monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2026-01-08 01:50 pm
Entry tags:

JANUARY TDM/EVENT





The storm drives the Convoy to the very summit of the mountains, before hitting a blinding pitch. The wind howls and drives snow in a way that promises to freeze everything… And there’s also a twist of smoke in the air, to further blind everything.

There’s one thing visible through the storm: a massive fortress clinging to the side of the mountain. The Convoy pulls up into the shelter. It seems this will be the best place to wait out the weather, even if the storm lasts for weeks.

It’s a cold welcome for new arrivals. The garage offers scant protection from the elements, and a winter storm rages outside. Snow, lighting, and thunder all blend together and do their best to break the windows and doors of the structure.

The storm itself shows no signs of abating, at least until several days have passed. So it’s up to the new arrivals to figure out how to survive the storm, find better shelter… And weather the strange changes foisted onto them.


















01: SUMMONING CIRCLE


New Drifters arrive to a cold and half frozen garage, almost swallowed up by snow drifts. The Convoy is just visible through sheets of snow falling from the skies, and it is parked in the shelter of a nearby fortress. Getting out of the garage and reaching the fortress will take some work, though.

Starting with digging out through the snow. At least there’s a shovel or two inside the garage and the gas station. But digging through the snow is still cold work, and it’s imperative to duck back in the garage and find ways to warm up.

There’s still a small fire burning in the corner of the garage, near the summoning circle. It curiously doesn’t seem to need fuel to keep burning… Though throwing more on it will certainly increase the heat of the flames. Be advised that the fire will also burn clothing and flesh if a Drifter gets too close to it.
02: FORTRESS
The abandoned fortress offers some reprieve from the elements… But the prior battles have found a way to seep into the stones. Ice and Fire both have an effect on the surroundings.
+FIRE Condition: Arcane lava is flowing through the foundations and seeping up through the stones of the building. This is especially clear in the kitchen and dining hall. It may be toasty to the touch, but it also threatens to set things aflame; objects and people alike. Drifters weak to fire will suffer from the increased temperatures.
+ICE Condition: The extremes of the fortress are freezing over in enchanted ice, leaving only the main hall and kitchen with any heat. Drifters who lack ice affinity risk frost bite and hypothermia while exploring the other areas of Bastion. Direct contact with the ice also carries a risk of encasing the limb or the entire Drifter in ice. Might need some help getting chipped out.

In the midst of all this, there are still rooms and beds available for those who want a change of pace from the convoy, or bedrolls for those who want to camp out in the main hall.
03: START UP
After digging out, one can see that there are various cars surrounding the garage. Some of them parked directly outside and sheltered from the worst of the storm. But a few are further out, and will also need to be dug out of the snow.

There’s also a certain connection between different newcomers and cars. Something that suggests a particular vehicle is theirs, backed up by possessing the key to that vehicle. The key to the vehicle may already be in the ignition, on the dashboard… It may have even been on their person, ever since they woke up in that garage. Either way, Drifters have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.
04: WILD ELEMENTS
Even when taking shelter in the fortress, the storms from outside have a way of seeping through the bricks. And trying to take root inside any Drifters. Cold mists and winds seep into the castle, along with fire traveling across the floors and lightning crashing against the roof.

Drifters exposed to extreme elements will find those same elements seeping into their blood.

Teeth also grow along portions of the walls in long fangs, ready to snag at any newcomers. Drawing blood on those teeth can result in changes in the new arrivals… As well as pulling a monster out of the hallway to try and draw more blood.

These monsters frequently manifest as:
+Gyuki, a spider and bull demon fusion.
+YinYang, a Frankenstein abomination
+And Malzeno, a strange eldritch dragon.
05: FUEL PUMPS
The fortress also holds a network of pipes leading through the halls and connecting to the gas station. Text from the Convoy asks for at least a few Drifters to follow the pipes to their source, and activate them. Following those pipes leads to a chamber in the base of the fortress, with basins full of liquid.

Glowing and quicksilver liquid, at that. Liquid that looks like it could have been poured straight out of the moon. An inscription on the tanks reads “Moonshard fuel refinement” while a stack of papers details the various attempts to distill moonshards into an energy usable by humans without mutating them. It seems they’ve mostly succeeded with this attempt: once the valves are turned on, the fuel can be pumped into the Convoy and top off almost depleted fuel tanks.

But there is still a risk. Coming into contact with the fuel can instill a sudden, ravenous hunger and push new changes to the front. Prolonged exposure activates all traits at once, and will only revert the person when another monster has been hunted down, and their energy absorbed.
06: IF THESE WALLS COULD TALK
The walls of Bastion reach an impressive 20 feet up and stretch for long distances… And have Husks merged into them, often in the hallways and occasionally in the rooms. The Husks clearly belong to either the Silver Tear or the Steel Wardens, given the insignias on them. Many of them are locked together, frozen in a fight. And their last words and thoughts are written on the walls in gold and silver script.

Most of the words are frantic, about defending the moon shards from heretics or freeing the moon shards from confinement. But if any of the words are read aloud, the Husks react by merging together and spawning a berserk heavy tank/tankceratops. Or a large Burner type monster. OR a dragon dinosaur with exploding, punching fists. Drifters may also get caught up in the monster changes, and fuse their own monster forms together!
07: MONSTER FUSE
An element saturation isn’t the only strange thing in the fortress. Anyone who makes contact with the fortress stones will find themselves building a resonance with a fellow Drifter. This grows stronger the more time they spend in the fortress.

