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monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2026-03-07 04:59 pm
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MARCH EVENT/TDM




The Convoy leaves the mountains behind and sets off across a long expanse of strangely bleached and tangled up land. The landscape is littered with both Husks and spent moon shards alike… Along with strange ruins and remnants that clearly don’t belong to the wilderness.

And always on the horizon is a mass of buildings; a shining city that doesn’t seem affected by the chaos and ruins dotting the landscape. The Convoy database continues to try to update, but can only label the location as “Nirvana” and leave the information corrupted.

The surrounding landscape is match for the database: These lands are twisted. And navigating them to reach Nirvana is going to be a task.



















01: PATH OF SPIRES


Dotting the landscape are tall spires glowing with ominious light. Moonshards have been gathered together and carved into radio tower spires and fixed with glyphs that mirror Sigils. Various Husks rest against the spires, and it’s clear that they gave their lives up to create these structures. The worst of the environment twists are centered around these spires, like they’re acting as magnets to Warps and sparing the rest of the area. Drawing close to the spires results in whispers in the ears of the Drifter, and seeping in through the speakers of their phones or vehicles.

“We can’t let them destroy what we’ve built. They’ve already sundered so much of the world… Whether it’s Tears or Wardens, they can’t be trusted. We turn our backs on them, we renounce what we used to be.”

Skeletons of monsters drift around the spires, orbiting in weird halos. Coming into contact with either the spires or their halos results in the spire trying to absorb the Drifter, even as it heals them of any wounds and tries to pull their changes out of them. The Spires also try to broadcast any thoughts or strong the emotions the Drifter is feeling to those nearby; that transmission disrupts the spire just long enough to pull at trapped Drifter free.

02: SUMMONING CIRCLE
New Drifters arrive in a bleached out garage, looking like color and life has been drained out of the structure. Broken down walls are crumbling away, which at least makes it easy to get outside. A collection of spires rings the garage, but many of them are broken and give off sparks instead of drawing Drifters into them. It's enough to let people make a break for it, into the wilds.

There’s dark shapes prowling around the periphery… And strange metal, humanoid Husks gathered all around the towers. The towers give off faint, whispering messages that can be heard through the radios lining the garage.

“Nirvana… Imminent. Last leg of the journey almost complete. Advised to find your vehicles, and adjust to your powers and forms.”

03: START UP
Outside of the ruined garage, one can see there are various cars ringing the structure. Most of them are parked near the garage, but a few of them are placed near the towers. Approaching them increases the odd humming transmission in the Drifter’s ears: various snatches of information about Nirvana, and how it is only weeks away. That it is a safe haven from the rest of the chaos.

There’s also a certain connection between different newcomers and cars. Something that suggests a particular vehicle is theirs, backed up by possessing the key to that vehicle. The key to the vehicle may already be in the ignition, on the dashboard… It may have even been on their person, ever since they woke up in that garage. Either way, Drifters have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.


04: CROOKED PATH
The landscape is twisted, even on the road. And the further one travels, the warping of the land becomes more volatile. Stepping off the road results in hostile terrain that fluctuates depending on the time of day.

During the daylight hours, the grounds are rife with streams of aether. The aether behaves almost like water with how it flows and refreshes those who come in contact with it. But while contact can heal, it also transforms Drifters by imparting Angel traits. Staring into the aether streams can also show people visions of "could have beens" in a Drifter’s life in a positive and hopeful way, and share those wishes with other people.

At night the landscape begins to burn, with streams of fire and lava. The unchanged aether currents react by flowing upwards and away from the fires as far as possible. It’s possible to ride the aether currents; either on wings, on feet, or on very swift and lightweight vehicles. Those who can’t avoid the lava will either be burned or forcefully turned into demons. They will also catch visions of potential disasters and nightmares that could happen in their lives… And these visions are easily visible to other characters.
05: THE HUNTER
Something else stalks the twisted lands; something that travels in a pack, and dwarfs even the Convoy. It walks on taloned legs that shriek with rust and metal on each thundering step. It keeps a maw full of steel teeth close to the ground, seeking out prey… And when it opens that mouth, a distorted roar spills out.

Once it comes into view, the Convoy screeches to a halt and throws up its shields, while blaring an alarm. An automated voice urges Drifters: “Remnant monster approaching. Seek shelter in the shields or retreat immediately. Remnants are hostile weapons of the Steel Wardens, seek shelter immediately.”

