monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2025-01-01 12:01 am
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JANUARY TDM




((OOC: Hello, and welcome to our first TDM! This month, Reserves will open on the 10th and Applications will open on the 25th! We hope you enjoy the game launch!))


After tumbling through shadow you find yourself in a shrouded, ruined garage. It’s full of shattered windows and broken mechanical equipment; watch out for shards on the floor, in between the strange symbols scrawled into the ground. Outside the daylight is fading; night is rolling in, and there’s just a few dying lights flickering on and off. It’s going to be hard to see in here and avoid bumping into things and people, if you don’t get outside soon.

Beyond the rundown garage is an overgrown gas station surrounded by thick, wetland forest. Starlight is streaming through the trees, along with light from a broken moon. The one thing that isn’t overgrown with plants is a large Convoy of vehicles, parked right underneath the station canopy.



















01: START UP


The Convoy looks like a cross between a semi truck and a train; there’s no one at the front, but there’s still power humming through the entire Convoy. It’s also the most hospitable thing in sight. Why not make yourself at home a little? You just have to chase that eerie, empty feeling since there’s no one else present.

Alternately, there are the cars scattered around the Convoy; all of them in better shape than the gas station. And some of them looking and feeling almost like they might belong to you. That feeling is only increased, when you see there’s a key to the car nearby. Perhaps the key is already in the ignition, on the dashboard… It may have even been on your person, ever since you woke up in that garage. Either way, you have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.

02: RUIN EXPLORATION
The ruined gas station and garage are the only man-made structures around, and have seen better days. The store still holds packaged food, and tepid drinks of all sorts. The garage has old mechanical equipment for working on cars, along with that strange summoning circle.

There's also a giant tree bursting through the gas station roof. And clinging to its branches, half melted into the surface, are metallic bodies. Graffiti is spray painted onto the tree, reading ‘avoid the Husks.’

Those who ignore the warning and get closer hear a faint hum coming off those bodies. It’s almost like whispers, though it’s impossible to make out any clear words. Some Husks are clutching supplies in metal fists. For a few unlucky new arrivals, those Husks might even be holding the keys to their vehicles.

Making direct contact with the Husks intensifies the hum, and the whispers begin to form into pained cries, and give the impression of something rummaging through their thoughts; trying to pry out things that hurt Drifters, and reflecting those hurtful things on the bodies of the Husks for anyone to see.

03: MONSTER ATTACK
The night grows darker, and the shadows grow deeper. And from those shadows comes the glint of something moving across the Husks, rippling over the metal… And breaking it apart in a flurry of too sharp claws and teeth. That’s when the radio chooses to come on in another mess of static.

Be careful- Keep your fear and rage in check- Calls the monsters- We need the shield up-

The warning comes too late as monsters arrive. Some human-like but with razor teeth mouths that stretch from face to groin; others resembling alligators with bloated proportions and jaws that spit lightning; and still others where the vegetation has come to life, sporting thorn covered appendages.

The Pisaca monsters act as shock troopers, wearing the Convoy down with venomous bites and debilitating howls, before the heavy and brutish alligators bull in, using their bulk and electric attacks to obliterate what’s left. The capparwires scurry in the periphery, taking cheap shots with thorny vines and sparking electricity where they can. It’s a task to keep the monsters at bay until the generator fires up. Especially when one last enemy makes an appearance…
03-A: MIRRORMIC

There's as a metallic shiver along one of the remaining Husks, and a strange ringing whisper in the ears. The next moment, the Husk breaks open in a gleaming pool of quicksilver. That quicksilver catches reflections, and molds itself into a darker copy of a Drifter.

The mirror monster whispers faults and secrets at the reflected Drifter, and anyone close by. It tries to goad Drifters into an attack. And when struck, the mirror monster plays its second trick; whatever damage it takes is reflected back onto the Drifter as a transformation. An injury to the arm transforms the Drifter's arm, and so on.

It's possible to banish this monster through direct lights shone on it from a car, flashlight, or magic… But such action needs to be swift, before the Mirrormic completely changes its Drifter.
03-B: BOMBADGY BOMBARDMENT

Before, during and even a little after the monster attack, there’s an extra presence scurrying around the vehicles, snuffling and barking when startled. A band of chunky, raccoon-esque monsters known as the bombadgy are raiding anything that looks like it could be food storage… And this includes vehicles!

