monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2025-05-15 04:31 pm
Entry tags:

MAY TDM




Things are a little stranger than usual at the gas station and garage. Namely that gravity just isn't working as it should. Objects float, pieces of the floor float... Even unlucky new arrivals can also find themselves floating! It's going to be a challenge to get around without any scrapes or scratches... Though at least there's what looks like a hospital nearby? Granted, it's an upside down hospital, but it's better than nothing.

















01: SUMMONING CIRCLE


Drifters come to with an odd floating sensation hooked into their stomachs, and instead of laying on the concrete find themselves drifting a foot or two above the floor. An unfortunate few may be stuck on the ceiling. Whether they crash down hard into the floor (and the various vials, daggers, and broken glass scattered about) or remain floating in the air is a coin toss.

Still, it might be best to lend a hand with pulling them back to the ground, and hoping gravity will work as normal in another breath or two.

Once they make their way out, they can see a gas station and garage located in the midst of strange, floating rocks… And an upside down hospital close by, for those who had a rougher landing.

02: START UP
New arrivals will have a similar experience to before; a Convoy waiting for them, and a collection of vehicles, one of which feels like it belongs to them. The key to the vehicle may already be in the ignition, on the dashboard… It may have even been on their person, ever since they woke up in that garage. Either way, Drifters have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the (sometimes floating) supplies… Now it’s just a matter of finding some extra hands.

And hopefully no one's vehicle has decided to float. But one can never be sure in a place like this.

03: HUSKS AND HAUNTS
The inverted hospital seems to have trouble deciding the exact formation of its hallways, whether the new arrivals should be walking on the ceiling, floors, or walls. But one thing that is certain: this place isn’t entirely deserted. Warnings of “Beware the Husks” have been spray painted on the walls. Metallic bodies line those same halls, some of them broken open. A wet trail leads from the broken Husks to the rafters… Where several odd monsters wait to drop down. Some look like they’ve merged with the hospital equipment, while others look like they’ve been cobbled together from different body parts. And all of them look ready to turn the newcomers into a corpse, or part of a specimen collection.

Strange, malformed chimeric creatures that are Unknown stalk the hallways. Unknowns come in three different colors, red aligned with fire, green with poison, and purple with lightning.

Adding to that are the various screens flickering on, and diagnose new arrivals as infected. The screens declare the infection seems to be contained, but requires further study… And if the monsters aren't enough to worry about, there’s also the restraint systems trying to activate and tie the new arrivals down.
04: TESTING (CW: Needles)
The deeper someone plunges into the hospital, the more the building reacts to them. More defenses are deployed, treating them as thieves or intruders. Traps and monsters alike wait for them, with syringes melded into the forms of attackers, or lining places where someone might step or reach for. The syringes make a quick bite on skin… But it’s only a few minutes later where the effects become clear. Something in those syringes is now in the blood and forcing monster transformations. There might be an antidote amongst the supplies… Or the newcomers might need to rely on each other, in order to stay anchored.

The needles can also force temporary Swarm traits, along with:
+Group Mind: compelled to link thoughts with other Drifters, to share emotions, memories, and achieve cohesion.
+An increasing reliance on telepathy/empathy/etc in place of speech.
+Increasing collectivist mindset. The needs of the many outweigh the needs of the few; this becomes more evident during high stress situations.
+Compelled to hunt and share their prey with others.
+Gravity Affinity: If possessing wings or the ability to wall climb, may freely hunt/traverse corrupted gravity areas.
05: LONG WAY DOWN
A portion of the gas station breaks away with groan and a rumble. And it is slowly pulled up and up, taking a portion of new comers with it! They (and anyone watching) will need to act fast, as gravity starts to go weird the further they rise. They’ll need to find a way back down, taking any supplies from the now-floating garage that they can grab.

What’s more, they are drifting closer to the broken moon, and that seems to be having a strange effect on those stranded on the new floating ruin. They may start to feel their control fray, and their forms shift, the higher they rise.