And as the monster sees an old, rusted car and pounces on it, it becomes clear why the Convoy must hide behind its shields. The Remnant monster looks like a dinosaur built out of machinery, and is hungry to absorb more… Or to simply make a meal out of any flesh and blood creatures it can find. The database urgently blurts all of this out... Even as the Remnant turns towards the Convoy.
05-A: THE CHASE


The pack of robot t-rexes attack the Convoy, trying to beat down and break the shields. This close up, Drifters can see all the various vehicles and scrap that make up the robot… And worryingly, how some of those electrical components look almost human or cyborg based. They could easily have belonged to the Steel Wardens. A strange droning sound emits from the speakers; sounds that could be a creed or a doctrine, all blended together with snarls and roars.

It’s clear the Convoy won’t be able to last forever under this assault. Fast Vehicles are needed to act as bait, and lead the Rexes away from the Convoy. Meanwhile, Tough vehicles need to brave the off road warp conditions to see if they can find something to help weaken these monsters, or find a hiding place.

05-B: THE DOCTRINE

During this time the Remnant gives off a piercing roar while attacking and chasing vehicles. And now there’s words audible in that roar:

“We are denied a place in Paradise, because of our zeal… We do what we must, what we know. We hunt.”

The Rexes do their best to run cars down, trying to throw them off their wheels or paralyze the drivers with a thundering roar and shaking footsteps. The Warden’s Doctrine also spills out of the speakers, causing adverse effects for any Drifters who listen too closely. At close range The Doctrine weakens monsters by driving them feral and activating all of their monster traits at once.

Those speakers will need to be silenced if anyone wishes to go toe to toe with the Rexes. And since no one can get in close at the moment, that means either ranged attacks and magic to temporarily silence the speakers. Fortunately, there’s a tool for disabling the speakers permanently, close by.
06: SPIRE ANTENNA
The burnt out moon shards forming the towers aren’t that burnt out, after all. And they seem to be providing some power to the spires, along with a strange and almost melodic hum. There’s a build up of residue that needs to be torn off the towers, as they seem to be muffling the transmission…

And there’s still the Rexes prowling the landscape. But any time the robots get close to the towers, they reel back in pain or confusion. It seems that once these Spires are cleaned, their sound should be boosted. The coating can be burned or washed away.

And once they do, the hum is amplified and overwhelms the Doctrine; the speakers on the Rexes short circuit, busting out completely. It leaves the Rexes reeling and retreating away from their attacks on the Convoy. Other attacks can also short circuit the speakers, leading to similar results.
07: SHATTERED TEMPLE
The closer the Drifters get to the city the more old ruins crop up; they look far more ancient than many of the structures previously encountered, like they belonged to an ancient temple, long since exploded and had various pieces thrown across the landscape.

There’s still some strength left in the old stones, and it’s possible to duck into the ruins and evade the monsters swarming the lands. Old cloisters can also be turned into improvised parking garages. And while the hazards outside are kept at bay… There’s the various altars to investigate.

There’s always an altar in each of the ruins, along with the usual incense smoke and stained glass decorating the halls. The symbol of the Silver Tears has been painstakingly, artistically carved onto each one. Along with a scripture. Coming into any contact with the altars, or even staying there long enough to read the inscriptions can also activate event monster traits… Or swap them between Drifters.

Those who visit more than one shrine may also find their monster forms becoming more fluid, enabling them to swap or fuse as they need to… Which may prove to be very important in facing against the robot T-rexes.
07-A: SCRIPTURE

Snatches of the following text can also be found all over the shrines:
“Those not forsaken by the moon, we’ve called to you across worlds. We are no longer worthy of carrying the blessing, so it falls to you. Bring the gift back to the Moon, where its body lays shattered… Just beyond the reach of Nirvana.

Listen to our tale, know the truth of your blessing and our woe. When the creator shaped our world, a spark of brilliance and madness was placed in us. A fragment of the divine. But our flesh was too weak to hold such a thing. Our bodies needed to change to better accommodate that blessing, to wield the magic and knowledge. Sometimes. Many times. It drove us mad. But we were determined to master it… Until the Creator took pity on us, took much of the power and sealed itself and the blessing into our moon. Trying to protect us and purify the blessing… Though pieces still found their way to Revan. Moonshards to transform us, test us.

