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monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2025-03-15 03:07 pm
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MARCH TDM




After tumbling through shadow you find yourself in a shrouded, ruined garage. It’s full of shattered windows and broken mechanical equipment, with all sorts of sharp edges to watch out for. Between that are strange symbols scrawled into the ground. Outside is cloudy weather and the beginnings of a storm flickering and rumbling.

Beyond the rundown garage is a rundown gas station surrounded by rolling, grassy hills. Close by is a Convoy of vehicles, either parked or driving up to station.


















01: SUMMONING CIRCLE


This time the summoning circle and car garage is attached to retro diner, and an old wind turbine, barely still spinning and providing fading power. There’s also a broken radio playing a message about Nirvana and imploring people to head north. In fact, there’s a large amount of broken electric equipment in here and spitting sparks.

A fan circles overhead, stirring those sparks and creating a breeze. Trails of paper are attached to the fan, spinning lazily about. If Drifters choose, they can easily retrieve those paper talismans with little more than a slight static shock. While the paper is tattered and smeared with ink and blood, the following can be made out: “Broken in two […] Nothing to lose-“ “Moon mourns, call her down, ease her pain-“ “Need […] Better vessels from afar. Stronger souls-“ “Imbue with moon sigils, Give blessings of moon, share her pain. Put the ritual right.”

Hard to say what that all means, but it seems to have something to do with the summoning circle here. And there’s lingering power crackling through the building. The sort that makes the lights flash and flicker… And line up eerily with flashes of thunder on the horizon.
02: START UP
New arrivals will have a similar experience to before; a Convoy waiting outside for them, and a collection of vehicles, one of which feels like it belongs to them. The key to the vehicle may already be in the ignition, on the dashboard… It may have even been on their person, ever since they woke up in that garage. Either way, Drifters have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.


03: STORM WARNING
There’s something odd in the sky; it shifts between a dark cloud, and a collection of birds. As the thing draws closer, it clearly becomes a mix of both. Car-sized, dark feathered birds and skeletal avians fly in a thundering flock, and turn the sky stormy in their wake. That alone is bad… But what’s worse is how the shiny chrome of the Convoy and vehicles draws the birds. As they dive towards the ground to snatch at the shiny metal, they pull the storm and bring a tornado with them. The Convoy does its best to anchor to the ground, but lighter vehicles and Drifters might not be so lucky.

The garage and diner takes it worst of all: the electric devices start spitting sparks and can even act as homing beacons for lightning strikes if a Drifter with electric abilities gets too close to them. Any remaining, intact windows shatter as the storm winds pick up, pelting Drifters with razor shards. And water starts pouring in, further shorting electric equipment and soaking anyone to the bone. There’s even a strange droning, siren like noise to warn about the storm and cut into one’s hearing. It’s difficult conditions for anyone caught up in the blow-out.