In terms of getting back down, there’s a handful of tow lines in the ruin that might work as ropes. There’s also a few pieces of rock that are floating up more slowly, and could work as stairs back down… Or there’s just jumping and falling fifty feet and hoping for the best.
06: PSYCHIC ECHOES
There's one last quirk to this area; a few scattered bits of odd plantlife, and the odd dead brain monster. While these things aren't a threat on their own (beyond being unnerving) they still pack a psychic punch; mainly in the form of temporary psychic abilities.

It's possible that after coming in contact with either plants or corpses, newcomers will find themselves gifted with either empathy (projecting or receiving emotions) telepathy, OR the ability to share their dreams with others, and having their dreams influenced by others in turn. This effect fades in just a day or so, but is still capable of causing mishaps.

MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Broadcast: The garage contains a few burnt out monitors. But a handful of them are playing a message over and over again on loop, filled with static. It’s a recording of important looking people in lab coats advising people to remain indoors and avoiding all objects falling from the sky. Especially “moon shards.” They insist that they are working to contain and cure the infection, but the safest action is to remain inside.

Warped Air: As seen in Long Way Down, the air overhead has strange warped pockets in it. There seem to be slightly different shards hanging suspended in the air, looking more silvery than the surrounding rocks. Almost like it could have fallen from the broken moon overhead.

Medical supplies: Most of the medical supplies found in the hospital seem to consist of healing salves and potions, a handful of healing herbs, and a few antidotes for poison or sickness. As for reverting transformations… It’s advised that new comers be careful of taking any experimental medicine. It may revert a change. It may also leave them hallucinating nightmares and fears, and they’ll be wanting someone close by to help administer the drug.

NAVIGATION || RESERVES || APPLICATIONS













friendzied: (158)

julie kostenko || dead by daylight

[personal profile] friendzied 2025-05-18 06:30 pm (UTC)(link)
summoning circle.
[ waking up floating is a... unique feeling. she can't say for sure it's the first time this has ever happened, but for the most part julie's just disoriented. she rolls, ends up facing the floor, which is great because that's exactly when she falls and hits the floor. ]

[ her mask protects her face from the glass and debris on the ground, but her arm lands in a pile of stuff and ends up cut up, something that gets folded into the general sense of ouch that she's feeling right now. she groans and pulls herself to her feet, hisses as she pulls a shard of glass out of her arm and decides that's not important right now. ]

[ it doesn't quite occur to her that this isn't the fog, it's not like it's unusual to be dumped somewhere new and expected to perform, but the combination of unfamiliar voices out not too far away and the lack of the ever-present weight of a hunger and expectation that isn't her own makes her take her mask off and she tucks it into her jacket. picks up a knife off the ground too since she seems to be missing her own. ]

[ god she hopes she doesn't get sucked into the sky or some shit. ]


husks and haunts.
[ julie walks along the walls of a hallway, the whole "being sideways" thing disorienting her a little, but she manages. unsure what she's looking for or why she even came in here. ]

[ her unease isn't helped any, by a body (or an amalgamation of bodies) slips out of a hole in the ceiling and falls wetly to the floor. a very real sense of panic rips through her — of course that thing's here, of course this must be the withered isle, of course, of course — but the way this thing moves isn't at all familiar. ]

[ she dives at it, knife out... and is immediately flung against another wall by three sets of arms. which is pretty rude, honestly. ]


wildcard.
[ any prompt, whatever you want, come at me. ]
phantomshow: (keep myself right on this train)

husks! haunts! help?

[personal profile] phantomshow 2025-05-19 04:31 am (UTC)(link)
[It is EXTREMELY rude of whatever that was to throw Julie like that. Maybe this monster should pick on something its own size - like Ren’s Persona, for example. Which he is now summoning for an attack.]

Go down! [he shouts, and the birdlike demon figure behind him throws a spell of spiky orange light at the arms, aiming to smash them into stillness.

Attack complete, he turns to Julie wearing an expression of genuine concern and offers a hand up, if she’s inclined to take the help.]