But of course, the wretched Wardens viewed it as a curse. Hunted the blessed to ‘safe guard’ humanity, unaware how they stifled us. Almost hunted the blessing to extinction. We’ve had no choice but to try and awaken the Creator, to break the moon open and release the secrets once again… No matter what it may do.”

08: MONSTER SHIFT
Due to the twisted energy and moon warps wracking the landscape, Drifters can also find themselves gripped by changes in turn. Two monsters reflect two extremes of the landscape and try to manifest in Drifters. Angels and Demons are both available, with the following traits:

+Chaos Pull: Drawn to places of chaos and conflict. The wilds are an especially powerful draw.
+Order Pull: Drawn to places of order and tranquility. The Convoy shields are a powerful draw, as are the shrines and temples.
+Light Switch: Monster powers and traits grow more powerful when bathed in light, whether that's daylight or headlights.
+Night Switch: Darkness powers up monster traits and powers.
+Hellfire Surge: The nighttime lava and fires cause hellfire powers to grow in power, but also lose control and fires grow more chaotic.
+Heavenly Surge: Contact with the aetherstreams boosts holy and light powers to a high degree, but leaves the Drifter half blinded from using them.
09: METAL MOSH

Since the Doctrine speakers have failed, the Rexes are all the more eager to hunt down the Drifters and consume them and their vehicles. Fire leaks out of the jaws to try and melt metal. And equally worrying, the dinosaur can combine that with a sonic scream/roar, to make a combustive hunting cry.

The Rexes try to use this cry to ignite anything in a cone in front of it; flesh, plant, or anything flammable. If there is nothing to take the impact, it super heats the ground and turns the dried sand to glass. If the Rexes manage to weaken anything with their roars, they try to close with fang and claw. The robots also become briefly disoriented after using its roar, leaving them vulnerable.

The Rexes would sooner be destroyed… Which considering the capacities of fused and empowered Drifters, is more than doable. Due to assorted attacks and mishaps with the tower spires, there is also one Rex that is too weakened to fight back, and all of its vital circuits are exposed and open for reprograming. When the Rexes are reduced to scrap and exactly one is tamed due to player feedback, the Convoy can finally continue on.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

1. Twist: The landscape isn’t always content to stay in the same shape. In fact, it seems conflicted between being a bleached out desert and badlands, and warping into a landscape populated with venomous and vivid plant life. Said plants have a way of causing wracking pains or vivid hallucinations with too much exposure; either way it’s advised to step carefully.
2. Torment: The pathway off the roads is sometimes lined with spikes, ready to pierce all but the Toughest tires and feet. And if the ground draws up blood, it eagerly drinks it in and begins to shape a calcified echo of whatever it bled; the pale sculpture looks like it is in pain and shifts between various monster phases and forms the Drifter has experienced.
3. Warp Weather: The assorted moon shards have been pulled toward the towers. Gathered together their warping nature is channeled towards the sky. And various weather starts to unfold; auroras snake across the sky before turning to thunderstorms, then rain shifts into a fog that distorts sounds and melts into bright sunlight. The weather is wild and varied, and often hostile.


NAVIGATION











trust_us_with_your: (pic#18321361)

Vox the Media Demon 📺 Yokai: Kitsune

[personal profile] trust_us_with_your 2026-03-09 03:02 am (UTC)(link)
[I. Your Dream, Your Nightmare]

It's a little downtime on their travels, Vox's corvette parked some distance away as the demon went to go stretch his legs. The hulking mass of the demon shark Shok.wav was curled up like a big, strange cat nearby, quietly sleeping off a full day of flying and keeping up with the convoy.

The streams were... interesting, a floating sort of energy. Curiosity tended to get the best of him here, so naturally a claw reached out to dabble with it, see if he could make use of it somehow. They were so close to Nirvana, after all, and he didn't expect their arrival to come with open arms and kumbaya. The moment he touched that stream, however, his vision went white, and he was struck with... a dream...?




...The power rushed through him, almost wanted to knock him off of his feet, but he remained steady. His grip upon Alastor's hand never faltered, so sure of his offer. Vox's smile widened, an unfiltered triumph.

Hell won't ever know what hit them until it was too late, as radio and video joined to become the most unstoppable force in this accursed realm. Bright blue tongues of lightning weaved, curled around and combined with whips of green malefic power, and the very shadows around them danced. But just as quickly as the world around them shuddered and acknowledged their new partnership, everything settled, cooled, and went still again.

