monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] memestertrucks2026-01-08 01:50 pm
Entry tags:

JANUARY TDM/EVENT





The storm drives the Convoy to the very summit of the mountains, before hitting a blinding pitch. The wind howls and drives snow in a way that promises to freeze everything… And there’s also a twist of smoke in the air, to further blind everything.

There’s one thing visible through the storm: a massive fortress clinging to the side of the mountain. The Convoy pulls up into the shelter. It seems this will be the best place to wait out the weather, even if the storm lasts for weeks.

It’s a cold welcome for new arrivals. The garage offers scant protection from the elements, and a winter storm rages outside. Snow, lighting, and thunder all blend together and do their best to break the windows and doors of the structure.

The storm itself shows no signs of abating, at least until several days have passed. So it’s up to the new arrivals to figure out how to survive the storm, find better shelter… And weather the strange changes foisted onto them.


















01: SUMMONING CIRCLE


New Drifters arrive to a cold and half frozen garage, almost swallowed up by snow drifts. The Convoy is just visible through sheets of snow falling from the skies, and it is parked in the shelter of a nearby fortress. Getting out of the garage and reaching the fortress will take some work, though.

Starting with digging out through the snow. At least there’s a shovel or two inside the garage and the gas station. But digging through the snow is still cold work, and it’s imperative to duck back in the garage and find ways to warm up.

There’s still a small fire burning in the corner of the garage, near the summoning circle. It curiously doesn’t seem to need fuel to keep burning… Though throwing more on it will certainly increase the heat of the flames. Be advised that the fire will also burn clothing and flesh if a Drifter gets too close to it.
02: FORTRESS
The abandoned fortress offers some reprieve from the elements… But the prior battles have found a way to seep into the stones. Ice and Fire both have an effect on the surroundings.
+FIRE Condition: Arcane lava is flowing through the foundations and seeping up through the stones of the building. This is especially clear in the kitchen and dining hall. It may be toasty to the touch, but it also threatens to set things aflame; objects and people alike. Drifters weak to fire will suffer from the increased temperatures.
+ICE Condition: The extremes of the fortress are freezing over in enchanted ice, leaving only the main hall and kitchen with any heat. Drifters who lack ice affinity risk frost bite and hypothermia while exploring the other areas of Bastion. Direct contact with the ice also carries a risk of encasing the limb or the entire Drifter in ice. Might need some help getting chipped out.

In the midst of all this, there are still rooms and beds available for those who want a change of pace from the convoy, or bedrolls for those who want to camp out in the main hall.
03: START UP
After digging out, one can see that there are various cars surrounding the garage. Some of them parked directly outside and sheltered from the worst of the storm. But a few are further out, and will also need to be dug out of the snow.

There’s also a certain connection between different newcomers and cars. Something that suggests a particular vehicle is theirs, backed up by possessing the key to that vehicle. The key to the vehicle may already be in the ignition, on the dashboard… It may have even been on their person, ever since they woke up in that garage. Either way, Drifters have the keys to the vehicle now.

…But there’s a few rough edges on these vehicles. Flat tires, cracked windows and mirrors, maybe some stuck doors and locks; all of them the sort of thing that requires two pairs of hands and supplies. The garage can take care of the supplies… Now it’s just a matter of finding some extra hands.
04: WILD ELEMENTS
Even when taking shelter in the fortress, the storms from outside have a way of seeping through the bricks. And trying to take root inside any Drifters. Cold mists and winds seep into the castle, along with fire traveling across the floors and lightning crashing against the roof.

Drifters exposed to extreme elements will find those same elements seeping into their blood.

Teeth also grow along portions of the walls in long fangs, ready to snag at any newcomers. Drawing blood on those teeth can result in changes in the new arrivals… As well as pulling a monster out of the hallway to try and draw more blood.