The bombadgy’s claws are deft and sharp with tearing through windows and door seams. These creatures are a touch skittish and won’t attack unless provoked. They also can expel a flammable gas… And this means they can explode if sufficiently spooked or stressed. This also means that they can be treated as living bombs, and be lobbed at other threats if needed.

04: WIND DOWN
During the monster attack, there’s changes gripping the Convoy, and especially the people in it. It might feel like your control is getting worn away by the second… At least until something in the trucks starts to whirr to life. It’s a soft enough noise, little more than a hum as something blooms out of the engines. It fast turns into a shield that envelops the Convoy in a shimmering, glowing dome.

And while it might not be enough to reverse those changes, it can at least stop them from growing any worse. Give you a moment of breathing space to adjust to everything that’s happened, and give you some measure of clarity and control. There’s time to breathe and mend now. Take stock of one’s injuries and changes.

But there’s a few strange surprises still waiting, it seems. Because the corpses of the monsters begin to disintegrate, like they are bleeding out motes of sickly light. Light that you quickly absorb; it has the side effect of lessening pain, even mending wounds… Though it might make you feel a bit off. Maybe a little more excitable, maybe a little more irritable, or maybe expressing a certain odd psychological quirk. Still, that sudden surge should pass in about an hour or so; just need to keep it together until then. Perhaps with a little company.

05: CAMP
A screen in the Convoy flickers to life. The image isn't visible through a snowfield of static. Same with the audio:
“Still… Alive? Good. Connection- Can’t hear you. Can't talk. Convoy will- take you closer to Nirvana.”

After that, the connection is dropped, leaving a collection of text:
I’m sorry. I have no answers for you. But you’re still alive. You’re not as broken as the rest of the world. When the sun rises, this Convoy and all the cars around it will start moving North towards Nirvana. If you want answers, and to stay as close to human as you can… I suggest you stay with the Convoy. Good luck.

A last alert flashes across the screen: “TESTING LOCAL NETWORK CONNECTION.” And then… Music starts to play on the speakers. Mellow guitar and brass music that’s at odds with all the weird that’s happened recently, but perhaps just the thing to relax to.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Race Track: There’s a race track that winds around the gas station! It’s a bit threadbare in places and little more than a mossy and muddy trail. But it’s still a race track that weaves under and over trees, and seems like a good place to test new wheels.

Gone Fishing: The gas station area eventually turns into the start of a swamp; that explains where the alligators came from. It may be possible to do a little bit of fishing, though the fish are just as weird as everything else. Still edible though. Swimming in the swamp is not advised. The alligator monsters and fish tend to bite back.

Spray Paint Messages: The paint on the trees and gas station is starting to fade and wash out, but can still be legible; most of it contains messages warning about the end of the world, prayers to the heavens for mercy, and dire warnings about husks and something called “moon warps.”


NAVIGATION || RESERVES || APPLICATIONS










solitarysoul: (kassara)

[personal profile] solitarysoul 2025-01-05 04:40 am (UTC)(link)
[Levi has no idea what a robot is so when he'll have time to stop and think he'll assume SecUnit is just really good or possibly has been experimented on to make a super soldier. Now's not the time to think beyond battle, though.

The alligator's head snaps back and Levi uses that instant where its stunned to drive his blade deep into its neck. The creature slumps and Levi pulls to blade again to nearly decapitate the beast.

One enemy down didn't mean the battle was over, though, Levi shifts his focus to the next Alligator and starts moving. There were more creatures around it, but he was working well with his partner so far...or he could just cut them down if needed.]
itdoesntlikeyou: (murder)

[personal profile] itdoesntlikeyou 2025-01-05 04:53 am (UTC)(link)
[Well - Levi wouldn't be wrong, assuming that.

For now, though, there's not much room for speculation when there are monsters to plow through. This time, plenty of capparwires around the alligator, all ready to lash out with bursts of electricity and whiplike vines. The first SecUnit shoots right in the middle of its body mass, but the second gets a thorn and vines wrapped around SecUnit's arm, sending a current jolting through it.

The shock brings SecUnit to a halt for a full three seconds before this opponent, too, is used as a bludgeon against the larger and more resilient alligator.]
solitarysoul: (kassara)

[personal profile] solitarysoul 2025-01-05 05:21 am (UTC)(link)
[SecUnit's halt is noted in Levi's peripheral vision, but it moves again too quickly for his brain to shift any attention to. He takes a couple swings to incapacitate a few capparwires but that slows things down enough for the Alligator to catch on to what's happening. It slashes at Levi and he brings up his free arm to block it. The beast slashes large gouges into it. Levi grits his teeth and brings his blade down on the offending arm as hard he can, severing it outright.