Until finally the bond solidifies on the next change the Drifters go through and hits a fever pitch. The next threat they encounter WILL force a transformation. When that happens, their next change fuses their two monster forms together into something new.

Their fusion form is a combination of two Drifter’s traits. It is also twice the size it would normally be, and is well suited to taking on any giant sized monsters. It can even give Drifters a brief insight into the memories of their partner, as the fusion takes place.

When this happens, both Drifters can switch control over their merged form. Those with greater synchronism will have more control, while those who squabble and fight will find that their monster form becomes more feral and savage. This fusion lasts until the threat abates: when that happens, the fusion breaks apart, and Drifters return to their prior state.
08: STORM CALL
There’s something outside that isn’t just the storm; it calls out in a howl that can make the blood run cold, and also pulls at one’s feet. Until it hits a point where the Bastion doesn’t feel like a restful place. Drifters who hear the storm call need to step outside and find the source; the storm itself isn’t particular on if they search on their own feet, or behind some wheels.

Drifters who travel on their own feet will swiftly be overwhelmed by the storm, and a moon warp hiding in the snow, and forced to transform. It doesn’t help that there’s wild saber-tooth Barioth wyverns prowling the wilds and ready to pounce.

Being inside a vehicle helps to shield them from the worst of the storm and the changes, and also gives Drifters more traversal options:
Tough cars are capable of wading through even the deepest snow without getting bogged down, as well as towing any stricken or stuck vehicles out of the drifts.
Fast vehicles can follow rivers of fire and lava that move through the wilds, without burning up due to prolonged exposure.

Eventually Drifters will find their way towards the summit of the mountain, and the discovery waiting beyond.
09: MONSTER CHANGES
Between the weird fuel, the teeth in the fortress, and hostile elements trying to force changes, new arrivals can quickly find their humanity getting worn away and new monster transformations taking place.
With the cold weather and regal structures, the environment calls out to Undead. As long as the elements rage, all Undead traits are available and also:
+Warm Blood: Undead can easily track living bodies through the wilds and the fortress, sensing the warmth of their blood in contrast to the storm.
+Rivalry: Tends to form rivalry with other Undead monsters, becoming territorial and protective of potential food sources.
+Ice Affinity: Undead find themselves better preserved by the cold and thriving in it, energized and strengthened by the snow, and even taking on glowing blue veins and eyes.
+Fire Fear: The presence of fire inspires aversion, and even terror and need to flee from it. Smaller flames like candles provoke unease, larger flames like a bonfire result in more panic.
+Holy Symbols: Presence of Steel Warden symbols (a sword piercing moon) can cause unease in Undead, and even repel them a location.
+Snow Shift: Exposure to snow forces the Undead into a more bestial form. This could resemble a bat, wolf, or deer/horse/bull.
10: FROZEN HEART
At the summit of the mountains is a collection of freakishly tall and twisted trees. In their branches is a collection of frozen hearts growing like strange fruit. And further up is a massive object that looks like a deer skull with branching antlers. The ice storm flows from its eyes and mouth… And it shows no signs of ceasing without destroying the skull.

The frozen hearts are giving off a cold aura that freezes anything that doesn’t resist ice. Drifters will need to neutralize the hearts to dispel the cold aura. The hearts can be melted by fire, shot down with ranged weapons, magic, etc. When burned, the hearts give off a smoke that causes a terrible hunger and need to hunt in anyone who inhales it. Shattered heart shards also rain down and embed themselves in Drifters, and cause a berserk fury in those they cut.

But with each felled heart the barrier of the skull weakens, as does the storm. When the last of the frozen hearts falls, the storm skull fractures and breaks apart like brittle ice. Drifters can deliver the finishing blows, ending the storm in the process. After that, the way down the mountain becomes clear, and the Convoy may continue down without worry.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Fortress Library: Books and screens seem to have fused together. Assorted data about monsters is on display here; everything from hunting strategy to contradicting praise of their strength. (Read: all lore information from the monster pages is available IC.)

Dining Hall: This time around the gas station and garage are empty of supplies… But there’s plenty of preserved foods in the castle kitchen and dining hall. Though the hot dishes are almost painfully spicy, and the cold served foods can almost freeze a mouth shut.

Snow Fields: Surrounding the fortress are fields of snow, ready to bog down anyone who wanders too far into them. It would be next to impossible for anyone to make it far on two feet without the aid of a vehicle… Or the aid of a monstrous transformation.

Fire Snow: The storm can wildly swing between temperatures, from freezing to burning with how the snowflakes fluctuate. They can suck warmth out of a Drifter’s body on contact, or risk burning any exposed skin.

Armory: The Steel Wardens kept an armory and arena close by for sparring. Various weapons and armor are stored here; some antiquated, some modern and augmented with technology. And everything but the older models are badly damaged by the elements; frozen over and metal crackled, or half melted from fire. They won’t have much use as weapons, but could be used as metal materials.