These monsters frequently manifest as:
+Gyuki, a spider and bull demon fusion.
+YinYang, a Frankenstein abomination
+And Malzeno, a strange eldritch dragon.
05: FUEL PUMPS
The fortress also holds a network of pipes leading through the halls and connecting to the gas station. Text from the Convoy asks for at least a few Drifters to follow the pipes to their source, and activate them. Following those pipes leads to a chamber in the base of the fortress, with basins full of liquid.

Glowing and quicksilver liquid, at that. Liquid that looks like it could have been poured straight out of the moon. An inscription on the tanks reads “Moonshard fuel refinement” while a stack of papers details the various attempts to distill moonshards into an energy usable by humans without mutating them. It seems they’ve mostly succeeded with this attempt: once the valves are turned on, the fuel can be pumped into the Convoy and top off almost depleted fuel tanks.

But there is still a risk. Coming into contact with the fuel can instill a sudden, ravenous hunger and push new changes to the front. Prolonged exposure activates all traits at once, and will only revert the person when another monster has been hunted down, and their energy absorbed.
06: IF THESE WALLS COULD TALK
The walls of Bastion reach an impressive 20 feet up and stretch for long distances… And have Husks merged into them, often in the hallways and occasionally in the rooms. The Husks clearly belong to either the Silver Tear or the Steel Wardens, given the insignias on them. Many of them are locked together, frozen in a fight. And their last words and thoughts are written on the walls in gold and silver script.

Most of the words are frantic, about defending the moon shards from heretics or freeing the moon shards from confinement. But if any of the words are read aloud, the Husks react by merging together and spawning a berserk heavy tank/tankceratops. Or a large Burner type monster. OR a dragon dinosaur with exploding, punching fists. Drifters may also get caught up in the monster changes, and fuse their own monster forms together!
07: MONSTER FUSE
An element saturation isn’t the only strange thing in the fortress. Anyone who makes contact with the fortress stones will find themselves building a resonance with a fellow Drifter. This grows stronger the more time they spend in the fortress.

Until finally the bond solidifies on the next change the Drifters go through and hits a fever pitch. The next threat they encounter WILL force a transformation. When that happens, their next change fuses their two monster forms together into something new.

Their fusion form is a combination of two Drifter’s traits. It is also twice the size it would normally be, and is well suited to taking on any giant sized monsters. It can even give Drifters a brief insight into the memories of their partner, as the fusion takes place.

When this happens, both Drifters can switch control over their merged form. Those with greater synchronism will have more control, while those who squabble and fight will find that their monster form becomes more feral and savage. This fusion lasts until the threat abates: when that happens, the fusion breaks apart, and Drifters return to their prior state.
08: STORM CALL
There’s something outside that isn’t just the storm; it calls out in a howl that can make the blood run cold, and also pulls at one’s feet. Until it hits a point where the Bastion doesn’t feel like a restful place. Drifters who hear the storm call need to step outside and find the source; the storm itself isn’t particular on if they search on their own feet, or behind some wheels.

Drifters who travel on their own feet will swiftly be overwhelmed by the storm, and a moon warp hiding in the snow, and forced to transform. It doesn’t help that there’s wild saber-tooth Barioth wyverns prowling the wilds and ready to pounce.

Being inside a vehicle helps to shield them from the worst of the storm and the changes, and also gives Drifters more traversal options:
Tough cars are capable of wading through even the deepest snow without getting bogged down, as well as towing any stricken or stuck vehicles out of the drifts.
Fast vehicles can follow rivers of fire and lava that move through the wilds, without burning up due to prolonged exposure.