It lacks an arm but the beast isn't down yet. Neither is Levi, but the blood loss is bound to catch up to him eventually.]
itdoesntlikeyou: (screens)

[personal profile] itdoesntlikeyou 2025-01-05 05:34 am (UTC)(link)
[SecUnit sees the slash, and it's already forcing its body forward, ignoring pain sensors that suddenly don't seem to dial down the way it wants them to try and catch those claws and turn them away from Levi, or put itself in between. Do your job, Murderbot, or people will die.

It's a full 1.8 seconds too late to prevent the blow from landing and carving lines into Levi's arm, too late as well to intercept what is clearly a trained reaction to ignore the pain of the blow and retaliate with a devastating strike.

What it does instead is slide towards the creature, kicking off the ground and grabbing for those open jaws. Something there sparks, but the SecUnit recklessly punches down the thing's throat, firing in a sustained burst.]
solitarysoul: commisioned art (Serious)

[personal profile] solitarysoul 2025-01-05 05:46 am (UTC)(link)
[He's ready for another slash but suddenly SecUnit is there between him and the vaguely reptilian beast. The other can handle it, so he shifts his attention to the capparwires and pisaca's drawn in by the blood. Right now only the capparwires are close enough to reach, but thankfully they're weak to the gardening tool turned weapon.

He's hurt, but he can still fight. He needs to keep moving. If he stops he'll die, or worse, be captured. He has to keep going.]
itdoesntlikeyou: (named murder)

[personal profile] itdoesntlikeyou 2025-01-06 12:04 am (UTC)(link)
[Its arm is going to end up lightly charred by the electricity and scratched by the time it pulls its fist out of the alligator's jaws, but the important part is that this worked - as it leaps back the alligator is staggering, then slowly collapsing, between the sustained damage and Levi's swordwork.

It's right there next to Levi as soon as the scaly creature falls, looking over the wound.]


This needs medical attention.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2025-01-06 12:12 am (UTC)(link)
[Levi jerks back as SecUnit is suddenly There.]

Yeah. We don't have time for that yet. I'll survive.
itdoesntlikeyou: (system collapse)

[personal profile] itdoesntlikeyou 2025-01-06 05:11 am (UTC)(link)
[SecUnit doesn't have a MedSystem pinging it with all of the many ways that open wounds can get worse on the battlefield when fighting strange fauna to throw in Levi's face and win the argument and it doesn't have any wound sealant or medical packs to cover it over - why would it need those, on ART? - but what it does have is stubbornness.]

Blood loss slows reaction time.
solitarysoul: commisioned art (:|)

[personal profile] solitarysoul 2025-01-06 11:35 pm (UTC)(link)
[Bleeding did drain HP, but Levi had something to help with that. He pulls a strip of cloth out of his pocket and starts layering it over the wounds. It probably wasn't enough to cover all of them.]
itdoesntlikeyou: (that was weird)

[personal profile] itdoesntlikeyou 2025-01-08 02:53 am (UTC)(link)
[The wrapping of the to-it makeshift bandage is surveyed skeptically by SecUnit, who shifts focus between that and standing guard so no more of the monsters can sneak up and score another blow on either of them in the midst of this. It does note at the end that the bandages are... inadequate.

It contemplates this for a moment, then jerks its head towards the convoy.]


There are other fighters - they should have something more in there.

[More cloth to tear into strips, if nothing else.]
solitarysoul: (hmph)

[personal profile] solitarysoul 2025-01-08 04:48 pm (UTC)(link)
It's fine for now. I know my limits.

[Because he regularly pushes himself past them in situations like this.]
itdoesntlikeyou: (side eye)

[personal profile] itdoesntlikeyou 2025-01-09 03:38 am (UTC)(link)
[Oh, they speak the same language. Metaphorically (SecUnit thinks that's the right word, but whatever, does it really matter). More importantly;]

How many bleeding wounds is your limit.

[Is that sarcasm? Yeah, sure feels like it, anyway.]
solitarysoul: commisioned art (hmm)

[personal profile] solitarysoul 2025-01-10 07:15 pm (UTC)(link)
Big ones like this? Two or three, or the battle lasting too long.

[Claw marks are new, but Levi's fought after being shot before.]
itdoesntlikeyou: (named murder)

[personal profile] itdoesntlikeyou 2025-01-11 12:42 am (UTC)(link)
[Levi wasn't supposed to have an answer for that. SecUnit has to deal with a whole percentage point drop in its performance reliability as it processes that. Which is stupid, because it asked the question it should have expected the answer to.