View from the Peaks: When the storm clears, one can look out from the peaks and see what’s next. A strange, twisted landscape stretches out below the peaks. And beyond that is something on the horizon; a massive city reaching upwards, and the buildings intact and gleaming. Going back to the Convoy reveals a new update in the database: Nirvana is near. And will be reached in an estimated 60 days from now.


NAVIGATION || RESERVES || APPLICATIONS











undyingcrow: (feral)

Goro Akechi | Persona 5 Royal | Chimera/Nekomata (Current Character)

[personal profile] undyingcrow 2026-01-08 10:14 pm (UTC)(link)
1. Summoning Circle

[It's like clockwork, really. Every other month, they reach a new garage. It just so happens that this one's horridly frozen and submerged in the snow. Fortunately, Akechi's chimera form grants him ever so convenient fire breath.

So, with care and precision, he melts his way through some of the worst of the snow, all in an effort to clear a path. It runs the risk of freezing over again, of course, and becoming more slippery as a consequence, but it's a start.

Of course, not everyone would take kindly to such a monstrous being approaching, particularly now that his face has lost nearly all of its humanity.

But no matter.

Dusting himself off, he surveys his surroundings.]


Don't panic. It won't do you any good.

2. Fuel Pumps

[Naturally, Akechi follows the lead to the fuel pumps, once he's surveyed the fortress. A fuel source is vital, after the hardships they've endured these past few months.

Once he reaches the fuel chamber, he reads the inscriptions on the tanks with narrowed eyes. Moonshard refinement, eh?]


Then it's just like what they attempted in the tunnels...

[At least here, it seems there are no captive souls, but that hardly makes it ethical.

Growling under his breath, he moves to activate one of the valves.]


We should tread carefully. I doubt this fuel is entirely safe.

3. If These Walls Could Talk/Monster Fuse

[The words scrawled into the walls grab Akechi's interest, just as the fuel inscriptions did. Clashing motives, contradictory messages... It's about what he expected, but he can't help but mutter the messages under his breath.

Evidently, this was a mistake.

The once immobile husks snap to life suddenly. Worse still, they meld together. Akechi's feathers fluff. His eyes widen. He sprungs back, drawing his saber as one of the fused abominations takes the form of a strange, draconic beast with enormous fists.

Fists that fly forward with a literally explosive fury.

This may be a problem.]


4. Frozen Heart

[Climbing the summet was already a nightmare in and of itself, but this? Well, it's simply annoying.

Snarling, Akechi spits fiery blasts at the nearest hearts, while raising his shotgun as a backup option.

The problem comes from the smoke resulting from his fiery attacks.

His stomach rumbles. His mouth water, and he coughs wildly before beating his wings in a desperate bid to part the smoke and keep his thoughts at ease.

But he's so hungry...]


5. Fortress Library

[The library grants a reprieve from the fighting and ravenous hunger that resulted from said fighting. Suffice it to say, Akechi gets right to work, perusing the strange book-tablets and transcribing notes both on paper and on his laptop.]

"Those who turn wild are left at the whims of the moon; we can only guess at the plans the Creator has for them, but it is not our place to interfere."

[Akechi scoffs at the notion.]

It's absurd how they refuse to question the whims of this 'Creator.' To think they'd condone loss of mind as their goddess' "intentions..."

[It's not surprising, but it is irritating all the same.]

But I suppose 'chaotic' is one way to describe me, even before I had changed. Perhaps this deity of theirs has a sense of humor...

6. Wild Card

[Open to other shenanigans! Additionally, you can find Akechi on the fusion plotting post here!

Prose or brackets are both fine.]
purplexing: (scoff)

Donnie || Volare: Harpy / Infernal: Cerberus || Current Char

[personal profile] purplexing 2026-01-08 11:09 pm (UTC)(link)
Donnie is quite sick of the cold, thank you very much! He's not at all thrilled that they've come up all this way to somewhere that looks somehow even colder than everything's been. It's very upsetting! Promise of fuel or not!


I. The Great Indoors
At least inside proves to be much better than out in the elements. Or at least it does at first, if only because the frigid winds and snow are kept out. But Donnie always finds himself getting antsy when he's stuck anywhere indoors for long now, without some open space above.

But hey! It's warmer in here! Wait, is that...lava? "Boy, they sure don't do things in halves around here," he mutters.

The warmth however is enough to keep him from reconsidering returning to the frigid Turtle Tank, especially since the heat isn't working in it for some reason. After perhaps a more than singed feather or two, Donnie's learned to keep well clear of direct contact from the heat sources.


II. Sweet Salvage
Cold as it is, it seems nothing will keep this turtle from going through a veritable treasure trove of forgotten armaments. He flits all about the collection of weapons and armor, already suspecting much of it won't function, but as a long-time salvager he's already thinking past finding things intact and looking to potential parts for other uses.

He hisses as he finds some things cold to the touch, tucking clawed hands against him as he considers other things to paw over.


III. Fuel
Of course, a Donnie in motion tends to stay in motion, and with an objective directly given them from the Convoy itself, the winged turtle lad doesn't waste much time in seeking out the fuel sources. Besides, if they want to get out of here and beyond, they need as much fuel as they can get!

"Whoa..."

He can't help but marvel at the stuff once they find it, like tanks of mercury. His brow furrows as the signs only confirm what he suspects it really is. With information present, he hungrily goes through them, taking pictures for documentation as he does so.