Eventually Drifters will find their way towards the summit of the mountain, and the discovery waiting beyond.
09: MONSTER CHANGES
Between the weird fuel, the teeth in the fortress, and hostile elements trying to force changes, new arrivals can quickly find their humanity getting worn away and new monster transformations taking place.
With the cold weather and regal structures, the environment calls out to Undead. As long as the elements rage, all Undead traits are available and also:
+Warm Blood: Undead can easily track living bodies through the wilds and the fortress, sensing the warmth of their blood in contrast to the storm.
+Rivalry: Tends to form rivalry with other Undead monsters, becoming territorial and protective of potential food sources.
+Ice Affinity: Undead find themselves better preserved by the cold and thriving in it, energized and strengthened by the snow, and even taking on glowing blue veins and eyes.
+Fire Fear: The presence of fire inspires aversion, and even terror and need to flee from it. Smaller flames like candles provoke unease, larger flames like a bonfire result in more panic.
+Holy Symbols: Presence of Steel Warden symbols (a sword piercing moon) can cause unease in Undead, and even repel them a location.
+Snow Shift: Exposure to snow forces the Undead into a more bestial form. This could resemble a bat, wolf, or deer/horse/bull.
10: FROZEN HEART
At the summit of the mountains is a collection of freakishly tall and twisted trees. In their branches is a collection of frozen hearts growing like strange fruit. And further up is a massive object that looks like a deer skull with branching antlers. The ice storm flows from its eyes and mouth… And it shows no signs of ceasing without destroying the skull.

The frozen hearts are giving off a cold aura that freezes anything that doesn’t resist ice. Drifters will need to neutralize the hearts to dispel the cold aura. The hearts can be melted by fire, shot down with ranged weapons, magic, etc. When burned, the hearts give off a smoke that causes a terrible hunger and need to hunt in anyone who inhales it. Shattered heart shards also rain down and embed themselves in Drifters, and cause a berserk fury in those they cut.

But with each felled heart the barrier of the skull weakens, as does the storm. When the last of the frozen hearts falls, the storm skull fractures and breaks apart like brittle ice. Drifters can deliver the finishing blows, ending the storm in the process. After that, the way down the mountain becomes clear, and the Convoy may continue down without worry.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Fortress Library: Books and screens seem to have fused together. Assorted data about monsters is on display here; everything from hunting strategy to contradicting praise of their strength. (Read: all lore information from the monster pages is available IC.)

Dining Hall: This time around the gas station and garage are empty of supplies… But there’s plenty of preserved foods in the castle kitchen and dining hall. Though the hot dishes are almost painfully spicy, and the cold served foods can almost freeze a mouth shut.

Snow Fields: Surrounding the fortress are fields of snow, ready to bog down anyone who wanders too far into them. It would be next to impossible for anyone to make it far on two feet without the aid of a vehicle… Or the aid of a monstrous transformation.

Fire Snow: The storm can wildly swing between temperatures, from freezing to burning with how the snowflakes fluctuate. They can suck warmth out of a Drifter’s body on contact, or risk burning any exposed skin.

Armory: The Steel Wardens kept an armory and arena close by for sparring. Various weapons and armor are stored here; some antiquated, some modern and augmented with technology. And everything but the older models are badly damaged by the elements; frozen over and metal crackled, or half melted from fire. They won’t have much use as weapons, but could be used as metal materials.

View from the Peaks: When the storm clears, one can look out from the peaks and see what’s next. A strange, twisted landscape stretches out below the peaks. And beyond that is something on the horizon; a massive city reaching upwards, and the buildings intact and gleaming. Going back to the Convoy reveals a new update in the database: Nirvana is near. And will be reached in an estimated 60 days from now.


NAVIGATION || RESERVES || APPLICATIONS











propatriamori: (side view)

02.a

[personal profile] propatriamori 2026-01-26 01:02 pm (UTC)(link)
Edward is helping Levi in the armoury. With his abilities to move up the walls and across the ceiling, it makes more sense for him to gather weapons and bring them to Levi near the door, where he can sort them. The downside of this arrangement is that Edward can't see or sense the Steel Warden symbols, and so has trod all over them with spider feet. Surely that won't come back to bite them!