Vox sighed his satisfaction, but reluctantly let go. "Excellent! You won't regret this, I promise! ...How about we celebrate??"

"Hmmmm," Alastor hummed, and canted his head with that ever-present grin. "Sure, pal. You could start by covering the tab, yes?"

Vox's face scrunched, his eyes turning to the array of empty glasses on the counter where they'd sat. His whiskey glasses sat next to an impressive number of sazerac cocktails neatly consumed... ones that the drinking bird sinner wasn't currently cleaning and polishing, that is. That deer was somehow hollow-legged, and had a talent in how much alcohol he could store in that scrawny-ass body.

The television-headed demon snorted, fighting to look unfazed as he ran the numbers through his head. Ouch. His poor wallet. "...Iiiif... you join me for a set on the piano, then it's a deal."

Alastor quirked a brow, skeptical, yet walked (with a slight wobble of intoxication) to the piano parked in the corner of the bar.

"Very well." Vox watched as a black-tipped red ear twitched, but the deer didn't turn around as he drawled, settled onto the bench. Elegant fingers lifted the fall board over the keys. "Then you won't mind if I finally play our set at its intended tempo...?"

Vox followed quickly behind to take the seat next to him, and scoffed. "Hey, I've got these big-ass claws I need to navigate around...!"

"Oh, partner. Excuses~?"

"Fuck you," Vox grumbled with a chuckle, but the smile he offered to the man next to him was lopsided, over-the-moon as he elbowed him. He said the word...

"Just get ready to have your socks pop off, okay?" He lay fingers upon the keys, and the music was warm as it filled the wood and whiskey-tinged air...



---


As it grew dark, however, and lava streams flowed he felt more like he was home. It even had the scent of brimstone, and Vox got right into the habit of checking the ground for stray spent needles or used condoms. Pride was a shitheap, but Pentagram City was his... well. Emphasis on 'was', anyway. Did he even want to go back...?

He didn't have time to think on that question and the implications when, as the wind picked up, it sent the flecks of a nearby lava fall spraying. The pain was immediate, sending him cringing back to swipe at his face.

"MOTHERFFFF F̶̲͂́́_̓U͠C͍̰͎̅K̇ͤͫͅE̴̷̼̪ͬR͇̰͙̹̊͡"

But he found himself struck, again, by an odd image flooding his head and spreading outward...




"As long as I get to wipe that smile off of Alastor's fucking face... I don't care what happens."


...The Might of Lilith was growing warmer and warmer, felt even beneath the layers of the soles of his shoes. But perched atop the cannon, poised at the precipice of his victory, Vox didn't care if the heat of it gradually melted them.

Because what did it matter how much he paid for the shoes? What anything around him cost? Carmilla had said that one more shot from the cannon would overload and blow it, and it would take everyone out with it.

He would die.

But Charlie would die. That little bitch angel would die. Alastor would die. The three of them would burn and twist and crumble into dust, and then everything would go up with them. Vox wagered that was more than a fair trade. If he couldn't have his plan succeed, then nobody could succeed

Vox lifted his head and started laughing again, feeding more energy into the cannon. He heard a distant wail far below, more power drawn from Lucifer, and relished the sound. His head spun from so much anger-induced adrenaline, enough that he felt like it'd fall off. He clutched his monitor's frame in his claws to balance it, perhaps keep it on straight.

His laughter grew as his gaze bypassed angel bitch, bypassed the useless princess of Hell, and focused entirely on the fallen, bleeding Alastor. The only target that truly mattered.

Velvette was too late to reach him. Vox watched the brilliance of the laser that fired from the cannon, a rush of holy power that engulfed the three fallen figures. There was a scream- probably Charlie's, but who fucking cares- but he couldn't make out of the smile of the Radio Demon faltered before the weapon's power overtook him.

Done. DONE! That's it! Hahaha... He won... oh, he won, he won, he WON, HE WON...!! His claws clutched tighter at his head, his vision blurred. The tears overflowed, rushed down his monitor as he hiccuped, couldn't stop laughing.

The laughter wouldn't stop as he felt the world burst beneath his shoes, the cannon going concave before it erupted into a deafening explosion. It swallowed his laugh as it burned his throat. It swallowed his body as it turned to ash.

The pain was quick, just a pinch. Then, nothing.



[II. "They Spared No Expense!"]