"All right, so we just need to get these babies running," he says to whoever else is around. "Help me turn these things and we'll be in business."


IV. I'm Afraid of Togetherness
It's difficult not to touch things around the fortress, and when they don't particularly threaten to burn or freeze you, Donnie has no reason to think there might be any further consequence.

As much as the place unsettles him, he's eager to explore every bit that he can, but he's always more inclined to tag along with someone than go off anywhere by himself.

"...this place needs an upgrade on their decor," he mumbles once they come across any of the walls that appear to have bodies frozen within. "I'm sure the whole 'locked in eternal combat' thing is to someone's tastes but it gets old pretty quick."


V. Choose Your Own Adventure
((OOC: Anything else you wanna do? A tweak off of one of the above? Go for it! Also, timing can be shiftable for things so don't feel like they're locked in according to the listing!))
murdarchy: (dont stop thinkin about tomorrow)

Sonia Nevermind | Dangan Ronpa 2 | New Character

[personal profile] murdarchy 2026-01-09 03:35 am (UTC)(link)
A: Summoning Circle

[At this point in her life, waking up somewhere unexpected is a disturbingly common occurrence. Sonia rises to her feet, dusting off her dress and taking quick stock of her body.

She sees. So it's like that...

A quick survey of her surroundings gives her only troubling news, but also confirms she's no longer on Jabberwock Island. At least, not anywhere that looks like it did then.

She should probably try to find a way out of the snow, but first, she crouches with interest by the summoning circle itself once again, curiously running her finger along the outer rim.]


If only Gundham were here... I'm sure he could tell me what this means.

B: Frozen Vehicles

[The armored jeep is a familiar enough sight: it reminds Sonia of the kind she would ride in while touring her nation's military facilities, or going on diplomatic visits to neighboring states. She can tell that the glass is bulletproof, and the doors are reinforced steel.

And she has the keys! Convenient.]


Yes... this will make a fine vehicle!

[There's just one problem... how is she getting it out of all this snow and ice? She's not exactly weak, but she's hardly strong enough to dig it out herself. She'll need help if she's going to get anywhere.

She turns away from the jeep, her eyes lighting on the first person she happens to see.]


You there! I require assistance to remove the ice from this vehicle, if you would be willing to lend a hand.

[Though she words it like a choice, her tone has the confidence and authority of someone who is used to being obeyed.]

C: Walls of the Bastion

[The decor in this place is certainly spooky. Sonia still moves with confidence as she explores, though, wearing a large coat she found that bundles her up against the harsh chill.

The husks in the wall are certainly a pitiful sight. Sonia wonders if they were human before, or if they're something else. Aliens, maybe. It all certainly feels like something out of a science fiction drama.]


How strange... This writing... Hmmm...

[Someone may want to stop her before she reads it out loud.]

D: Wildcard!

[[OOC: if you have another idea, feel free to hit me with it, or contact me at [plurk.com profile] dandywonderous.

I know with the remake coming out that some people may be avoiding DR2 spoilers. Sonia is taken from the latest point in the game I can take her, and spoilers may come up naturally in conversation, so please let me know if you'd like me to avoid anything specific! And just don't have your character ask her too many pointed questions about what she was doing before this lol]]
Edited 2026-01-09 03:36 (UTC)
androidvictoriam: (don't go there)

Paladin Danse | Fallout 4 | Werewolf | Returning Character

[personal profile] androidvictoriam 2026-01-09 04:20 am (UTC)(link)
I. Summoning Circle | I Can Feel the Chill of This Place Through My Suit
[ Danse is not a stranger to deja vu. Hard to be, when neither the Institute nor the Railroad has truly infallible mindwipe technology, whatever they both might say. But it's difficult to focus on that sensation when one wakes up halfway frozen through on a hard stone floor, in clothing not exactly sufficient for the weather.

Better for that, though, than it could be. The skintight and violently orange jumpsuit he's wearing does not offer a great deal of protection from elements other than fire, but he does have thick leather gloves and a fleece-lined bomber jacket overtop of it. The first time he'd woken up on the floor of a Revan garage, it had been January in his own world, and only the fact that he'd just stepped out of his power armor had prevented him from being dressed in suitable layers. The moon warp, in its helpful convenience, had zapped him directly back to the moment he'd left.

And then apparently reconsidered. From Danse's perspective, it's simply been one hell of a confusing and foggy week, distracted as if by the details of an unusually strange and vivid dream. As those details rapidly begin to resolve again, he recalls--wasn't it autumn when he was here last? ]


...Hello? Is anybody there?

II. Fortress | Proceed Carefully, These Fortifications May Still Be Inhabited
[ Scouring abandoned buildings for useful salvage is second-nature to Danse whether here or at home, but never does he get more excited to do so than in buildings that look like they might have armories.

Once again, this place has denied him his power armor, and once again, he curses this woefully, because that thing has been set on fire by a rocket engine with him inside it and left him with nothing but grouchy, sweaty first-degree burns. But the underarmor helps a bit with that, and the ice proves somewhat surprisingly more problematic. ]


I remember the squires liking to play a game they called 'The Floor Is Lava.' Never seen what that would literally look like before.