"Here." He descends from the ceiling on a line of silk, his arms full of battered old rifles. "I doubt these will work on their own, but perhaps we can harvest them for scrap."
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2026-01-27 12:47 am (UTC)(link)
"There's got to be at least something in all of that." He swings his satchel over (its not really sized to hold rifles but at least its slightly better than carrying them) and starts taking the rifles from Edward.
propatriamori: (pic#17907220)

[personal profile] propatriamori 2026-01-30 05:54 pm (UTC)(link)
"Let me know if any of it is useful, and I'll try to find more." Edward starts moving up the wall again, then pauses a few feet above Levi's head.

"Do you feel that?" The ground and walls are starting to tremble, ever so slightly.
solitarysoul: commisioned art (What?)

[personal profile] solitarysoul 2026-01-31 07:40 pm (UTC)(link)
"Mm," Levi nods and starts looking over the rifles but pauses as Edward speaks again. Feel that?

"Um...maybe?"
propatriamori: (say what now?)

[personal profile] propatriamori 2026-02-01 09:01 pm (UTC)(link)
"Something's coming." Edward drops off the wall to stand beside Levi, then leans forward and presses all four hands to the floor. He pops back up a moment later.

"Grab your salvage, soldier, and let's get out of here." Whatever is coming, it's big, and they'd be wise to beat a hasty retreat.
solitarysoul: commisioned art (Serious)

[personal profile] solitarysoul 2026-02-03 11:35 pm (UTC)(link)
Levi stuffs the rifles and parts back into his bag and closes it (as best he can) and stands up straight. "Which direction is it coming from?"
propatriamori: (disbelieving)

[personal profile] propatriamori 2026-02-05 12:10 pm (UTC)(link)
"It's coming from..."

Edward is cut off by an enormous monster, something like a dinosaur on tank treads, bursting through the wall like a cheap beverage mascot that neither of them will recognise. Rocks and dust go flying, and he instinctively gets himself in front of Levi.
solitarysoul: (aiming)

[personal profile] solitarysoul 2026-02-07 07:56 pm (UTC)(link)
Since their time to flee is up, Levi carefully puts the bag down and draws his own rifle. His ears perk forward and he growls, looking over the creature from behind Edward, trying to find a good place to shoot.

"Those things are armored. We'll have to be careful."
propatriamori: (lip bite)

[personal profile] propatriamori 2026-02-08 03:53 pm (UTC)(link)
"Get on my back, like in the maze." Edward is half-hoping for another transformation, another fusion like he's had already with Donnie and Arcade, but he's ready to get them out of there if it doesn't happen.

"We're going up and over him."
solitarysoul: commisioned art (Serious)

[personal profile] solitarysoul 2026-02-08 04:58 pm (UTC)(link)
"Right." Levi hops/swings himself up onto Edward's spider body. Edward's not a horse, but he can sort of sit atop him like one. And that leaves his hands free for his rifle, which he uses to take a shot at the thing's eyes.
propatriamori: (pic#17907234)

[personal profile] propatriamori 2026-02-09 11:52 am (UTC)(link)
Edward is very much not a horse, but there is a spot where his human back blends into his spider body that is the right size and shape for Levi to perch.

As soon as Levi is seated, Edward reaches behind himself with his second pair of arms and gets them around Levi's waist to hold him in place. Then he's up the wall and towards the ceiling, moving with the quicksilver speed of a spider.

Levi's bullet hits one of the monster's eyes, and it roars in fury, shaking its head. Then it opens its mouth and belches out an artillery shell, which soars upward and crashes into the ceiling, making the entire room shake.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2026-02-13 12:01 am (UTC)(link)
Levi grits his teeth and holds onto Edward's arms as the room shakes. Its not safe to shoot right now, but he can keep an eye out for an opening.

He can also, apparently, draw the shadows in around the pair to try and make them harder to spot.
propatriamori: (intent)

[personal profile] propatriamori 2026-02-17 02:07 pm (UTC)(link)
Edward can't see the shadows, of course, but he can feel them, and the way he and Levi suddenly blend into the shadows on the ceiling. He moves them towards a corner with some rafters, so he can perch on those and not force Levi to be upside down.