04: WEATHERING
Once the main force of the storm hits, the following happens:
Diversion: Those with Fast cars can drive away from the station and divert the birds. They’ll want a second Drifter to come along; either to snipe at the pursuing birds, or keep eyes on the terrain! Eventually the birds will tire or get culled enough that the storm disperses.
Updraft: There is the risk of getting swept up in the tornado winds. Damage, injuries… And a particular quirk this storm has. Drifters who spend more than a minute in the storm winds will find that they begin to take on traits from the Harpy monster. These traits increase in potency if the Drifter experiences hunger or violence. As the weather clears and days become calmer, the traits fade.
Downburst: If Drifters get slammed into the ground by the storm, or the dark birds flying about. They may also find themselves drenched with rain. Any injury they take mends quickly, but is replaced with scales, as the Drifters begin to resemble a Naga monster. These changes grow worse if they tell lies, but disperse with the storm.
BIRDS: The birds themselves are vicious: those afflicted with Naga traits are seen as prey, while Harpies are seen as rivals. The birds are deadly, but also clumsy if forced to the ground. The screens on the Convoy recommend crippling the wings before finishing the bird off on the ground.
04: MONSTER SHIFT, NAGA
This month, Drifters will have access to the serpentine Naga. On top of all Naga species traits being available, the following occurs:
+Cold Blooded: the rain and storms can potentially make Naga slow and sluggish, or inclined to sleep or seek out other heat sources to gain energy; this includes basking in body heat from others!
+Water Divert: With their water shaping, Naga can divert falling rain and even ground saturation to make the area or other Drifters more dry. They can also concentrate water into different areas, and can also change water into mist or ice.
+Blue shift: the scales of Naga become more vibrantly blue, or a strange mottled combination of blue and stormy gray, the more intense the rains become. These scale colors can also reflect their moods.
+Extra arms that are painful and disorienting to grow, and can result in coordination issues.
+Scale Pains: Pain and discomfort when scales grow in, as well as fangs or talons!
+Water glide: during floods from the rains, Naga find they can easily traverse deep water as though they were simply walking (or slithering) across it.
+Thermal vision, making it easy to track others in the middle of storms. Vision may also become disorienting, and eyes become slitted.
04: MONSTER SHIFT, HARPY
The storm will bring a second monster this month, in the form of Harpy. On top of all Harpy species traits being active, the following occurs:
+Storm Rider: high agility and capable of flying through the storm winds without hindrance. Even tornadoes can be mastered!
+Feather pains: itching, or full pain when growing feathers or wings. Talons may also be painful when growing from fingers or from feet.
+Wind Affinity: able to shape wind, including diverting the worst of the storm winds, or summon and focus wind into razors.
+Warbling Voice: words may waver and slip into something more songlike, or even a damaging sonic scream if emotions are heightened.
+Height Call: a need to get higher into the air, whether through perching on buildings or the convoy, or through flight. A sense of euphoria as they go higher.
+Nest Building: a compulsion to create a nest out of spare and soft objects, and feeling more safe inside that space.
+Heightened vision like a bird of prey, able to pick out details even at great distance. This may be disorienting at first, as vision becomes telescopic.
05: RAIN, SHINE, OR SALVAGE
Upon culling enough birds, the storm disperses. The monster avians dissolve as they drop into streams of energy, feeding into Drifter Sigils and providing limited healing. And handful remain intact when they hit the ground and can be harvested for meat, feathers, and possibly even talons.

There is one extra problem, in the form of falling debris. After being pulled up into the sky, wreckage (and possibly stray Drifters) are going to drop back down. It’s advised to look out for falling objects and people. It might be possible to salvage something in the form of scrap metal for any vehicle repairs, but such a task requires two.



06: STORM SHOT
The storm can be dispersed in one of two ways. One is waiting the storm out. The second is a battered collection of machines melted into the roof of the garage and gas station. When touched they burn the hands of Drifters, but also fire a jolt of lightning into the storm. One shot lessens the effects of the storm, repeated shots completely disperses the weather.

In the aftermath of the storm, something different rains from the sky in the form of glowing, quicksilver feathers. These feathers can suppress one avian or serpentine trait for a month, and can also drain away any Naga or Harpy changes from the event completely.

Alternately, the feathers will allow Drifters to temporarily access flight for one day. Doing so completely robs the feather of its magic: only one effect can be chosen from a feather.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Windy Days: Preceding the storm are gales of strong winds, enough to stagger Drifters or send them staggering into other people or other vehicles.

Diner Is Served: While the retro diner attached to the garage has only limited food stores, curiously there is a respectable amount of cooking equipment that can be plundered. Portable stoves, pots and pans, spoons, and the like are all available for the taking.

Fading Storm: In the aftermath of the storm, the garage and diner look like they’re on their last legs, barely held up by their shelving. Anyone who wants to try salvaging had better move fast and carefully, before the entire thing comes crashing down.


NAVIGATION || RESERVES || APPLICATIONS











bigplace: ᴄᴏᴍᴍɪssɪᴏɴᴇᴅ | ᴅᴏ ɴᴏᴛ ᴛᴀᴋᴇ (071)

[personal profile] bigplace 2025-03-16 09:51 pm (UTC)(link)
No. [ He holsters his Mattock, seeing no need to walk around as if he expects the place to turn into a war zone.

(It might. But people are scared enough as it is.) ]
But you can't blame them—they're scared. Meanwhile, you and I deal with danger on a daily basis. Trained to withstand it. They're not.