[ This called loudly over his shoulder, while searching with reasonable cheer for something he can use to de-shell the nearest hapless iced-over drifter. Don't worry, buddy, he'll get you out. ]

III. If These Walls Could Talk | Time To Send This Creature Back To Hell
[ Ah, the Steel Wardens. His brief sojourn back home, having to carefully plot out his travel routes to avoid being shot by their counterparts, has not made Danse feel any less weird or guilty about seeing their too-familiar insignia around. Or any less strangely curious about them, enough to read over this writing first in silence and then, as he sinks deeper into thought, murmuring along with it.

If there is one thing that can be said for the Brotherhood of Steel, though, it's that reading their Codex aloud does nothing worse than make the less-indoctrinated roll their eyes. It does not leave anyone abruptly facing down a goddamn tank-treaded triceratops. He yanks the laser rifle from his back and levels it, stance squaring. ]


I'll hold its attention! If it doesn't have an underbelly, try aiming for the mouth!

IV. Monster Fuse | Aim For the Fusion Core
[ There's no such thing as getting to re-adjust to the monster nonsense, is there. Having to take a knife to a perfectly good flightsuit to accommodate the mortifying burden of a tail again, bad enough. The omnipresent threat of hulking out into something much larger and wolfier, even worse. But at least those are all things Danse remembers well enough to be able to use the coping mechanisms he'd developed before.

But this is beyond the pale. This is invasive beyond anything he'd sucked it up and dealt with last time, confusing beyond anything he'd been forced to wrap his brain around before, and requires a very different kind of cooperation than what he's been accustomed to in any military unit. He remembers, unbidden, the convoy's springtime trip through that desolate broken gravity-defying valley, because the way his mind and dreams hadn't been his own is the only frame of reference he has for the way his body is now shared.

But this does not actually help him move it. There's a lot that isn't helping right now. ]


Damn it! Watch where you're--

V. Wildcard
[ Hit me up at [plurk.com profile] layonmacduff if you'd like to plot something else, or just toss something at me here! If your character met Danse at all during his previous tenure in the game, or was just around for a while prior to November, he'll probably remember them. He has a tough truck for towing if necessary, he'll be super into helping shovel show, and I like the idea of any/all of the micro-encounters. ]
purplexing: (look who done goofed)

b

[personal profile] purplexing 2026-01-09 04:27 am (UTC)(link)
[He's trying not to be a turtlesical here and had only stopped because he'd thought he'd seen something shiny- immediately regretting it once he'd landed because any moment not moving means more chance for the cold to cling.

The voice addressing him comes but a second after he begins to spread his wings to take flight again, and he looks a bit annoyed as he glances over, quickly pulling them back over him to trap what precious heat he has.

Donnie holds back a sigh, looking around the snowy surroundings, but it doesn't look like many are around to be otherwise offering any assistance. Nor is there any guarantee that the weather will lighten up any time soon to make the task any easier.

Okay, he releases that sigh then, the wispy vapor vanishing almost immediately amongst the whiteness.
]

Ugh, okay, let's make this quick before we both freeze our tails off.
murdarchy: (Default)

[personal profile] murdarchy 2026-01-09 04:39 am (UTC)(link)
[Well, this is not the kind of person she was actually expecting to find; with his green skin and feathered wings, she's actually not sure what kind of person he is. But he doesn't seem threatening, and he's agreed to help her, so that's good enough for now.]

Thank you! That is most rad of you.

[She says this in a way that sounds like using slang is not usual for her. She gives him a radiant smile as he comes over to join her.]

I believe I saw shovels in that gas station. [She inclines her head in that direction.] Let us fetch all the tools we'll need, then we can start!
purplexing: (plotting your demise)

[personal profile] purplexing 2026-01-09 04:44 am (UTC)(link)
....

Wow, you sound like my dad.

[Thankfully Splinter has not attempted to use "rad" for some time now.]

Shovels.... Okay, sure. You grab the shovels and I'll assess the situation.

[He waves a hand at her. Shovels will work but they'll probably take forever... But at least it'd keep them moving. He moves closer to the vehicle and has to appreciate the sturdiness. Should be fine once it's not buried in snow. Hmm, now is it packed or still powdery...]
murdarchy: (tomorrow will do)

[personal profile] murdarchy 2026-01-09 05:21 am (UTC)(link)
Like your father?

[That's a new one on her! Being just shooed off to go perform some manual labor by herself is also a new one, but that's okay! She can complete this task.]

Alright. I'll leave it to you, then!

[Too bad, or maybe Donnie would have gotten to take a break by the fire inside the station. But instead, it's Sonia who goes off into the building alone, gathering up everything she thinks they might need.

The snow isn't completely packed in, but there's a lot of it, as well as ice hanging off the bumpers and coating the windshield. With this in mind, Sonia returns not only with two shovels, but also with an ice pick and a small toolbox.]


I am back! What do you think?
murdarchy: (open your eyes and look at the day)

I

[personal profile] murdarchy 2026-01-09 05:28 am (UTC)(link)
Yes? Hello?

[Sonia turns from where she's stopped to warm herself by the fire, noticing that someone else has stumbled out of the strange ritual circle. She's dressed even less prepared for the snow than Danse is, wearing a dress that's tailored like a school uniform and nothing to protect her arms or hands.