But with the chance of enemies around the corner, SecUnit is restless and annoyed about stupid fucking humans that don't listen to good reasonable advice. It ought to have stopped the slashes in the first place. It'll just have to keep close enough to ensure that the human doesn't get more.]


Fine.
solitarysoul: commisioned art (Serious)

[personal profile] solitarysoul 2025-01-11 01:04 am (UTC)(link)
[He didn't really expect this guy to back off, but Levi is relieved when it does.]

Good. We probably don't have much time to relax.
itdoesntlikeyou: (system collapse)

[personal profile] itdoesntlikeyou 2025-01-12 05:46 pm (UTC)(link)
[It's falling back on bad habits - it can't make humans do something, so instead it'll just have to compensate for their reckless stupidity (with its own).

... And hope it doesn't have another stupid freeze-up without ART around to compensate.]


It will still require medical attention after.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2025-01-12 05:52 pm (UTC)(link)
I know. Once its safe I'll get it looked at.

[Or get healed by mysterious lights maybe.]
itdoesntlikeyou: (processing)

[personal profile] itdoesntlikeyou 2025-01-12 10:13 pm (UTC)(link)
[SecUnit doesn't make a direct response to that - it's already resolved to itself that it will confirm that, by physically escorting Levi to whatever excuse for a MedSystem this place has, if need be.

But for now - Levi's right that the fight will continue to drag on regardless, so it's time to go hunting.]
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2025-01-17 07:39 pm (UTC)(link)
((im sorry but ive been sorta brain dead lately and i just can't think of somewhere to go. do you want to fade to fighting or maybe say the shield went up or something?))
itdoesntlikeyou: (Default)

[personal profile] itdoesntlikeyou 2025-01-19 09:20 pm (UTC)(link)
[np! I'm good to go to the shield post-fight, lmk if you want me to set the scene for that.]
solitarysoul: (Scope)

[personal profile] solitarysoul 2025-01-19 09:52 pm (UTC)(link)
[Good, that handled Levi turns away from SecUnit and back towards the beasts but before he can take even a step in their direction before the Convoy springs to life and the shield falls. He's never seen anything like this before, though, so he stops and tenses.]

W-what?
itdoesntlikeyou: (processing)

[personal profile] itdoesntlikeyou 2025-01-21 01:01 am (UTC)(link)
[There's been a lot of time for things to go wrong - never mind the arm that SecUnit is keeping down at its side, the sleeve torn as its arm is left with a scythelike appendage instead, having been separated from Levi by the tides of battle - now in the same proximity once again.

It's the flicker of light from the shield that first catches SecUnit's attention, putting it on guard, at first - it tenses, preparing to raise its weapons once again, before it catches on to the dome shape, and the echo of voices it's been filtering to the background so far.]


It's a shield.

[It lowers its arms, looking around for the hint of more enemies trapped within the barrier in the immediate area - but, more importantly...]

Your arm?
solitarysoul: commisioned art (!)

[personal profile] solitarysoul 2025-01-21 01:29 am (UTC)(link)
[At some point Levi picked up a few changes as well. His nose now resembles a dog's nose and his eyes are red. He hasn't noticed either yet.

After a moment of staring in awe at the shield he looks to SecUnit.]

U-uh, right. I don't know where--

[He cuts himself off as the monsters begin bursting into light and completely freezes when some of it flows into him. What. The. Fuck.
The claw wound has been mostly healed, leaving beyond only small scratches that aren't even bleeding. Levi hasn't noticed this either but he looks to SecUnit with wide eyes.]

I-i-is that...t-that what shields do?
itdoesntlikeyou: (network)

[personal profile] itdoesntlikeyou 2025-01-25 10:30 pm (UTC)(link)
Please wait while I process that information.

[It sounds so artificial coming from its mouth - it's been a long time since something from its buffer slipped out in a situation like this, and that's because it's suddenly and frantically trying to processes the whole. Are those dissolving? Hey, what the fuck. Why is it glowing around me? of it all.

It doesn't have the data to do more than that though, so ultimately, the answer that follows only a second later is;]


No.
solitarysoul: (uh?)

[personal profile] solitarysoul 2025-01-25 10:55 pm (UTC)(link)
[Levi has completely lost the calm, composed air he had during the battle. He looks at SecUnit with wide eyes.]

D-do y-you...uh, h-has anything like this happened before?

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