Vox rounded behind a twisted rock outcropping and was still, back pressed to the stone. Pixelated sweat across his screen was partnered by the real thing along his frame, collecting grime from the ground that marred his usually pristine and professional appearance. He fought to steady his breathing, claws running stress-filled trenches into the solid rock behind him as the earth shuddered beneath from heavy footsteps.

But if anyone thought he never had a plan, or didn't know how to improvise, they didn't know him very well.

The grin spread. His left eye swirled, roused from the adrenaline. He would just--

...

He sees you. Someone who was nearby. Someone Vox may have accidentally led the hunting mechanical rex right toward.

Semantics. The cracks already spread across his screen, dribbling blood. His fingers and claws slowly elongated, and cables slid out from beneath his shirt and coat, ending in sparking plugs.

"...Fight, or s̽t̝̘̺̬͎̾ͅa̱̽ỳ̔ th̡̹̮̑e͚͕͝ f͙̗̃̃ͫͫ͡uc̷̬͈̈́ͨǩ͓͍̟͑̐̕ ǫ̩̂ͯ́̐̚ứ͔͚̳t̯̟̯̻͟ o͚ͯ́̂̕͠f̬̉̏ m̼̽̆y̩͇ͯ ẅ̴̗̈͘ȃ͙̙̱ỳ͙̲.́͆" The cables blurred, then 'ignited' into a soft blue light. One by one, blue holographic tails filled the space around him. His face was looking more and more worse for the wear. It looked torturous... but what was a little pain when you were already fucking dead? Beheaded...?

...Had nothing else to lose?


[III. Signal Lost]

"...It messes with them."

He watched another of the rexes reel when passing by the strange rocky pillar. Vox had been pinging it, 'feeling' around it, and confirmed that the pillar was a strange antennae, and matched so many others in the area.

"But it's got a bunch of crap on it muddling the signal."

He turned. "...Go play distraction for the big guy. I've got an idea for the antennae debris, but I'm gonna need a minute."
purplexing: (I didn't hear that right did I)

ii

[personal profile] purplexing 2026-03-09 04:36 am (UTC)(link)
It's so hard to think, but then how can anyone do so when it feels like you're unraveling at the seams? His head feels like it wants to split, his body shuddering like it can't decide what form it's supposed to be.

Physically that's certainly what it appears to be, black fur crawling across his clawed hands and forearms, debating on whether it should be there or not. Everything aches, tensed as though a hair-trigger away from switching to cerberus form. But he'd fled, retreated before it could get worse, unsure of how bad worse could be.

Donnie's head jerks up from between clawed hands at Vox's voice. His left eye looks like a hollowed out socket, save within it is a bright purple glow.

"Fight," Vox had said, and that resonates more strongly than everything telling him to run. No, there's more to it, at least in this moment, if only because he knows Vox and there is no one else here. Even without being compelled, he can't very well leave someone to fight on their own, and certainly not in the condition that Vox is.
Edited 2026-03-09 04:36 (UTC)
solitarysoul: commisioned art (Serious)

III

[personal profile] solitarysoul 2026-03-10 10:40 pm (UTC)(link)
"Um." Levi looks at the antenna, then at Vox then at the rexes. Then he nods, takes his rifle into his hands and uses his new white almost glowing wings to take off. "How long do you need?"
propatriamori: (say what now?)

III.

[personal profile] propatriamori 2026-03-11 01:06 pm (UTC)(link)
It's not that Edward doesn't trust Vox's assessment about the pillars. Vox is clearly more technological advanced than he is, and has a strange ability to communicate with machinery that is completely beyond Edward. But he's also a little reluctant to go run around with the mecha-rexes if he doesn't have to.

"Do you need a lift up there?" Edward is in spider form today, the better for climbing and slinging webs at dinosaurs, and he taps the pillar with one foot. "I believe I can get us up there quickly enough to avoid it."
rockitforme: (mega sus)

[III. Signal Lost] (I'm sorry, Vox /affectionate)

[personal profile] rockitforme 2026-03-22 01:07 am (UTC)(link)
Rock huffs out a rather disapproving noise, now puffing up his cheeks in a pout as he glared daggers at the strange object-head man.

"You're not telling me what to do so you don't have to be eaten alive by those things, right?" Rock asked suspiciously.

Clearly, the young boy wanted to see the best in everyone. But Vox, however, is making it rather . . . how do we put this? Difficult for Rock to view him in a more positive light.

"Like you do realize that I already had my fair share with the 'big guys'. I almost got eaten alive by almost all of them!"