So she's not alone. That's probably a good thing.]


Hello! So you have also been summoned here.

[Whatever that means, exactly.]
purplexing: (hm?)

[personal profile] purplexing 2026-01-09 05:34 am (UTC)(link)
[He'll grumble about it only if he's aware of it, but right now he's rather of the mind that he doesn't want to make the trek twice through the snow.

At least it doesn't look like it'll be difficult to clear with a couple of shovels. If they move enough, and granted the car still functions, it should be pretty easy! Well...sort of.
]

Great! Er... Well, hopefully we won't need the ice pick, but who knows. At least this thing looks to be in better condition than I see a lot of these cars. We'll see how that holds up once we clear some of this out.

[He'll reach out for one of the shovels so he can start having at it.]
murdarchy: (just think what)

[personal profile] murdarchy 2026-01-09 05:38 am (UTC)(link)
[She hands over the shovel, taking her own and moving around so she can start clearing from the other side. She clears a spot for the other tools she gathered and sets them aside.]

Alright then! I'll begin over here.

[She does her best to shovel up some of the snow, though she doesn't quite get a full scoop.]

Oh, I see... This is more difficult than I expected! [She tosses the snow aside.] This is my first time shoveling snow myself!
purplexing: (of course I did...n't)

[personal profile] purplexing 2026-01-09 05:44 am (UTC)(link)
[Planting a shovel into things with bird feet is a bit tricky, but Donnie makes adjustments as he works through the first few shovelfuls.]

What, really? We're just lucky it's still pretty fresh. If this was packed, it wouldn't be as easy.
murdarchy: (itll soon be here)

[personal profile] murdarchy 2026-01-09 05:49 am (UTC)(link)
Yes. Though my country does have snow in the winter, we typically had servants to clean it up.

[Another half shovel of snow is tossed aside.]

So if the snow is "packed", it is more difficult to move. This is good to know for the future.
purplexing: (mmhmm)

[personal profile] purplexing 2026-01-09 05:54 am (UTC)(link)
Huh. Must be nice.

[Donnie moves on past the first tire, pulling his wings over his shoulders as he tries to keep himself warm.]

Very much so. Hopefully the snow will be the least of our problems though. Ugggh, this is the worst.
murdarchy: (dont stop thinkin about tomorrow)

[personal profile] murdarchy 2026-01-09 06:13 am (UTC)(link)
Indeed, though I fear it has left me woefully inexperienced for moments like this.

[As evidenced by the fact that she is still on her first tire.]

I take it you don't like that cold?
purplexing: (it's not a nerd thing)

[personal profile] purplexing 2026-01-09 06:25 am (UTC)(link)
I can see that. Wish I could say things will be easier, but I have a feeling you're going to be gaining a lot of new experience around here.

[He grumbles as he scrapes out the snow between the tires once he's cleared out what's built up around that part.]

That obvious? Under normal circumstances I wouldn't mind it too much, except that my current situation makes it difficult to wear more weather-appropriate attire. At least I've found I don't have to worry too much about my feet...
facethefacts: if you need me I'll be down here (ground's a pretty sensible place to be)

II

[personal profile] facethefacts 2026-01-09 06:29 am (UTC)(link)
[ For as much research on cryogenics Deacon has immersed himself in, he'd never anticipated becoming a human popsicle, himself. That was the sort of cute nickname that would get lobbed at Nora on occasion, and yet here's Deacon up to his waist in ice. ]

I dunno. You see one Forged base, you've seen 'em all. [ Deacon grunts as he tries to lift his knee, ice cracking slightly but over all not budging, too thick in the areas he has leverage in. ]

A-Any progress over there? I think it's getting thicker. Surely there's a nice crowbar laying around. [ A shiver. ] Or-- or something to transport a warm little lava rock to 'ole Deacon before he loses his legs to frostbite. I'm not panicking. Who's panicking?
murdarchy: (itll soon be here)

[personal profile] murdarchy 2026-01-09 06:34 am (UTC)(link)
I see... Well, I hope that we can face the future and its challenges together, then.

[That's all she's ever trying to do. At least now...]

Your current situation? Then, you mean you are not normally a green-skinned bird-man?

[She sounds genuinely curious, and not like she means any of that as an insult.]
miss_sniper: (Default)

Riza Hawkeye || FullMetal Alchemist || Elemetnal: Fire Nymph

[personal profile] miss_sniper 2026-01-09 06:40 am (UTC)(link)
Summoning Circle

[The blood on her jacket was still sticky when she had passed out. There was a problem though. This wasn't where she had passed out at. This wasn't the underground lab where she was supposed to find Father with Mustang. Her hand went to her throat to feel for the wound that was supposed to be there. Her throat had been slit.

The wound was gone, but the blood on her jacket was still there. Due to the chill, it was no longer sticky. It was hard and frozen. She looked around, her eyes scanning the garage and then the summoning circle below her. It didn't look like any alchemy circle she had ever seen before.

Carefully, she stood up. She didn't know how much blood she had actually lost and didn't want to faint if she moved to quickly. She moved over towards the fire. Something about it drew her closer and it wasn't just for the warmth.
]

Fortress

[Once she was out of the circle, it was time to look around. She didn't know what was going on here, but she was determined to figure out what was really going on. She made her way towards the fortress. It reminded her of General Armstrong and the Briggs fort in the northern part of Amestris. The deep snow and biting wind were just like how it was up there.