Are you all right, miss?
friendzied: (95)

sorry!! last week was a mess

[personal profile] friendzied 2025-05-26 12:01 pm (UTC)(link)
[ well, a birdman in a tophat obliterating a gross monstrosity with magic ranks up there for weirdest shit she's ever seen. julie stays where she is on the ground, observing, halfway expecting this guy to either keep moving or turn on her next. ]

[ but he offers her a hand instead. julie hesitates for a moment, and then accepts. if he's gonna kill her, there's evidently not much she can do in the face of his... pet? and if he's not, she has nothing to gain by refusing his help. ]


Thank you.

[ there's some dirt that she tries to brush off her shirt, offering up a small, tired smile at the same time. ]

Embarrassed more than hurt, honestly.
phantomshow: (keep myself riding on this train)

no worries!! hope things are less mess now c:

[personal profile] phantomshow 2025-05-26 03:31 pm (UTC)(link)
It’s no trouble.

[Genuinely, he’s glad to help - that’s just his nature. Aiming for reassurance, Ren gives her a friendly smile and a nod of understanding.]

I’ve been tossed around like that more than a few times. Never feels good. [But any fight you can walk away from in one piece is a win, right?] Don’t worry, your secret’s safe with me.

[No judgment on his end, then, just that same air of gentle concern. Ren’s no stranger to downplaying injuries, but he also understands the impulse to present the appearance that everything is fine, even if it’s not.]

Are you here by yourself?
serialmurderbot: (huh what)

summoning circle

[personal profile] serialmurderbot 2025-05-24 03:52 pm (UTC)(link)
[The crash of body and equipment all falling to the ground is what convinces SecUnit (reluctantly) to step into the garage. It's tended to avoid this place since waking up in here, aside from quick forays in to document the runes and the differences from place to place, but it's all too familiar with the sound a human body makes when it slams in to something.

And - yep, that's a human. And not one in good shape. It spots the knife at the same time as it spots the bloody arm, and stops in place.]


Do you need assistance?

[It has no visible weapons on it, just a boring old hoodie with a slightly patched sleeve, and a cloth facemask on covering the lower half of its face. But there are hints of something - off. Its voice doesn't quite sound human any more with all the buzzing, and a close examination of its visible hands reveals seams in the flesh, like paneling.]
friendzied: (163)

[personal profile] friendzied 2025-05-26 12:12 pm (UTC)(link)
[ the ways in which this guy may or may not be human don't necessarily go unnoticed, but it's really not important to her. (when your "coworkers" include the likes of a robot that hates humanity and keeps grafting flesh onto itself, a thing that's some kind of pile of bodies and portal to some kind of nightmare realm, and dracula, it's hard to be surprised by someone who just seems kinda weird.) ]

I'm fine.

[ she says it as she pulls another shard of glass from her arm and tosses it to the ground, voice tight and obviously annoyed. julie makes no effort to hide the knife, nor does she hold it with any immediate intent. as casual as holding a drink or a bag. or it would be, if it wasn't a knife and she wasn't also bleeding all over the place. ]

What's up with this place anyway?
serialmurderbot: (this is stupid)

[personal profile] serialmurderbot 2025-05-30 03:39 pm (UTC)(link)
[Oh, SecUnit is very familiar with this kind of 'fine.' And very unimpressed by it. It crosses its arms and stares, very pointedly, at the bloody shards of glass and the way she's holding her arm.]

There's a basic medical facility not far from here. I'll escort you.

[It means the Convoy's, not the floating hospital. The hospital, in its opinion, is a death trap.]
boxdye: (pic#17870165)

start up bc u said i can do what i want

[personal profile] boxdye 2025-05-28 04:37 am (UTC)(link)
[ did no one else wake up in this weird ass garage with floating objects, adhering to ZERO laws of gravity, go into a frenzy and nearly gouge out the eyes of an innocent bystander?

no? nobody else? just susie? wonderful. ]


Let me the fuck out! Let me OUT NOW.

[ probably why they threw her into this van being suspended in the air while repairs were being done on it. it doesn't help that all four limbs are flailing about inside, while she is kicking and screaming.

that, and they also took her ruler before shoving her in here to contain her fury, which only served to Fuel it more. whoops. ]


I swear to fucking God and on everything that is holy when I get out of here— [ more threats (what's new) at least until she spots a familiar blonde head of hair through her hazy rage, it all comes to screeching halt. ] Julie?