people saw him. Maybe he just needed to be on the other side of a Confidant link for once.
Right. As if that would ever happen.
Moving on, since the mention of another Persona-user immediately seizes his interest.
“How does that work? Was the Metaverse even around in 2009?”
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One hand falls to his hip, and he watches. "...But no, this was before the Metaverse. Evidently, Personas are not unique to it."
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Akechi was easier to navigate when Ren believed he only wanted to see him dead.
“Dancing’s more Sumire’s thing than mine.”
There’s much less bite in his tone this time, but it’s still not a straightforward answer. It’s still a joke wielded as a distraction from discomfort, though half-hearted. Ren absently rubs a hand against the back of his head. If he doesn’t choose his words carefully right now, he thinks a fight is likely to start between them.
“Look, I promised you a duel, and I intend to keep that promise. But I’d rather not do it right now. I did just get here.”
He needs time to sort through his feelings, time to mourn the previous perception of his standing with Akechi. Time to finish falling apart so he can finally put himself back together again. This was something Ren would need to do alone, but once it was done, he would be fine again.
Probably.
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"Perhaps I should amend my request. Be honest with me, Ren. I'm well aware that I kept you in the dark when you deserved better."
Is that guilt? Perhaps, but in true Akechi fashion, he can't just be direct about it.
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“Are you sure? Is that really what you want from me?”
Somehow, this feels like February 2nd all over again, in the worst way.
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So go on. He's waiting.
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“I’m not happy you didn’t contact me … I thought by now you would’ve trusted me enough to help you with something that important.”
He shrugs. This is … not technically a lie, but it’s not the main truth, either.
“It’s not a big deal. I’ll get over it.”
Ren pushes his glasses back up and shrugs again.
“Satisfied now?”
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But... damn it.
The annoying thing about transparency is that if he expects it from Ren, he has to reciprocate, doesn't he? In the interest of... ugh, fairness.
This is so aggravating.
"I weighed my options. If there was a chance I'd end up in prison, or worse, then what would be the point? I needed to ensure I was in a stable position before I shattered your status quo again and brought more complications."
Because what is Akechi, if not complicated?
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Any of those choices would only escalate into further argument, Ren thinks. What he decides, then, is to hone in on a different part of Akechi’s response while his mouth curves into a devious grin.
“So you do trust me.”
How about that. Ren just got Goro Akechi to admit that he trusts him, and that feels like a better prize than any lottery ticket could ever pay out.
For now, he’ll just ignore that twinge of guilt worming its way into the pit of his stomach. Ren may have told Akechi something true, but it’s not the same as telling him the truth. The truth will stay locked away in his own heart until he’s able to reconcile it with himself. He just needs time.
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One day, he will learn how to give genuine compliments without being prickly about it. Today is not that day.
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“I had no idea,” he says, completely deadpan. “Since this is the first time we’ve ever met - oh, I should introduce myself!”
If Akechi doesn’t stop him, Ren will be doing a whole routine. He recognizes this is an uncomfortable situation, so he reaches again for his customary humor as a way to lighten the mood.
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He brings a hand over his face, slowly shaking his head. "Has anyone ever told you you're ridiculous?"
It's rhetorical, but knowing Ren, he'll probably answer with earnestness. But who knows? He's full of surprises.
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“Probably.” He shrugs, back to grinning with utter delight. “But it sounds special when you say it.”
Special, like Akechi himself, even if he doesn’t believe it. He is special to Ren. Why else would he still want Akechi on his team, as his friend, alive, after everything he’d done? It wasn’t out of pity, wasn’t about ego - that desire was born of genuine interest. Even Maruki, misguided as he was, seemed to understand the unique space Akechi held in Ren’s heart.
Maybe someday Ren would acquire the skills needed to convince Akechi of that, too.
Ah, well, that’s probably enough slacking off for now. The conversation is about to make a dangerous turn and swing back toward a too-serious place again. Ren drops his gaze and allows it to wander to another part of the garage than where Akechi stands. Oh look, a pile of tools scattered across a board propped up as a makeshift desk. Maybe if he pokes around a bit, he’ll learn how to use them by osmosis. Stranger things have happened.
“So … what else do I need to know about this place?”
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"Well, to start, there's a likelihood that you'll change as well." His wings give a subtle flap, just to serve as a reminder of their presence. "You'll gain power, perhaps, but the changes are often unpredictable. Moreover, a peculiar phenomenon called the 'Moon Warp' has a tendency to bring out many changes at once, however temporarily, and may bring out your inner bloodlust."
He brings a hand up to his face, frowning. "And, if the Moon Warp was any indication, then there's a nonzero chance that I'll end up with a partial beak at some point."
The irony isn't lost on him.
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Ren nods along with Akechi’s explanations to signal his understanding as he absorbs the information, frowning as he assesses the tools in front of him. A retracting utility knife gets pocketed for later, and a small, slender pry bar is picked up for twirling through his fingers. The fidgeting is something of a relief for the various anxieties Ren has ended up collecting since his own arrival.
“How much do the changes hurt you?”
Not the general you - Akechi specifically. Ren isn’t really thinking about what’s in store for him, but whether Akechi will continue to suffer the longer he’s kept here.
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His hand slides further up, to the top of his head. "The first Moon Warp was hell. So many changes, all at once. Horns bursting from my skull, my legs rearranging their shape... Suffice it to say, I was eager to tear through enemies once the changes solidified. It was a convenient outlet."
But that was then. For now, he's calm. At... not quite ease, but it's better than it was. He's adjusted.
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suggestive cw because mara exists
mara is the WORST 😩
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