She felt something drawing her towards the kitchen. The warmth of the lava felt good. She didn't get too close to it, she didn't want to get hurt. She really didn't know why she had been drawn here, but for now, she was going to stay here for a while.

She turned, hearing footsteps close by.
]

Hello?

Micro-Encounter: Armory

[After finally pulling herself away from the warmth of the lava, Riza decided to look around even more. She eventually found herself in an armory. She looked around. There were a lot of things that she didn't recognize. Guns with odd attachments and some other rather odd weapons. A lot of them were burnt and melted in key areas, making them unusable.

She continued to dig around for a while, until she found a few things that she could actually use. She managed to get lucky enough to find an older, bolt action rifle, similar to what she had used before, and it was in usable condition. The stock was a bit scorched, but not broken. Now if only she could find a scope.

She continued to dig through the pile of broken guns, checking for a scope that wasn't half melted or had the lenses cracked in some way.
]

Damn it.

[Another broken scope.]

Start up

[After what seemed like forever in the armory, Riza finally had something useable that she could defend herself with. A single pistol and a rifle. Good enough for her. Now she needed transport. She heard talk about vehicles being out in the snow somewhere.

She began with the ones closest to the garage. It didn't take her very long to find something that drew her closer. She carefully moved around the car, noticing that all four tires were flat.
]

I'm not going to be able to fix those all on my own.

Wildcard

[Wanna plot something else? Maybe a fusion? You can DM this journal or hit me up at [plurk.com profile] plusheitaco!]
purplexing: (mystic adds flavor)

[personal profile] purplexing 2026-01-09 06:40 am (UTC)(link)
[That wording makes him laugh more than feel insulted.]

Hah! No- well...okay, the green is normal because I'm a mutant turtle, but the bird stuff? No. That and the tail are uh... this-world-edition.

[Donnie starts digging at the next wheel. At least he's used to doing a lot of work with his arms so he's not feeling it yet.]

That's...the problem with being here. It changes you, as soon as you're brought here. It might not manifest immediately, but there's a lot of things around that might trigger it, if not just time itself.
murdarchy: (dont stop)

[personal profile] murdarchy 2026-01-09 07:18 am (UTC)(link)
A mutant turtle?

[How odd! Though she sounds more intrigued than scared.]

I see... I didn't know such things were possible. There are many dramas that feature mutants, though they are usually evil... Ah, not to say that you are evil! [She corrects quickly.] You've certainly been kind to me.

[He seems like a upstanding fellow! She can't complain.

His explanation about this place is troubling, though, to say the least. Changing against their will... It is not something she wishes to experience. But she may not have a choice.]


I see... Well, I suppose if I were to gain wings, that would not be the worst thing.
purplexing: (weighing pizza)

[personal profile] purplexing 2026-01-09 07:25 am (UTC)(link)
We're not exactly a natural occurrence. It's cool, I'm only evil if you give me reason to be.

[He grins fangily over at her- oh wait, she's still on the other side of the car, never mind.

Ah, again with the being called kind..! Just as well the car's in the way so she can't see him blush. It's still weird. He's just being practical, that's all!
]

The wings haven't been completely horrible, I'll admit. I do enjoy flying. There's other things though. The moon, it's what causes all the reactions, ultimately. But the changes can happen from any number of things- getting hurt, exposure to certain things, moon warps...

Gotta watch out with that last one. A lot of things go crazy when those happen, and it can have pretty extreme effects on us if we're not careful.
propatriamori: (winning smile)

II-ish, I do what I want

[personal profile] propatriamori 2026-01-09 11:17 am (UTC)(link)
[Having a fortress to explore has made Edward realise something; namely, that being half-spider is great when you're somewhere with lots of walls and high ceilings to creep around on. The last few areas the convoy went through were flat and then wooded, which didn't provide much spider stimulation. This place, though, has Edward up on the ceilings, silently observing and gathering intel.]

[And spinning a bunch of webs. Look, someone needs to catch the bats fluttering around up here, and it might as well be him.]

[Regardless, the stones of the fortress transport vibrations beautifully, and Edward has the best sense of his surroundings that he's had for awhile. Even with his prosthetic leg, he feels like he's able to see everything. So when he catches some burnt-orange vibrations underneath him, it draws his attention. The vibrations having colour isn't new anymore, but it's unusual for them to be colourful with someone he doesn't know, and he doesn't immediately recognise that particular shade of orange.]

[The closer he gets, walking silently along the ceiling, the more familiar the person seems. Something in Edward's chest--not the hive mind, that tends to be more in his head, this is a different draw, not as familiar as the hive mind but nothing that frightens him either--draws him forward, starts to perk with excitement. Is that...? No, it can't be. It's been months, since the carnival, it's not...]

[But then Danse says something, his voice echoing up the stone walls, and the draw in Edward's chest flares up, his own vibrations spiking bright pink with excitement.
]

Danse!

[Without thinking for a moment about how it might be perceived, Edward drops off the ceiling. He has the good sense not to land on Danse, but he lands a few feet away, a giant blur of spider, before vaulting forward with all four arms open, aiming to catch Danse in an enormous hug.]