The monster roars and stomps around below them, trying to figure out where they are.
solitarysoul: (aiming)

[personal profile] solitarysoul 2026-02-19 11:39 pm (UTC)(link)
The shadows actually surprise Levi, which Edward may be able tell because Levi's on his back and/or his vibration sense, but he recovers very quickly. New powers, sure. Think about them later. He can also get a sense of gratitude when they're both safely upright.

With the monster searching for them Levi can take the time to line up his shot. It'll need to turn towards them before he can really get it, but he makes sure his gun is pointed at the thing's head and where its eye or mouth will be once it does.

I'm going to alert it and fire when it turns. Ready?
propatriamori: (pic#17907236)

[personal profile] propatriamori 2026-02-23 04:49 pm (UTC)(link)
The conversation suddenly turning to the pack link surprises Edward, but he's not going to fight it or argue. He holds a hand out after Levi gets his gun adjusted.

Let me get its attention. You focus on your shot.

Edward takes a deep breath, and spits shards of ice at the monster's back.
solitarysoul: (rifle)

[personal profile] solitarysoul 2026-02-25 11:53 pm (UTC)(link)
He didn't want to startle Edward by suddenly making a noise while they're hiding. He wasn't sure if the pack-link thing would work or not but it seems like it did.

The shards land and the beast turns towards the pair, roaring. Levi's shot goes straight down its throat.
propatriamori: (resignation)

[personal profile] propatriamori 2026-02-28 06:50 pm (UTC)(link)
Edward winces when the rifle cracks so close, and he can't help the shiver that runs through him.

The beast down below chokes on Levi's bullet, coughing and hunching forward like a cat trying to expel a hairball. But then it straightens and spits an artillery shell back at them.

Edward doesn't sense the shell, once it's left the monster's month. But he does see black orbs appear in the vibrations, and he knows what it means. He turns to Levi and dives at him, wrapping all four arms around him.

"I'm sorry."

Then the shell strikes behind him, and they're falling as they start to change and merge.
solitarysoul: commisioned art (!)

[personal profile] solitarysoul 2026-02-28 09:01 pm (UTC)(link)
Levi starts to line up another shot but this one just dings off the beast's armor and he's not got time for another before that artillery shell is heading for them.

"Shi--" His curse is cut off as Edward embraces him and everything changes.
propatriamori: (pic#18159545)

[personal profile] propatriamori 2026-03-03 02:14 pm (UTC)(link)
The form they take is, at least, somewhat familiar to Edward. He can feel their bones and muscles rippling, reforming, and he has a split second to be grateful that Levi's monster is a dog before twisting in the air so they land on their feet.

They've grown, become a fused dog-like creature the size of a house. Two-headed, their fur a mangy combination of Edward's white snow wolf and Levi's black doom dog, with far too many legs. Edward's vision stays blank and the vibrations stay up, so he doesn't know if Levi can see or not.

Your eyes still working?

Thank god they were just using the pack link. The message goes between them easily and smoothly.
solitarysoul: too old to be on current blog though (Dog Fight)

[personal profile] solitarysoul 2026-03-06 06:24 pm (UTC)(link)
Levi spends a few moments freaking the fuck out over WHAT JUST HAPPENED?! but thankfully Edward's mental voice brings him to focus. Now wasn't the time to panic, they were still in danger.

They are. All of my senses are working fine.
propatriamori: (listening)

[personal profile] propatriamori 2026-03-06 07:56 pm (UTC)(link)
Through their shared mind and pack link, Edward can feel Levi start to panic. The poor kid must not have fused with anyone else before, and Edward sends a cool blanket of calm and focus towards him.

Good. We'll separate when this is done. For now, we have a monster to kill.

A monster who is levelling back around at them and getting ready to belch another artillery shell.
solitarysoul: (Eyes)

[personal profile] solitarysoul 2026-03-06 08:27 pm (UTC)(link)
Right.

No guns in this form, but he's still got a ranged attack. The black head rears back and spews out a jet of flame at the tricertank.