[ The higher up the brass the less rank matter. Kaidan never put much stock in them, adverse to ego building to the point it overtakes your skill. He's proud of his accomplishments, yes, but not to the point he'll compromise an alliance to demand obedience from perfect strangers. Respect is earned, not owed. Who is he to these people? Just another guy who got pulled into this strange nexus of realities. ]

Nice to meet you, Danse. [ The unpleasant reminder of his biotics frightening people is less a bucket of ice water after his meeting with Arcade, more an annoyance sticking to his self-awareness like a burr. Right, keep the biotics on a need-to-use basis. Hurts a bit, suppressing all that electricity, but he manages, exhaling as the light show stops. ] The diner looks like the most defensive position in the area. Let's make it the rendezvous point?
androidvictoriam: (Default)

[personal profile] androidvictoriam 2025-03-17 09:16 pm (UTC)(link)
[ It's a nice gun. Danse mentally adds it to the list of things he wants to talk shop about when they have some breathing room, after exactly what kind of technology is making it possible for Kaidan to put on that light show in the first place and whether Danse needs to envy it or disapprove of it. These things can go either way, with the Brotherhood. ]

Roger that. I'll meet you there.

[ And so he does, after a quick and efficient lap around half the area to gather up as many people as he can, most of whom do in fact tell him they're fine and that if they wanted to be at the diner they already would be, but some of whom don't mind being ordered around by a big armed guy gruffly addressing them as "citizen." Danse thinks he can say he's done his best.

He joins up with Kaidan again by the dilapidated jukebox, holstering his own laser rifle and giving a curt but friendly nod. ]


How'd you manage?
bigplace: ᴄᴏᴍᴍɪssɪᴏɴᴇᴅ | ᴅᴏ ɴᴏᴛ ᴛᴀᴋᴇ (085)

[personal profile] bigplace 2025-03-18 12:37 am (UTC)(link)
[ Talking shop is a favorite past time of Kaidan's, though he's been told he tends to go overboard with the sharing. Perils of a nerdthe tech-minded with a STEM degree.

Kaidan merely nods at that then takes off for his part of the mission. His round is just as quick and efficient but starts on the opposite side of Danse's. His more personable demeanor shines through—multiple people chat him up, offer a bit more information they would've otherwise. Some get spooked by the biotics, others ask what's up, asking if they can touch him. One even asks if they can research it after touching him and realizing it isn't contagious. Scientists.

What Kaidan notes with increasingly frequency is that the people being into this realm are skilled at...something. The combatants stand out, their musculature and weapons giving them away, but even the less physically impressive carry a shrewdness that's not common in civilian populations. It's too early to tell, not enough data to plot, but Kaidan thinks there is a rhyme to the reason here.

His eyes fall on the bright yellow battery cell (?) powering Danse's rifle. Its polarity is marked with the universal plus and minus signs, so surely it's some sort of battery. ]


Okay, I think. The people here strike me as more capable than they look. Saw a bunch carrying their own weapons, looked like they knew how to use them. But the ones without weapons looked like they could handle themselves too.

My gut says it's not a coincidence we all got pulled here.
androidvictoriam: (listening intently)

[personal profile] androidvictoriam 2025-03-22 12:44 am (UTC)(link)
[ It's not a theory that's occurred to Danse yet, though maybe it should have. He's accustomed to dealing with lightly-to-moderately armed wastelanders who still need the Brotherhood's protection as far as he's concerned, and that mindset still persists, but--nonetheless, Kaidan has a point, and Danse looks both surprised and troubled by it. ]

If that's the case, this certainly isn't inclining me to assist with whatever they might want us for. I don't care if they intend to give us a choice or not.

[ At least there's some strength in numbers, probably. Time will tell. He lets it go for the moment, now that they have the time to talk. ]

That tech you were using earlier, to handle the electricity--how does it work? I've never seen anything quite like it.
bigplace: ᴄᴏᴍᴍɪssɪᴏɴᴇᴅ | ᴅᴏ ɴᴏᴛ ᴛᴀᴋᴇ (096)

[personal profile] bigplace 2025-03-25 01:17 am (UTC)(link)
I get the feeling we won't have a choice at all. [ The fighting was intense, the monsters unlike anything Kaidan's ever seen. He, a seasoned soldier, struggled with some of the things that were thrown at him. Can't imagine how civilians must be feeling—and that's exactly why he can't just sit on the sidelines and do nothing. ] Not unless you want to watch defenseless people get ripped apart. But you don't strike me as the type.

[ Right, this discussion. Kaidan purses his lips, pensive. Showcasing his biotics has been hit or miss so far. No different from home, really. It's that thought that leads him to say fuck it, he'll do it live. ] It's not tech, believe it or not. It's something I was born with. It's called biotics. It's rare in humans in comparison to other species where I'm from, but it does happen from time to time. I can, uh, use electricity to mess with mass, basically. They call it telekinesis in all those fancy adventure books, but it's more complicated than that. I can throw people with my mind though. Just rather not do it.