You're back! You came back!
stolenvalour: (look up)

Maximus | Fallout | Celestial | New Character, Current Player

[personal profile] stolenvalour 2026-01-09 12:11 pm (UTC)(link)
I. Summoning Circle

[It had been hard, falling asleep the night before. It always is, after any kind of battle. That had been the first time he'd seen a real battle, though, two large groups in conflict slugging it out with each other, people dying all around him. It had been different than training exercises with the Brotherhood, or bashing around in wasteland settlements in the power armour. It had been dirtier, uglier, more chaotic than he would have thought, and Max's sleep had been restless and thin all night.]

[But apparently not so thin that someone wasn't able to scoop him up and deposit him somewhere completely new. Falling asleep on a concrete slab in the middle of the remnants of the New California Republic and waking up on a different concrete slab in the middle of a freezing garage? Not recommended.]

[Max gets up and starts exploring, shivering despite the red bomber jacket he's wearing. He's a California boy, and even after the apocalypse, California is still a whole lot warmer than this.
]

Hello? Is anyone there?

V. Fuel Pumps

[This place might be new and unfamiliar, but Max is nothing if not committed to doing his duty, and volunteers readily enough to explore. He travels with a small group deeper into the fortress, following pipes, until they come to a series of pumps.]

[The fuel pumps are oddly familiar, with their glowing silver and quiet hum, but Max isn't fool enough to touch them. This kind of tech is beyond him, always has been, and he'd rather not break anything that he's not supposed to break.]

[The energy in the room is strange, though. The air feels heavy, charged with something, and the top of Max's shoulders start itching. He works one hand under his jacket and starts scratching, unaware that something besides his hand is moving under the fabric, making it shift and ripple along his shoulders.
]

So, now what?

X. Frozen Hearts

[Various body parts hanging from trees doesn't bother Max. It's not exactly a common sight in the wasteland, but it's not completely unknown either. The icy aura pouring out of them is new, though, and he can't say he's a fan.]

[If he had a gun, he'd try shooting them down. Unfortunately, the only guns available around here are ancient relics, not even pre-war but pre-pre-war, and Max doesn't trust them to not explode in his hands. What he does have, courtesy of those weird glowing tanks, are a trio of dark grey wings, sprouting from the back of each shoulder. When he moves them--he can't call it flapping, they don't really flap at all--they start whirling in a tight circle, lifting him off the ground. It's like he's grown vertibird rotors from his shoulders.]

[He'd rather have his power armour.]

[Regardless, he uses his wings to lift himself up and level with the hearts. From here, he pokes at them with the wooden butt of one of the ancient guns from the armoury, trying to dislodge them. To anyone wandering underneath him, he call out.
]

Watch out. Don't let it hit you when it falls.

Wild Card

[Would you like something different? Go wild! I'm open to anything!]
thetatters: human=./ (oh but you're good to me)

John Doe | Malevolent | Kraken | Current

[personal profile] thetatters 2026-01-09 03:40 pm (UTC)(link)
1. startup
[ As Drifters dig their way out of the garage, or crouch to inspect their vehicles, some will be greeted by a sputtering 1930s Ford pickup, dented and rusting. It crawls through the snow and slides to a creaking stop.

But when the door slams open and a man steps out, he looks... remarkably normal. Midthirties, scarred across the cheek and throat, but utterly human— except for the sigil stamped across one eye. It swims and distorts in one's peripherals, or leaves prickling afterimages in its wake.

The long yellow cloak seems an odd choice, but at least the sign's distortion fades once he turns up his hood against the wind. He's bundled tight and stepping carefully around snowdrifts, eyeing the snow as though it might burn him. ]


Hello. [ His voice comes too-deep and resonant, tinnily distorted as though he speaks from the bottom of a well. At least the tone is calm, if cautious. ] Do you need help?
2. fortress (-> fusion)
[ John is on-edge from the moment he steps over the threshold. He glares at the toothy walls with a sort of quiet dread; he does not touch anything.

At least, not until a blanket of fire sweeps down one stone hall. Then the man swears loudly, turns on his heel, and flees like any mundane human. Rounding a corner, he catches himself on the dark stone— and feels the immediate jolt of resonance.

Maybe you witnessed all that. Or maybe you only meet his eyes from the end of the hall, and feel the secondhand thrum of his unease. It doesn't matter: he snarls, voice rumbling low, to you. ]


Fuck this place! Why are we even here?
3. snow rescue
[ The storm calls them towards the summit. Vehicles not prepared for the deep snow, and the idiots who've gone on foot, have begun to struggle. John's truck is inelegant, but it's also near-indestructible: so he's often the one pulling up alongside the stranded, throwing open his passenger door to glower out at them. ]

Get in.
4. the forest
[ He has seen landscapes like this before. That's why John is transparently uneasy, walking close alongside strangers and newcomers, constantly looking over his shoulder. And still trying desperately to keep the snow from touching him. Recoiling from every splash of steam or water when someone brings down a heart.

But the wind here is too strong. There's no keeping the damp from his skin. So when John peers out from under his cowl, it's with a smooth white mask for a face, his eyes alight with gold. ]

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